Char....: Sivanor
Date....: 07/07/2001
Loca....: s of Fornost
Situ....: ppl narrated about orc s of fornost, so i checked out...


* W S C Move:Weak>track
You carefully examine the ground around you, looking for tracks...
You see:
   - a track of a large elk leading west (done less than 7 hours ago).
   - a track of a large elk leading north (done less than 12 hours ago).

   - a track of a tall stag leading north (done less than 6 hours ago).

   - a track of *an Orc* leading west (done less than 1 hour ago).
   - a track of a ruffian leading north (done less than 1 hour ago).
   - a track of *an Orc* coming from the south (done less than 1 hour ago).
   - a track of an Elf coming from the south (done less than 1 hour ago).
   - a track of an Elf leading south (done less than 1 hour ago).
   - a track of an Elf coming from the north (done less than 1 hour ago).
   - a track of a ruffian leading south (done less than 1 hour ago).
   - a track of *an Orc* leading south (done less than 2 hours ago).
   - a track of *an Orc* coming from the north (done less than 2 hours ago).
   - a track of a ruffian leading west (done less than 3 hours ago).
   - a track of an Elf leading north (done less than 3 hours ago).
   - a track of *an Orc* leading north (done less than 4 hours ago).


You stop searching.

* W S C Move:Slow>search q
You begin to search ...

You didn't find anyone.

* W S C Move:Weak>
A fallow deer has arrived from the south.

* W S C Move:Slow>w
A Huge Tree
Exits: East South Up.
You suddenly notice *a dreadful Orc*.

* W S C Move:Weak>
*a dreadful Orc* leaves south.

* W S C Move:Weak>s
Dark Path
The butchered corpse of a white wolf is lying here.
Exits: North East South West.

* W S C Move:Weak>track *orc*
You carefully examine the ground around you, looking for tracks...

You see some tracks of *an Orc* leading west
 (done less than 1 hour ago).

* W S C Move:Slow>w
Shaded Path
A small campfire burns here, its low flames giving off only a little light.
A black wolf pads restlessly, looking for its next prey.
*a dreadful Orc* is standing here searching for tracks.
Exits: North East South West.
Aha, you have found your victim!

* W S C Move:Weak>back *orc*
You begin to move silently to the back of your victim...

get bow backpack
draw bow
put dagger backpack
shoot *orc*
*a dreadful Orc* makes a strange sound, as you place a black runed dagger in his back.

* W S C Move:Slow *a dreadful Orc*:Wounded>
You get a black horn shortbow from a leather backpack.
You swiftly dodge *a dreadful Orc*'s attempt to pierce you.

* W S C Move:Slow *a dreadful Orc*:Wounded>
You remove a black runed dagger.
You masterfully wield a black horn shortbow, ready to protect the weak.

* W S C Move:Slow *a dreadful Orc*:Wounded>
You put a black runed dagger in a leather backpack.
*a dreadful Orc* panics, and attempts to flee.
*a dreadful Orc* leaves south.

* W S C Move:Slow>Shoot whom?

* W S C Move:Slow>shoot *orc*
Shoot whom?

* W S C Move:Slow>s
shoot *orc*
Gloomy Forest
The corpse of a duck is lying here.
*a dreadful Orc* is standing here.
Exits: North East South West.
Cobolt narrates 'common guys some clue please, what am I doing wrong. I open bark kill everyone sget all from bodies open niche get all chest still no dagger!'

* W S C Move:Slow>
*a dreadful Orc* panics, and attempts to flee.
Your victim has disappeared!
*a dreadful Orc* leaves east.

* W S C Move:Slow>e
shoot *orc*
Dark Path
A large rabbit looks peacefully at you, ready to dart away.
A sparrow is flapping around on the ground.
Exits: North East South West.

* W S C Move:Weak>Shoot whom?

* W S C Move:Weak>track *orc*
You carefully examine the ground around you, looking for tracks...

A large rabbit leaves south.

You see some tracks of *an Orc* leading south
 (done less than 1 hour ago).

* W S C Move:Slow>s
Dark Path
A large rabbit looks peacefully at you, ready to dart away.
Exits: North East South West.

You see some tracks of *an Orc* leading south
 (done less than 1 hour ago).

* W S C Move:Slow>s
Dark Forest
The corpse of a fallow deer is lying here.
Exits: North East West.

You see some tracks of *an Orc* leading east
 (done less than 1 hour ago).

* W S C Move:Weak>e
Dark Forest
The corpse of a fallow deer is lying here.
*a dreadful Orc* is standing here searching for something.
Exits: North East South West.
Aha, you have found your victim!

* W S C Move:Weak>shoot *orc*
*a dreadful Orc* passes dangerously close to your hiding place.

*a dreadful Orc* swiftly dodges your attempt to shoot him.
You try to hit *a dreadful Orc*, but he parries successfully.

* W S C Move:Weak *a dreadful Orc*:Wounded>shoot *orc*
*a dreadful Orc* tries to pierce you, but your parry is successful.

*a dreadful Orc* panics, and attempts to flee.
Your victim has disappeared!
*a dreadful Orc* leaves south.

* W S C Move:Weak>s
shoot *orc*
Forest Border
*a dreadful Orc* is standing here.
Exits: North East South West.

* W S C Move:Weak>
*a dreadful Orc* panics, and attempts to flee.
Your victim has disappeared!
*a dreadful Orc* leaves south.

* W S C Move:Weak>s
shoot *orc*
Rising Hills
*a dreadful Orc* is standing here.
Exits: North East South West.
*a dreadful Orc* leaves east.

* W S C Move:Weak>Shoot whom?

* W S C Move:Weak>s
Gentle Slope
Exits: North East South West.

* W S C Move:Weak>n
e
shoot *orc*
Rising Hills
Exits: North East South West.

* W S C Move:Weak>
High Hill
Exits: North South West.

* W S C Move:Fainting>Shoot whom?

* W S C Move:Fainting>track *orc*
You carefully examine the ground around you, looking for tracks...

Relim narrates 'it'd be on scarred's corpse'

Degos narrates 'not always load'

You see some tracks of *an Orc* leading north
 (done less than 1 hour ago).

* W S C Move:Fainting>n
Wooded Slopes
A small rabbit glares angrily at you.
Exits: North South West.

You see some tracks of *an Orc* leading north
 (done less than 1 hour ago).

* W S C Move:Fainting>n
You are too exhausted.

* W S C Move:Fainting>
Relim narrates 'it simply hasn't loaded'

* W S C Move:Fainting>get draught backpack
quaff draught
You get a flask of orkish draught from a leather backpack.

* W S C Move:Fainting>n
Ok.
The draught burns down your throat, and a fiery feeling fills your limbs.
You feel bad.
You feel sick.

* W S C HP:Fine Move:Slow>
Ancient Forest
Exits: East South West.

You see some tracks of *an Orc* leading south
 (done less than 1 hour ago).

* W S C HP:Fine Move:Slow>s
Wooded Slopes
A small rabbit glares angrily at you.
Exits: North South West.
You suddenly notice *a dreadful Orc*.
Aha, you have found your victim!

* W S C HP:Fine Move:Slow>shoot *orc*

*a dreadful Orc* leaves north.

* W S C HP:Fine Move:Slow>Shoot whom?

* W S C HP:Fine Move:Slow>u
n
shoot *orc*
Alas, you cannot go that way...

* W S C HP:Fine Move:Slow>
Ancient Forest
Exits: East South West.
You suddenly notice *a dreadful Orc*.
*a dreadful Orc* leaves west.
You feel really bad.

* W S C HP:Fine Mana:Burning Move:Slow>Shoot whom?

* W S C HP:Fine Mana:Burning Move:Slow>n
shoot *orc*
Roga narrates 'bree to fornsot safe'
Alas, you cannot go that way...

* W S C HP:Fine Mana:Burning Move:Slow>w
Shoot whom?

* W S C HP:Fine Mana:Burning Move:Slow>shoot *orc*
Dark Forest
A silver-tipped arrow lies on the ground.
The corpse of a fallow deer is lying here.
A huge, black wolf is here, ready to devour.
Exits: North East South West.
You suddenly notice *a dreadful Orc*.

* W S C HP:Fine Mana:Burning Move:Slow>
Your victim has disappeared!
*a dreadful Orc* leaves east.

* W S C HP:Fine Mana:Burning Move:Slow>shoot *orc*
Shoot whom?

* W S C HP:Fine Mana:Burning Move:Slow>e
shoot *orc*
Ancient Forest
Exits: East South West.
You suddenly notice *a dreadful Orc*.

* W S C HP:Fine Mana:Burning Move:Slow>
*a dreadful Orc* leaves south.
Shoot whom?

* W S C HP:Fine Mana:Burning Move:Slow>s
shoot *orc*
Wooded Slopes
A small rabbit glares angrily at you.
Exits: North South West.
You suddenly notice *a dreadful Orc*.

* W S C HP:Fine Mana:Burning Move:Slow>
*a dreadful Orc* passes dangerously close to your hiding place.
You shoot *a dreadful Orc*'s body extremely hard and shatter it.
*a dreadful Orc* panics, and attempts to flee.
You try to hit *a dreadful Orc*, but he parries successfully.

* W S C HP:Fine Move:Slow *a dreadful Orc*:Wounded>
You swiftly dodge *a dreadful Orc*'s attempt to pierce you.

* W S C HP:Fine Move:Slow *a dreadful Orc*:Wounded>shoot *orc*
You shoot *a dreadful Orc*'s head extremely hard and shatter it.

* W S C HP:Fine Move:Slow *a dreadful Orc*:Bad>shoot *orc*
*a dreadful Orc* panics, and attempts to flee.
*a dreadful Orc* leaves west.
Shoot whom?

* W S C HP:Fine Move:Slow>w
shoot *orc*
Forest Border
Exits: North East South West.

* W S C HP:Fine Move:Slow>Shoot whom?

* W S C HP:Fine Move:Slow>track *orc*
Viggo narrates 'ello'

You carefully examine the ground around you, looking for tracks...

You see some tracks of *an Orc* leading south
 (done less than 1 hour ago).

* W S C HP:Fine Move:Slow>s
Rising Hills
Exits: North East South West.

You see some tracks of *an Orc* leading west
 (done less than 1 hour ago).

* W S C HP:Fine Move:Weak>w
Northern Plains
Exits: North East South West.

You see some tracks of *an Orc* leading west
 (done less than 1 hour ago).

* W S C HP:Fine Move:Weak>w
Northern Plains
A restless rabbit bounces around.
Exits: North East South West.

You see some tracks of *an Orc* leading south
 (done less than 1 hour ago).

* W S C HP:Fine Move:Weak>s
Northern Plains
Exits: North East South West.

You see some tracks of *an Orc* leading south
 (done less than 1 hour ago).

* W S C HP:Fine Move:Weak>s
Northern Plains
Exits: North East South West.

You see some tracks of *an Orc* leading south
 (done less than 1 hour ago).

* W S C HP:Fine Move:Weak>s
Rocky Plains
A tall stag is here, grazing peacefully.
Exits: North East South West.

You see some tracks of *an Orc* leading south
 (done less than 1 hour ago).

* W S C HP:Fine Move:Fainting>s
Wooded River Bank
A river otter splashes playfully here.
Exits: North East South West.

You see some tracks of *an Orc* leading south
 (done less than 1 hour ago).

* W S C HP:Fine Move:Fainting>s
You carefully try to walk on the frozen water.
You are too exhausted.

* W S C HP:Fine Move:Fainting>
A tall stag has arrived from the north.

* W S C HP:Fine Move:Fainting>get draught backpack
quaff draught
s
You get a flask of orkish draught from a leather backpack.

* W S C HP:Fine Move:Fainting>Ok.
The draught burns down your throat, and a fiery feeling fills your limbs.
You feel sick.

* W S C HP:Fine Move:Tired>
You carefully try to walk on the frozen water.
Swift River
Exits: North East South West.
The water is frozen solid.

Saving Sivanor.

You see some tracks of *an Orc* leading south
 (done less than 1 hour ago).

* W S C HP:Fine Move:Tired>s
You carefully try to walk on the frozen water.
Wooded Hills
Exits: North East South West.
The ground is frozen solid.

 
You see some tracks of *an Orc* leading south
 (done less than 1 hour ago).

* W S C HP:Fine Move:Slow>Roga narrates 'is bree to fnost safe?'

* W S C HP:Fine Move:Slow>s
North Downs
Exits: North East South West.

You see some tracks of *an Orc* leading south
 (done less than 1 hour ago).

* W S C HP:Fine Move:Slow>s
North Downs
Exits: North East South West.

You see some tracks of *an Orc* leading south
 (done less than 1 hour ago).

* W S C HP:Fine Move:Slow>s
North Downs
Exits: North South West.

You see some tracks of *an Orc* leading south
 (done less than 1 hour ago).

* W S C HP:Fine Move:Slow>s
Grassy Fields
Exits: North South West.

You see some tracks of *an Orc* leading south
 (done less than 1 hour ago).

* W S C HP:Fine Move:Slow>s
Rolling Plains
A domesticated pony, beast of burden to many, stands here.
Exits: North South West.

Lowyn narrates 'back'

You see some tracks of *an Orc* leading south
 (done less than 1 hour ago).

* W S C HP:Fine Move:Slow>s
Wide Plains
Exits: North East South West.

You see some tracks of *an Orc* leading south
 (done less than 1 hour ago).

* W S C HP:Fine Move:Weak>s
Galurin narrates 'czechpack still on?'
Wide plains
Exits: North East South West.

You see some tracks of *an Orc* leading south
 (done less than 1 hour ago).

* W S C HP:Fine Move:Weak>s
A Barren Landscape
Exits: North East South West.

You see some tracks of *an Orc* leading south
 (done less than 1 hour ago).

* W S C HP:Fine Move:Weak>s
The Crossing
Exits: North East South West.
Relim narrates 'hurrah!'

 
 
You see some tracks of *an Orc* leading south
 (done less than 1 hour ago).

* W S C HP:Fine Move:Weak>Araghor narrates 'quaking in tbad?'

* W S C HP:Fine Move:Weak>s

* W S C HP:Fine Move:Weak>
Dry Wasteland
Exits: North East South West.

You see some tracks of *an Orc* leading south
 (done less than 1 hour ago).

* W S C HP:Fine Move:Weak>s
Araghor narrates 'who?'
Thick Bushes
A squirrel scampers around here, looking for nuts from the trees.
Exits: North East South West.

You see some tracks of *an Orc* leading south
 (done less than 1 hour ago).

* W S C HP:Fine Move:Fainting>s
A Clearing in the Bushes
A sparrow is flapping around on the ground.
Exits: North East South West.

You see some tracks of *an Orc* leading south
 (done less than 1 hour ago).

* W S C HP:Fine Move:Fainting>s
You are too exhausted.

* W S C HP:Fine Move:Fainting>get draught backpack
quaff draught
s
You get a flask of orkish draught from a leather backpack.

* W S C HP:Fine Move:Fainting>Ok.
The draught burns down your throat, and a fiery feeling fills your limbs.
You feel sick.
Roga narrates 'is bree to fnost safe?'

* W S C HP:Fine Move:Tired>
On a Rugged Track
Exits: North South West.

You see some tracks of *an Orc* leading south
 (done less than 1 hour ago).

* W S C HP:Fine Move:Tired>s
Narrow Track
Exits: North East.

You see some tracks of *an Orc* leading east
 (done less than 1 hour ago).

* W S C HP:Fine Move:Tired>e
Narrow Track
Exits: North East South West.

You see some tracks of *an Orc* leading south
 (done less than 1 hour ago).

* W S C HP:Fine Move:Slow>s
Narrow Track
Exits: North East.

You see some tracks of *an Orc* leading east
 (done less than 1 hour ago).

* W S C HP:Fine Move:Slow>e
Narrow Track
Exits: South West.

You see some tracks of *an Orc* leading south
 (done less than 1 hour ago).

* W S C HP:Fine Move:Slow>s
A Track Through the Wilderness
Exits: North South.

You see some tracks of *an Orc* leading south
 (done less than 1 hour ago).

* W S C HP:Fine Move:Slow>s
A Track Through the Wilderness
Exits: North South.

You see some tracks of *an Orc* leading south
 (done less than 1 hour ago).

* W S C HP:Fine Move:Slow>s
The Stony Track
Exits: North East.

 
You see some tracks of *an Orc* leading east
 (done less than 1 hour ago).

* W S C HP:Fine Move:Slow>
* W S C HP:Fine Move:Slow>e
On a Track
Exits: South West.

You see some tracks of *an Orc* leading south
 (done less than 1 hour ago).

* W S C HP:Fine Move:Slow>s
On a Track
Exits: North East South.

 
You see some tracks of *an Orc* leading south
 (done less than 1 hour ago).
An ibex has arrived from the east.

* W S C HP:Fine Move:Slow>s

* W S C HP:Fine Move:Slow>
Plains
Exits: North East South West.

You see some tracks of *an Orc* leading south
 (done less than 1 hour ago).

* W S C HP:Fine Move:Slow>s
Plains
A cockroach is scuttling across the floor carrying some debris.
Exits: North East West.

You see some tracks of *an Orc* leading west
 (done less than 1 hour ago).

* W S C HP:Fine Move:Weak>w
Dried out Brook
Exits: North East West.

Relim narrates 'roga, stop fucking spamming, and start walking'
You see some tracks of *an Orc* leading west
 (done less than 1 hour ago).

* W S C HP:Fine Move:Weak>w
Dried out Brook
Exits: East West.

look in 1.backpack
look in 2.backpack
You see some tracks of *an Orc* leading west
 (done less than 1 hour ago).

* W S C HP:Fine Move:Weak>w
backpack (used) : 
a black runed dagger (brand new)
a brown bottle
a fine grey cloak (used)
a flask of miruvor
four flasks of orkish draught
a grey fluid-sack
a jewel-encrusted goblet

* W S C HP:Fine Move:Weak>
You can't find a second backpack.

* W S C HP:Fine Move:Weak>
Dried out Brook
A frog is standing here.
Exits: North East South.

You see some tracks of *an Orc* leading south
 (done less than 1 hour ago).

* W S C HP:Fine Move:Weak>s
Atastor tells you 'no thanks'
Sparse Woods
Exits: North South West.

You see some tracks of *an Orc* leading south
 (done less than 1 hour ago).

* W S C HP:Fine Move:Weak>s
Backyard
Exits: North East South [West].

You see some tracks of *an Orc* leading south
 (done less than 1 hour ago).

* W S C HP:Fine Move:Fainting>s
Shed
*a dreadful Orc* is standing here trying to concentrate.
Exits: North West.
Aha, you have found your victim!
*a dreadful Orc* utters the words 'cure light'

* W S C HP:Fine Move:Fainting>
*a dreadful Orc* passes dangerously close to your hiding place.

* W S C HP:Fine Move:Fainting>shoot *orc*
*a dreadful Orc* bleeds from open wounds.
You feel really bad.
Aye! You cannot concentrate any more...

* W S C HP:Fine Mana:Burning Move:Fainting>shoot *orc*
*a dreadful Orc* swiftly dodges your attempt to shoot him.
You try to hit *a dreadful Orc*, but he parries successfully.

* W S C HP:Fine Mana:Burning Move:Fainting *a dreadful Orc*:Wounded>shoot *orc*
*a dreadful Orc* tries to pierce you, but your parry is successful.

clo gate
You shoot *a dreadful Orc*'s body extremely hard and shatter it.

* W S C HP:Fine Mana:Burning Move:Fainting *a dreadful Orc*:Bad>shoot *orc*
You don't see any gate here.

* W S C HP:Fine Mana:Burning Move:Fainting *a dreadful Orc*:Bad>
*a dreadful Orc* panics, and attempts to flee.
Your victim has disappeared!
*a dreadful Orc* leaves west.

* W S C HP:Fine Mana:Burning Move:Fainting>shoot *orc*
Shoot whom?

* W S C HP:Fine Mana:Burning Move:Fainting>w
shoot *orc*
Farmer's Fields
Exits: East West.

* W S C HP:Fine Move:Fainting>Shoot whom?
*a dreadful Orc* has arrived from the west.

* W S C HP:Fine Move:Fainting>shoot *orc*
shoot *orc*
You shoot *a dreadful Orc*'s body extremely hard and shatter it.
You lightly hit *a dreadful Orc*'s right foot.

* W S C HP:Fine Move:Fainting *a dreadful Orc*:Awful>shoot *orc*
You swiftly dodge *a dreadful Orc*'s attempt to pierce you.

You shoot *a dreadful Orc*'s right foot extremely hard and shatter it.
*a dreadful Orc* is incapacitated and will slowly die, if not aided.

* W S C HP:Fine Move:Fainting *a dreadful Orc*:Awful>
You shoot *a dreadful Orc*'s right leg extremely hard and shatter it.
You feel more experienced.
Congratulations! This is the first time you've killed it!
You gained some renown in this battle!
Your blood freezes as you hear *Nothing the Orc*'s death cry.
*Nothing the Orc* has drawn his last breath! R.I.P.

* W S C HP:Fine Move:Fainting>info XPCOUNTER: %x %t %X %T.
XPCOUNTER: 20588962 178516 61038 0.

* W S C HP:Fine Move:Fainting>exam corpse
corpse (here) : 
a fortune in gold
a leather pouch
a plain leather belt
a black runed dagger (brand new)
a forest green cloak (brand new)
a dark shield (brand new)
a pair of soft leather sleeves (used)
a thin pair of leather gloves (brand new)
a black pair of padded boots (used)
a plain pair of pants (brand new)
a plain hood (brand new)
a plain shirt (brand new)
a large sack
a water skin
a red ruby
a stone
a gilded round shield (used)
a red ruby
a silver-tipped arrow
a silver-tipped arrow
a silver-tipped arrow
a silver-tipped arrow
a silver-tipped arrow
a silver-tipped arrow