Char........: Girando Date........: 22 Nov 2000 Situation...: located fgc around Demons Cave and was spamming there to check it out * R W C Move:Slow>south Grassy Field Exits: North East South West. * R W C Move:Slow>east A Thieves' Camp A thief lurks here, looking for a stranger to rob. Exits: North East South West. * R W C Move:Slow> *a Half-Elf* has arrived from the east riding a horse of the Rohirrim. Dust narrates ':P' * R W C Move:Slow> Oruk narrates 'Happy Birthday to you!' * R W C Move:Slow>cast 'lightning' *Half-Elf* *a Half-Elf* begins some strange incantations... You start to concentrate... * R W C Mana:Burning Move:Slow *a Half-Elf*:Fine> Ok. You feel yourself exposed. The lightning bolt hits *a Half-Elf* with full impact. *a Half-Elf* swiftly dodges your attempt to slash him. * R W C Mana:Burning Move:Slow *a Half-Elf*:Fine> *a Half-Elf* begins some strange incantations... cast 'lightning' *Half-Elf* * R W C Mana:Burning Move:Slow *a Half-Elf*:Fine> You swiftly dodge a thief's attempt to pierce you. * R W C Mana:Burning Move:Slow *a Half-Elf*:Fine> You start to concentrate... *a Half-Elf* utters the word 'noselacri' A thief seems to be blinded! <=== heh You swiftly dodge *a Half-Elf*'s attempt to slash you. You swiftly dodge a thief's attempt to pierce you. Ok. The lightning bolt hits *a Half-Elf* with full impact. * R W C Mana:Burning Move:Tired *a Half-Elf*:Hurt> *a Half-Elf* swiftly dodges your attempt to slash him. * R W C Mana:Burning Move:Tired *a Half-Elf*:Hurt>cast 'lightning' *Half-Elf* You start to concentrate... *a Half-Elf* stares at the sky. A thief tries to pierce you, but your parry is successful. *a Half-Elf* panics, and attempts to flee. *a Half-Elf* panics, but can't stop fighting to flee. Ok. The lightning bolt hits *a Half-Elf* with full impact. * R W C Mana:Hot Move:Tired *a Half-Elf*:Hurt> *a Half-Elf* panics, and attempts to flee. *a Half-Elf* leaves south riding a horse of the Rohirrim. * R W C Mana:Hot Move:Tired a thief:Healthy>cast 'fireball' *Half-Elf* Nobody here by that name. * R W C Mana:Hot Move:Tired a thief:Healthy>fle You flee head over heels. A Grassy Plain *a Half-Elf* is here, riding a horse of the Rohirrim (Glowing). Exits: North East South West. *a Half-Elf* leaves south riding a horse of the Rohirrim. * R W C Mana:Hot Move:Slow> *a Half-Elf* yells 'that was fun' <=== yeah :> * R W C Mana:Hot Move:Tired>track rohirrim You carefully examine the ground around you, looking for tracks... You see some tracks of a horse of the Rohirrim leading south (done less than 1 hour ago). * R W C Mana:Hot Move:Tired>south Hollin Road Exits: North East South West. You see some tracks of a horse of the Rohirrim leading east (done less than 1 hour ago). * R W C Mana:Burning Move:Tired>east Hollin Road *a Half-Elf* is here, riding a horse of the Rohirrim (Glowing). A rabbit is here eyeing your presence warily. Exits: North East West Down. Aha, you have found your victim! * R W C Mana:Burning Move:Tired>cast 'burning' *Half-Elf* You start to concentrate... Your victim has disappeared! *a Half-Elf* leaves west riding a horse of the Rohirrim. * R W C Mana:Burning Move:Tired>west cast 'burning' *Half-Elf* Hollin Road *a Half-Elf* is here, riding a horse of the Rohirrim (Glowing). Exits: North East South West. * R W C Mana:Burning Move:Tired> You start to concentrate... *a Half-Elf* begins some strange incantations... * R W C Mana:Hot Move:Tired *a Half-Elf*:Hurt> Ok. You burn *a Half-Elf*. You try to slash *a Half-Elf*, but he parries successfully. * R W C Mana:Hot Move:Tired *a Half-Elf*:Hurt>cast 'burning' *Half-Elf* You swiftly dodge *a Half-Elf*'s attempt to slash you. * R W C Mana:Hot Move:Tired *a Half-Elf*:Hurt> You start to concentrate... *a Half-Elf* panics, and attempts to flee. Your victim has disappeared! *a Half-Elf* leaves north riding a horse of the Rohirrim. * R W C Mana:Hot Move:Tired> *a Half-Elf* has arrived from the north riding a horse of the Rohirrim. * R W C Mana:Hot Move:Tired>cast 'burning' *Half-Elf* *a Half-Elf* leaves west riding a horse of the Rohirrim. Nobody here by that name. * R W C Mana:Hot Move:Tired>west cast 'burning' *Half-Elf* Road of the Smiths Exits: North East South West. * R W C Mana:Hot Move:Tired>Nobody here by that name. * R W C Mana:Hot Move:Tired>west Road of the Smiths *a Half-Elf* is here, riding a horse of the Rohirrim (Glowing). Exits: North East South West. * R W C Mana:Hot Move:Tired>north Grasslands A powerful ram stands here, poised and alert. A woolly sheep is grazing here. A woolly sheep is grazing here. A woolly sheep is grazing here. Exits: North East South West. * R W C Mana:Hot Move:Tired>south cast 'burning' *Half-Elf* Road of the Smiths *a Half-Elf* is here, riding a horse of the Rohirrim (Glowing). Exits: North East South West. * R W C Mana:Hot Move:Tired> You start to concentrate... Your victim has disappeared! *a Half-Elf* leaves east riding a horse of the Rohirrim. * R W C Mana:Hot Move:Tired>east cast 'burning' *Half-Elf* Road of the Smiths *a Half-Elf* is here, riding a horse of the Rohirrim (Glowing). Exits: North East South West. * R W C Mana:Hot Move:Tired> You start to concentrate... *a Half-Elf* opens the woodengate. * R W C Mana:Hot Move:Tired *a Half-Elf*:Hurt> Ok. You burn *a Half-Elf*. You try to slash *a Half-Elf*, but he parries successfully. * R W C Mana:Hot Move:Tired *a Half-Elf*:Hurt> *a Half-Elf* tries to slash you, but your parry is successful. cast 'burning' *Half-Elf* * R W C Mana:Hot Move:Tired *a Half-Elf*:Hurt> *a Half-Elf* begins some strange incantations... *a Half-Elf* panics, and attempts to flee. *a Half-Elf* leaves east riding a horse of the Rohirrim. * R W C Mana:Hot Move:Tired>Nobody here by that name. * R W C Mana:Hot Move:Tired>east cast 'burning' *Half-Elf* *a Half-Elf* has arrived from the east riding a horse of the Rohirrim. Hollin Road Exits: North East South West. * R W C Mana:Hot Move:Tired>Nobody here by that name. * R W C Mana:Hot Move:Tired>west cast 'burning' *Half-Elf* Road of the Smiths *a Half-Elf* is here, riding a horse of the Rohirrim (Glowing). Exits: North East South West. * R W C Mana:Hot Move:Tired> You start to concentrate... Your victim has disappeared! *a Half-Elf* leaves west riding a horse of the Rohirrim. * R W C Mana:Hot Move:Tired>west cast 'burning' *Half-Elf* Road of the Smiths *a Half-Elf* is here, riding a horse of the Rohirrim (Glowing). Exits: North East South West. * R W C Mana:Hot Move:Tired> You start to concentrate... * R W C Mana:Hot Move:Tired *a Half-Elf*:Wounded> Ok. You burn *a Half-Elf*. *a Half-Elf* swiftly dodges your attempt to slash him. * R W C Mana:Hot Move:Tired *a Half-Elf*:Wounded>cast 'burning' *Half-Elf* *a Half-Elf* tries to slash you, but your parry is successful. * R W C Mana:Hot Move:Tired *a Half-Elf*:Wounded> *a Half-Elf* panics, and attempts to flee. *a Half-Elf* panics, but can't stop fighting to flee. The sun slowly disappears in the west. * R W C Mana:Hot Move:Tired *a Half-Elf*:Wounded> You start to concentrate... Ok. You burn *a Half-Elf*. * R W C Mana:Hot Move:Tired *a Half-Elf*:Wounded>cast 'burning' *Half-Elf* You start to concentrate... *a Half-Elf* tries to slash you, but your parry is successful. *a Half-Elf* panics, and attempts to flee. Your victim has disappeared! *a Half-Elf* leaves north riding a horse of the Rohirrim. * R W C Mana:Hot Move:Tired>north cast 'burning' *Half-Elf* Grasslands A powerful ram stands here, poised and alert. A woolly sheep is grazing here. A woolly sheep is grazing here. A woolly sheep is grazing here. Exits: North East South West. * R W C Mana:Hot Move:Tired>Nobody here by that name. * R W C Mana:Hot Move:Tired>north Grasslands Exits: North East South West. ====> I figure that I better run MarbleGate and block it first, after doing ====> so I rest some seconds and wait for Half-Elf, but he didnt come - so ====> I run back Cinard * R W C Mana:Cold>east track rohirrim A Thieves' Camp A thief lurks here, looking for a stranger to rob. Exits: North East South West. * R W C Mana:Cold> You carefully examine the ground around you, looking for tracks... You see some tracks of a horse of the Rohirrim leading south (done less than 2 hours ago). * R W C Mana:Cold>south A Grassy Plain Exits: North East South West. You see some tracks of a horse of the Rohirrim leading south (done less than 1 hour ago). * R W C Mana:Cold>south Hollin Road Exits: North East South West. You see some tracks of a horse of the Rohirrim leading west (done less than 1 hour ago). * R W C Mana:Cold>west Road of the Smiths A restless rabbit bounces around. Exits: North East South West. You see some tracks of a horse of the Rohirrim leading north (done less than 1 hour ago). * R W C Mana:Cold>north Grasslands Exits: North East South West. You see some tracks of a horse of the Rohirrim leading north (done less than 1 hour ago). * R W C Mana:Cold>north Grassy Field Exits: North East South West. You see some tracks of a horse of the Rohirrim leading west (done less than 1 hour ago). * R W C Mana:Cold>west Grasslands Exits: North East South West. You see some tracks of a horse of the Rohirrim leading south (done less than 1 hour ago). * R W C Mana:Cold>south Grasslands Exits: North East South West. The night has begun. You feel bolder. You see some tracks of a horse of the Rohirrim leading south (done less than 1 hour ago). * R W C Mana:Cold>south Road of the Smiths *a Half-Elf* is here, riding a horse of the Rohirrim (Glowing). Exits: North East South West. Aha, you have found your victim! * R W C Mana:Cold>cast 'burning' *Half-Elf* You start to concentrate... * R W C Mana:Cold *a Half-Elf*:Fine> Ok. You burn *a Half-Elf*. You try to slash *a Half-Elf*, but he parries successfully. * R W C Mana:Cold *a Half-Elf*:Fine>cast 'burning' *Half-Elf* *a Half-Elf* tries to slash you, but your parry is successful. * R W C Mana:Cold *a Half-Elf*:Fine> You start to concentrate... *a Half-Elf* panics, and attempts to flee. *a Half-Elf* panics, but can't stop fighting to flee. You try to slash *a Half-Elf*, but he parries successfully. * R W C Mana:Cold *a Half-Elf*:Fine> *a Half-Elf* panics, and attempts to flee. *a Half-Elf* leaves west riding a horse of the Rohirrim. * R W C Mana:Cold>west hit *Half-Elf* Road of the Smiths Exits: North East South West. * R W C Mana:Cold>They aren't here. * R W C Mana:Cold> Tômek narrates 'wave' * R W C Mana:Cold>track rohirrim You carefully examine the ground around you, looking for tracks... You see some tracks of a horse of the Rohirrim leading west (done less than 1 hour ago). * R W C Mana:Cold>west A Copse of Trees Exits: North East South West. You see some tracks of a horse of the Rohirrim leading north (done less than 1 hour ago). * R W C Mana:Cold>north Road of the Smiths Exits: North East South West. You see some tracks of a horse of the Rohirrim leading north (done less than 1 hour ago). * R W C Mana:Cold> * R W C Mana:Cold>north Road of the Smiths *a Half-Elf* is here, riding a horse of the Rohirrim (Glowing). Exits: North East South West. Aha, you have found your victim! * R W C Mana:Cold>hit *Half-Elf* * R W C Mana:Cold *a Half-Elf*:Fine> You try to slash *a Half-Elf*, but he parries successfully. * R W C Mana:Cold *a Half-Elf*:Fine> You swiftly dodge *a Half-Elf*'s attempt to slash you. * R W C Mana:Cold *a Half-Elf*:Fine> *a Half-Elf* panics, and attempts to flee. *a Half-Elf* panics, but can't stop fighting to flee. * R W C Mana:Cold *a Half-Elf*:Fine> *a Half-Elf* panics, and attempts to flee. *a Half-Elf* leaves south riding a horse of the Rohirrim. * R W C Mana:Cold>south hit *Half-Elf* Road of the Smiths *a Half-Elf* is here, riding a horse of the Rohirrim (Glowing). Exits: North East South West. * R W C Mana:Cold> * R W C Mana:Cold *a Half-Elf*:Fine> *a Half-Elf* swiftly dodges your attempt to slash him. * R W C Mana:Cold *a Half-Elf*:Fine> *a Half-Elf* tries to slash you, but your parry is successful. * R W C Mana:Cold> *a Half-Elf* panics, and attempts to flee. *a Half-Elf* leaves north riding a horse of the Rohirrim. * R W C Mana:Cold>north hit *Half-Elf* Road of the Smiths *a Half-Elf* is here, riding a horse of the Rohirrim (Glowing). Exits: North East South West. * R W C Mana:Cold> *a Half-Elf* leaves north riding a horse of the Rohirrim. They aren't here. * R W C Mana:Cold>north hit *Half-Elf* Grassy Field near a Road The garden snake slithers harmlessly here. Exits: North East South West. * R W C Mana:Cold>They aren't here. * R W C Mana:Cold>north Hut in the Grasslands A peaceful farmer smiles at you when you arrive. Exits: North East South West. * R W C Mana:Cold>track rohirrim You carefully examine the ground around you, looking for tracks... south You stop searching. * R W C Mana:Cold> Grassy Field near a Road The garden snake slithers harmlessly here. Exits: North East South West. * R W C Mana:Cold>track rohirrim You carefully examine the ground around you, looking for tracks... Hildegarde narrates 'damn that call shit hurts' You see some tracks of a horse of the Rohirrim leading west (done less than 1 hour ago). * R W C Mana:Cold>west Grassy Fields A badger is here, exploring for food. Exits: North East South West. You see some tracks of a horse of the Rohirrim leading west (done less than 1 hour ago). * R W C Mana:Cold>west Road of the Smiths Exits: North East South West. You see some tracks of a horse of the Rohirrim leading west (done less than 1 hour ago). * R W C Mana:Cold> Typhoon narrates 'yeah iknow' *a Half-Elf* has arrived from the west riding a horse of the Rohirrim. * R W C Mana:Cold>west Road of the Smiths Exits: North East South West. Saving Girando. You see some tracks of a horse of the Rohirrim leading east (done less than 1 hour ago). * R W C Mana:Cold>east Road of the Smiths *a Half-Elf* is here, riding a horse of the Rohirrim (Glowing). Exits: North East South West. Aha, you have found your victim! * R W C Mana:Cold> *a Half-Elf* begins some strange incantations... * R W C Mana:Cold>hit *Half-Elf* * R W C Mana:Cold *a Half-Elf*:Fine> You try to slash *a Half-Elf*, but he parries successfully. * R W C Mana:Cold *a Half-Elf*:Fine>fle You flee head over heels. Grassy Fields A badger is here, exploring for food. Exits: North East South West. * R W C Mana:Cold>fle * R W C Mana:Cold> You flee head over heels. Small Fields Exits: North East South West. * R W C Mana:Cold>west Fields Beside a Forest Exits: East South West. * R W C Mana:Cold>south Road of the Smiths *a Half-Elf* is here, riding a horse of the Rohirrim (Glowing). Exits: North East South West. * R W C Mana:Cold> *a Half-Elf* leaves east riding a horse of the Rohirrim. * R W C Mana:Cold> *a Half-Elf* has arrived from the east riding a horse of the Rohirrim. * R W C Mana:Cold> *a Half-Elf* begins some strange incantations... * R W C Mana:Cold>east Grassy Fields A badger is here, exploring for food. Exits: North East South West. * R W C Mana:Cold> *a Half-Elf* has arrived from the west riding a horse of the Rohirrim. * R W C Mana:Cold> *a Half-Elf* begins some strange incantations... * R W C Mana:Cold>east Grassy Field near a Road Exits: North East South West. * R W C Mana:Cold> *a Half-Elf* has arrived from the west riding a horse of the Rohirrim. * R W C Mana:Cold> *a Half-Elf* begins some strange incantations... * R W C Mana:Cold>west east Grassy Fields A badger is here, exploring for food. Exits: North East South West. * R W C Mana:Cold> Grassy Field near a Road *a Half-Elf* is here, riding a horse of the Rohirrim (Glowing). Exits: North East South West. * R W C Mana:Cold> *a Half-Elf* begins some strange incantations... * R W C Mana:Cold>west Grassy Fields A badger is here, exploring for food. Exits: North East South West. * R W C Mana:Cold> *a Half-Elf* has arrived from the east riding a horse of the Rohirrim. * R W C Mana:Cold> *a Half-Elf* begins some strange incantations... * R W C Mana:Cold>east Grassy Field near a Road Exits: North East South West. * R W C Mana:Cold>west cast 'burning' *Half-Elf* Grassy Fields A badger is here, exploring for food. *a Half-Elf* is here, riding a horse of the Rohirrim (Glowing). Exits: North East South West. * R W C Mana:Cold> You start to concentrate... *a Half-Elf* drinks water from a large skin. *a Half-Elf* begins some strange incantations... * R W C Mana:Cold *a Half-Elf*:Fine> Ok. You burn *a Half-Elf*. You try to slash *a Half-Elf*, but he parries successfully. * R W C Mana:Cold *a Half-Elf*:Fine> *a Half-Elf* begins some strange incantations... * R W C Mana:Cold *a Half-Elf*:Fine>fle You flee head over heels. Small Fields Exits: North East South West. * R W C Mana:Cold> *a Half-Elf* has arrived from the south riding a horse of the Rohirrim. * R W C Mana:Cold> *a Half-Elf* begins some strange incantations... * R W C Mana:Cold>south Grassy Fields A badger is here, exploring for food. Exits: North East South West. * R W C Mana:Cold> Hildegarde narrates 'fine => bad is too fkin fast' * R W C Mana:Cold> *a Half-Elf* has arrived from the north riding a horse of the Rohirrim. * R W C Mana:Cold> *a Half-Elf* begins some strange incantations... * R W C Mana:Cold>north A badger leaves north. * R W C Mana:Cold> Small Fields A badger is here, exploring for food. Exits: North East South West. * R W C Mana:Cold>east south Hut in the Grasslands A peaceful farmer smiles at you when you arrive. Exits: North East South West. * R W C Mana:Cold>west Grassy Field near a Road Exits: North East South West. * R W C Mana:Cold>hit *Half-Elf* Grassy Fields *a Half-Elf* is here, riding a horse of the Rohirrim. Exits: North East South West. * R W C Mana:Cold> * R W C Mana:Cold *a Half-Elf*:Fine> You strongly slash *a Half-Elf*'s right arm. * R W C Mana:Cold *a Half-Elf*:Fine> *a Half-Elf* tries to slash you, but your parry is successful. * R W C Mana:Cold *a Half-Elf*:Fine> *a Half-Elf* begins some strange incantations... * R W C Mana:Cold *a Half-Elf*:Fine>fle PANIC! You can't quit the fight! * R W C Mana:Cold *a Half-Elf*:Fine>fle PANIC! You can't quit the fight! * R W C Mana:Cold *a Half-Elf*:Fine>fle PANIC! You can't quit the fight! * R W C Mana:Cold *a Half-Elf*:Fine> *a Half-Elf* utters the word 'pabraw' *a Half-Elf* raises his voice and calls great pain upon you. *a Half-Elf* swiftly dodges your attempt to slash him. * R W C HP:Fine Mana:Cold *a Half-Elf*:Fine>fle You flee head over heels. Small Fields A badger is here, exploring for food. Exits: North East South West. * R W C HP:Fine Mana:Cold>south Grassy Fields *a Half-Elf* is here, riding a horse of the Rohirrim. Exits: North East South West. * R W C HP:Fine Mana:Cold>hit *Half-Elf* You cannot attack and flee at the same time. * R W C HP:Fine Mana:Cold>hit *Half-Elf* * R W C HP:Fine Mana:Cold *a Half-Elf*:Fine> Your attempt to slash *a Half-Elf* fails. *a Half-Elf* yells 'hehe' <==== yeah, flee rocks lately * R W C HP:Fine Mana:Cold *a Half-Elf*:Fine> *a Half-Elf* begins some strange incantations... * R W C HP:Fine Mana:Cold *a Half-Elf*:Fine>fle PANIC! You can't quit the fight! * R W C HP:Fine Mana:Cold *a Half-Elf*:Fine>fle You flee head over heels. Road of the Smiths Exits: North East South West. * R W C HP:Fine Mana:Cold>east *a Half-Elf* has arrived from the east riding a horse of the Rohirrim. * R W C HP:Fine Mana:Cold> Grassy Fields Exits: North East South West. * R W C HP:Fine Mana:Cold>south Drèth narrates 'puke noc' * R W C HP:Fine Mana:Cold> Road of the Smiths Exits: North East South West. * R W C HP:Fine Mana:Cold>cha lan west Very well, you now speak Westron. * R W C HP:Fine Mana:Cold>north Grassy Fields Exits: North East South West. * R W C HP:Fine Mana:Cold>track rohirrim You carefully examine the ground around you, looking for tracks... You see some tracks of a horse of the Rohirrim leading east (done less than 1 hour ago). * R W C HP:Fine Mana:Warm>east Grassy Field near a Road A badger is here, exploring for food. *a Half-Elf* is here, riding a horse of the Rohirrim. Exits: North East South West. Aha, you have found your victim! * R W C HP:Fine Mana:Warm> *a Half-Elf* begins some strange incantations... * R W C HP:Fine Mana:Warm>cast 'fireball' *Half-Elf* You quickly recall your stored spell... Horror narrates 'what kinda puke dreth?' * R W C HP:Fine Mana:Cold *a Half-Elf*:Hurt> Ok. Your fireball completely envelops *a Half-Elf* in flames. *a Half-Elf* swiftly dodges your attempt to slash him. * R W C HP:Fine Mana:Cold *a Half-Elf*:Hurt> *a Half-Elf* begins some strange incantations... * R W C HP:Fine Mana:Cold *a Half-Elf*:Hurt>cast 'fireball' *Half-Elf* You quickly recall your stored spell... A badger leaves north. Ok. Your fireball completely envelops *a Half-Elf* in flames. *a Half-Elf* panics, and attempts to flee. *a Half-Elf* leaves south riding a horse of the Rohirrim. * R W C HP:Fine Mana:Icy> Dust narrates 'who where ?' * R W C HP:Fine Mana:Icy>south cast 'burning' *Half-Elf* Road of the Smiths Exits: North East South West. * R W C HP:Fine Mana:Icy>Alas, not enough mana flows through you... A garden snake has arrived from the east. * R W C HP:Fine Mana:Icy> Drèth narrates 'man' * R W C HP:Fine Mana:Icy>track rohirrim You carefully examine the ground around you, looking for tracks... Drèth narrates 'slag' You see some tracks of a horse of the Rohirrim leading west (done less than 1 hour ago). * R W C HP:Fine Mana:Icy>west * R W C HP:Fine Mana:Icy> Road of the Smiths Exits: North East South West. You see some tracks of a horse of the Rohirrim leading north (done less than 1 hour ago). * R W C HP:Fine Mana:Icy>north Grassy Fields Exits: North East South West. Drèth narrates 'elf' You see some tracks of a horse of the Rohirrim leading north (done less than 1 hour ago). * R W C HP:Fine Mana:Icy> * R W C HP:Fine Mana:Icy>north Small Fields Exits: North East South West. You see some tracks of a horse of the Rohirrim leading east (done less than 1 hour ago). * R W C HP:Fine Mana:Icy> Drèth narrates 'man and elf' * R W C HP:Fine Mana:Icy>east Hut in the Grasslands A peaceful farmer smiles at you when you arrive. A badger is here, exploring for food. *a Half-Elf* is here trying to concentrate, riding a horse of the Rohirrim. Exits: North East South West. Aha, you have found your victim! * R W C HP:Fine Mana:Icy>hit *Half-Elf* * R W C HP:Fine Mana:Icy *a Half-Elf*:Bad> *a Half-Elf* swiftly dodges your attempt to slash him. * R W C HP:Fine Mana:Icy *a Half-Elf*:Bad> *a Half-Elf* panics, and attempts to flee. *a Half-Elf* leaves north riding a horse of the Rohirrim. * R W C HP:Fine Mana:Icy> *a Half-Elf* has arrived from the north riding a horse of the Rohirrim. * R W C HP:Fine Mana:Icy> *a Half-Elf* leaves east riding a horse of the Rohirrim. * R W C HP:Fine Mana:Icy>hit *Half-Elf* east hit *Half-Elf* They aren't here. * R W C HP:Fine Mana:Icy> Grasslands Exits: North East South West. * R W C HP:Fine Mana:Icy>They aren't here. * R W C HP:Fine Mana:Icy>track rohirrim You carefully examine the ground around you, looking for tracks... You see some tracks of a horse of the Rohirrim leading east (done less than 1 hour ago). * R W C HP:Fine Mana:Icy>east Grasslands Exits: North East South West. You see some tracks of a horse of the Rohirrim leading east (done less than 1 hour ago). * R W C HP:Fine Mana:Icy>east Grassy Field with a View *a Half-Elf* is here, riding a horse of the Rohirrim. Exits: North South West. Aha, you have found your victim! * R W C HP:Fine Mana:Icy> *a Half-Elf* leaves south riding a horse of the Rohirrim. * R W C HP:Fine Mana:Icy>hit *Half-Elf* south You begin to feel thirsty. * R W C HP:Fine Mana:Icy>hit *Half-Elf* They aren't here. * R W C HP:Fine Mana:Icy> Pond in the Grassy Field The starving cow stands here looking for a patch of grass. *a Half-Elf* is here, riding a horse of the Rohirrim. Exits: North South West. * R W C HP:Fine Mana:Icy> * R W C HP:Fine Mana:Icy *a Half-Elf*:Bad> You try to slash *a Half-Elf*, but he parries successfully. * R W C HP:Fine Mana:Icy *a Half-Elf*:Bad> *a Half-Elf* panics, and attempts to flee. *a Half-Elf* panics, but can't stop fighting to flee. *a Half-Elf* tries to slash you, but your parry is successful. * R W C HP:Fine Mana:Icy *a Half-Elf*:Bad> *a Half-Elf* panics, and attempts to flee. *a Half-Elf* panics, but can't stop fighting to flee. * R W C HP:Fine Mana:Icy *a Half-Elf*:Bad> *a Half-Elf* panics, and attempts to flee. *a Half-Elf* leaves north riding a horse of the Rohirrim. * R W C HP:Fine Mana:Icy>north hit *Half-Elf* *a Half-Elf* has arrived from the north riding a horse of the Rohirrim. Grassy Field with a View Exits: North South West. * R W C HP:Fine Mana:Icy>They aren't here. * R W C HP:Fine Mana:Icy>south hit *Half-Elf* Pond in the Grassy Field The starving cow stands here looking for a patch of grass. Exits: North South West. * R W C HP:Fine Mana:Icy> * R W C HP:Fine Mana:Icy *a Half-Elf*:Bad> *a Half-Elf* has arrived from the south riding a horse of the Rohirrim. You try to slash *a Half-Elf*, but he parries successfully. * R W C HP:Fine Mana:Icy *a Half-Elf*:Bad> You swiftly dodge *a Half-Elf*'s attempt to slash you. * R W C HP:Fine Mana:Icy> *a Half-Elf* panics, and attempts to flee. *a Half-Elf* leaves west riding a horse of the Rohirrim. * R W C HP:Fine Mana:Icy>west hit *Half-Elf* Grasslands A fallow deer is grazing peacefully here. Exits: North East South West. * R W C HP:Fine Mana:Icy>They aren't here. * R W C HP:Fine Mana:Icy>track rohirrim You carefully examine the ground around you, looking for tracks... You see some tracks of a horse of the Rohirrim leading north (done less than 1 hour ago). * R W C HP:Fine Mana:Icy>north Grasslands A powerful ram stands here, poised and alert. A woolly sheep is grazing here. A woolly sheep is grazing here. A woolly sheep is grazing here. Exits: North East South West. You see some tracks of a horse of the Rohirrim leading east (done less than 1 hour ago). * R W C HP:Fine Mana:Icy>east Grassy Field with a View Exits: North South West. You see some tracks of a horse of the Rohirrim leading south (done less than 1 hour ago). * R W C HP:Fine Mana:Icy>south A ram has arrived from the west. A sheep has arrived from the west. A sheep has arrived from the west. A sheep has arrived from the west. * R W C HP:Fine Mana:Icy> Pond in the Grassy Field The starving cow stands here looking for a patch of grass. Exits: North South West. You see some tracks of a horse of the Rohirrim leading south (done less than 1 hour ago). * R W C HP:Fine Mana:Cold>south Drèth narrates 'noble elf and man' Grassy Field Exits: North East South West. You see some tracks of a horse of the Rohirrim leading south (done less than 1 hour ago). * R W C HP:Fine Mana:Cold>south Grasslands Exits: North East South West. You see some tracks of a horse of the Rohirrim leading west (done less than 1 hour ago). * R W C HP:Fine Mana:Cold>west Grasslands Exits: North East South West. You see some tracks of a horse of the Rohirrim leading west (done less than 1 hour ago). * R W C HP:Fine Mana:Cold> * R W C HP:Fine Mana:Cold>west Road of the Smiths Exits: North East South West. You see some tracks of a horse of the Rohirrim leading north (done less than 1 hour ago). * R W C HP:Fine Mana:Cold>north Hannibal narrates 'i leave, this sucks' * R W C HP:Fine Mana:Cold> Grasslands A restless rabbit bounces around. *a Half-Elf* is here, riding a horse of the Rohirrim. Exits: North East South West. Aha, you have found your victim! * R W C HP:Fine Mana:Cold>cast 'burning' *Half-Elf* You start to concentrate... Your victim has disappeared! *a Half-Elf* leaves east riding a horse of the Rohirrim. A bouncing rabbit leaves east. * R W C HP:Fine Mana:Cold>east cast 'burning' *Half-Elf* Grasslands A restless rabbit bounces around. Exits: North East South West. * R W C HP:Fine Mana:Cold>Nobody here by that name. * R W C HP:Fine Mana:Cold>track rohirrim You carefully examine the ground around you, looking for tracks... You see some tracks of a horse of the Rohirrim leading south (done less than 1 hour ago). * R W C HP:Fine Mana:Cold>south Grasslands Exits: North East South West. You see some tracks of a horse of the Rohirrim leading east (done less than 1 hour ago). * R W C HP:Fine Mana:Cold>east Grasslands Exits: North East South West. You see some tracks of a horse of the Rohirrim leading east (done less than 1 hour ago). * R W C HP:Fine Mana:Cold Move:Tired>east A Grassy Plain Exits: North East South West. Gau narrates 'headcharge..did it work?' You see some tracks of a horse of the Rohirrim leading south (done less than 1 hour ago). * R W C HP:Fine Mana:Cold Move:Tired> * R W C HP:Fine Mana:Cold Move:Tired>south Hollin Road A rabbit is here eyeing your presence warily. Exits: North East South West. You see some tracks of a horse of the Rohirrim leading east (done less than 1 hour ago). * R W C HP:Fine Mana:Cold Move:Tired>east Hollin Road A Dunlending hunter is here, stalking his prey. Exits: North East West Down. You see some tracks of a horse of the Rohirrim leading east (done less than 1 hour ago). * R W C HP:Fine Mana:Cold Move:Tired>east Hollin Road Exits: North East West. You see some tracks of a horse of the Rohirrim leading east (done less than 1 hour ago). * R W C HP:Fine Mana:Cold Move:Tired>east The Crumbled Bridge Exits: East West. Headcharge narrates 'yeh' You see some tracks of a horse of the Rohirrim leading east (done less than 1 hour ago). * R W C HP:Fine Mana:Cold Move:Tired>east Ost-in-Edhil's Gate Exits: North West. You see some tracks of a horse of the Rohirrim leading north (done less than 1 hour ago). ====> ok, he runs a loop to around Tall Orc and then back and tries to get ====> into MarbleGate - I cut that boring tracking out - in the meanwhile my ====> shield spell dropped, but I didnt have mana to restore it * R W C HP:Fine Mana:Warm Move:Tired>west Northern Slope of a Grassy Hill There is a huge, pyramidal beehive here. A drone bee is lying here, mortally wounded. The bee flies around here, collecting nectar from the weeds. The bee flies around here, collecting nectar from the weeds. The drone bee flies around here, angrily buzzing. A phantom terror looms here bathed in shadows of malice. Exits: East South West. * R W C HP:Fine Mana:Warm Move:Tired>Nobody here by that name. * R W C HP:Fine Mana:Warm Move:Tired>cast 'burning' *Half-Elf* Entrance to an Ancient Temple *a Half-Elf* is here, riding a horse of the Rohirrim. <==== Yay!! Exits: North East South West. <==== sorry - blocked! * R W C HP:Fine Mana:Warm Move:Tired>west You start to concentrate... Your victim has disappeared! *a Half-Elf* leaves east riding a horse of the Rohirrim. * R W C HP:Fine Mana:Warm Move:Tired> Cracked Plains A colony of red ants is here. The ants seem to ignore you. Exits: East South West. * R W C HP:Fine Mana:Warm Move:Tired>east cast 'burning' *Half-Elf* hit *Half-Elf* Entrance to an Ancient Temple Exits: North East South West. * R W C HP:Fine Mana:Warm Move:Tired>Nobody here by that name. * R W C HP:Fine Mana:Warm Move:Tired>They aren't here. * R W C HP:Fine Mana:Warm Move:Tired>track rohirrim You carefully examine the ground around you, looking for tracks... *a Half-Elf* has arrived from the south riding a horse of the Rohirrim. You see some tracks of a horse of the Rohirrim leading east (done less than 1 hour ago). * R W C HP:Fine Mana:Warm Move:Tired>east *a Half-Elf* leaves south riding a horse of the Rohirrim. Northern Slope of a Grassy Hill There is a huge, pyramidal beehive here. A drone bee is lying here, mortally wounded. The bee flies around here, collecting nectar from the weeds. The bee flies around here, collecting nectar from the weeds. The drone bee flies around here, angrily buzzing. A phantom terror looms here bathed in shadows of malice. Exits: East South West. A dreadful cackling comes from the shadows that twist and swirl around you from every direction. You see some tracks of a horse of the Rohirrim leading south (done less than 1 hour ago). You feel bolder. A drone bee dies from bloodlack. A drone bee is dead! R.I.P. You begin to feel hungry. * R W C HP:Fine Mana:Warm Move:Tired>get all.coins corpse south You can't find any coins in the corpse. * R W C HP:Fine Mana:Warm Move:Tired> Grassy Hilltop Exits: North East South West. You see some tracks of a horse of the Rohirrim leading east (done less than 1 hour ago). * R W C HP:Fine Mana:Warm Move:Tired>east Edge of Plateau *a Half-Elf* is here trying to concentrate, riding a horse of the Rohirrim. Exits: North East South West. Aha, you have found your victim! *a Half-Elf* utters the word 'shield' * R W C HP:Fine Mana:Warm Move:Tired>cast 'burning' *Half-Elf* You start to concentrate... Your victim has disappeared! *a Half-Elf* leaves west riding a horse of the Rohirrim. * R W C HP:Fine Mana:Warm Move:Tired>west Grassy Hilltop Exits: North East South West. ====> some running * tracking around MarbleGate cut out - I meet him again, but ====> he keeps running back to around Tall Orc ====> I certainly BACKFIRE create food which made me really happy at that time * R W C Mana:Warm Move:Tired>east Bend in the Road Exits: East South West. Hmm... you have lost the track. * R W C Mana:Warm Move:Tired>south Hollin Road *a Half-Elf* is here, riding a horse of the Rohirrim. Exits: North East South West. * R W C Mana:Warm Move:Tired>hit *Half-Elf* *a Half-Elf* leaves east riding a horse of the Rohirrim. They aren't here. * R W C Mana:Warm Move:Tired>east hit *Half-Elf* A Hedgerow *a Half-Elf* is here, riding a horse of the Rohirrim. Exits: North East South West. * R W C Mana:Warm Move:Tired> * R W C Mana:Warm Move:Tired *a Half-Elf*:Healthy> You try to slash *a Half-Elf*, but he parries successfully. * R W C Mana:Warm Move:Tired *a Half-Elf*:Healthy> *a Half-Elf* begins some strange incantations... * R W C Mana:Warm Move:Tired *a Half-Elf*:Healthy>fle You flee head over heels. Dried-up Ford on the Stream Exits: North East South West. * R W C Mana:Warm Move:Tired>south A Hedgerow *a Half-Elf* is here, riding a horse of the Rohirrim. Exits: North East South West. * R W C Mana:Warm Move:Tired>hit *Half-Elf* You cannot attack and flee at the same time. *a Half-Elf* begins some strange incantations... * R W C Mana:Warm Move:Tired>north Dried-up Ford on the Stream Exits: North East South West. * R W C Mana:Warm Move:Tired>south hit *Half-Elf* A Hedgerow *a Half-Elf* is here, riding a horse of the Rohirrim. Exits: North East South West. * R W C Mana:Warm Move:Tired> * R W C Mana:Warm Move:Tired *a Half-Elf*:Healthy> You try to slash *a Half-Elf*, but he parries successfully. * R W C Mana:Warm Move:Tired *a Half-Elf*:Healthy> *a Half-Elf* begins some strange incantations... * R W C Mana:Warm Move:Tired *a Half-Elf*:Healthy>fle PANIC! You can't quit the fight! * R W C Mana:Warm Move:Tired *a Half-Elf*:Healthy>fle PANIC! You can't quit the fight! * R W C Mana:Warm Move:Tired *a Half-Elf*:Healthy>fle *a Half-Elf* swiftly dodges your attempt to slash him. * R W C Mana:Warm Move:Tired *a Half-Elf*:Healthy> You flee head over heels. Dried-up Ford on the Stream Exits: North East South West. * R W C Mana:Warm Move:Slow> *a Half-Elf* has arrived from the south riding a horse of the Rohirrim. * R W C Mana:Warm Move:Slow> *a Half-Elf* begins some strange incantations... * R W C Mana:Warm Move:Slow>south A Hedgerow Exits: North East South West. * R W C Mana:Warm Move:Slow>west Hollin Road Exits: North East South West. * R W C Mana:Warm Move:Slow> *a Half-Elf* has arrived from the east riding a horse of the Rohirrim. * R W C Mana:Warm Move:Slow> *a Half-Elf* begins some strange incantations... * R W C Mana:Warm Move:Slow>east A Hedgerow Exits: North East South West. * R W C Mana:Warm Move:Slow>north west Dried-up Ford on the Stream Exits: North East South West. * R W C Mana:Warm Move:Slow> Bend in the Road Exits: East South West. * R W C Mana:Warm Move:Slow> *a Half-Elf* has arrived from the south riding a horse of the Rohirrim. * R W C Mana:Warm Move:Slow> *a Half-Elf* begins some strange incantations... * R W C Mana:Warm Move:Slow>east Dried-up Ford on the Stream Exits: North East South West. * R W C Mana:Warm Move:Slow>north Tromb narrates 'hellu, snowy and company still around?' Riverbed of a Tributary Exits: North South. * R W C Mana:Warm Move:Slow>north Riverbed of a Tributary A cute rabbit is here. Exits: North East South West. A cute rabbit leaves north. * R W C Mana:Warm Move:Slow>west Rough Fields Exits: North East West. * R W C Mana:Warm Move:Slow>sc 190/190 hit, 35/96 mana, and 27/115 moves. * R W C Mana:Warm Move:Slow>rest You sit down and rest your tired bones. * R W C Mana:Warm Move:Tired>sc 190/190 hit, 38/96 mana, and 33/115 moves. * R W C Mana:Warm Move:Tired>sc 190/190 hit, 39/96 mana, and 34/115 moves. * R W C Mana:Warm Move:Tired> *a Half-Elf* has arrived from the east riding a horse of the Rohirrim. * R W C Mana:Warm Move:Tired>wake stand west *a Half-Elf* begins some strange incantations... You are already awake... * R W C Mana:Warm Move:Tired> You stop resting, and stand up. * R W C Mana:Warm Move:Tired> Flat Plains A brown fox is here, looking for some rabbits to chew up. A brown fox is here, looking for some rabbits to chew up. A lone hawk soars high above you. Exits: North East South West. * R W C Mana:Warm Move:Tired>east Rough Fields *a Half-Elf* is here, riding a horse of the Rohirrim. Exits: North East West. * R W C Mana:Warm Move:Tired>east Riverbed of a Tributary Exits: North East South West. * R W C Mana:Warm Move:Tired> *a Half-Elf* has arrived from the west riding a horse of the Rohirrim. * R W C Mana:Warm Move:Tired>cast 'burning' *Half-Elf* *a Half-Elf* begins some strange incantations... * R W C Mana:Warm Move:Tired> You start to concentrate... * R W C Mana:Warm Move:Tired *a Half-Elf*:Fine> Ok. You burn *a Half-Elf*. You try to slash *a Half-Elf*, but he parries successfully. * R W C Mana:Warm Move:Tired *a Half-Elf*:Fine> *a Half-Elf* tries to slash you, but your parry is successful. cast 'burning' *Half-Elf* * R W C Mana:Warm Move:Tired *a Half-Elf*:Fine> *a Half-Elf* begins some strange incantations... * R W C Mana:Warm Move:Tired *a Half-Elf*:Fine> You start to concentrate... *a Half-Elf* panics, and attempts to flee. Your victim has disappeared! *a Half-Elf* leaves east riding a horse of the Rohirrim. * R W C Mana:Warm Move:Tired>east cast 'burning' *Half-Elf* Path Along the Stream *a Half-Elf* is here, riding a horse of the Rohirrim. Exits: North East South West. * R W C Mana:Warm Move:Tired> You start to concentrate... Your victim has disappeared! *a Half-Elf* leaves east riding a horse of the Rohirrim. * R W C Mana:Warm Move:Tired>east cast 'burning' *Half-Elf* Foothills *a Half-Elf* is here, riding a horse of the Rohirrim. Exits: North East South West. * R W C Mana:Warm Move:Tired> *a Half-Elf* begins some strange incantations... You start to concentrate... * R W C Mana:Warm Move:Tired *a Half-Elf*:Fine> Ok. You burn *a Half-Elf*. *a Half-Elf* swiftly dodges your attempt to slash him. * R W C Mana:Warm Move:Tired *a Half-Elf*:Fine> *a Half-Elf* begins some strange incantations... * R W C Mana:Warm Move:Tired *a Half-Elf*:Fine>fle PANIC! You can't quit the fight! * R W C Mana:Warm Move:Tired *a Half-Elf*:Fine>fle fle You flee head over heels. Hollin Road Exits: North East South West. * R W C Mana:Warm Move:Tired> You flee head over heels. Hollin Road Exits: North East South West. * R W C Mana:Warm Move:Tired>east You can't go into deep water! * R W C Mana:Warm Move:Tired>south You can't go into deep water! * R W C Mana:Warm Move:Tired>north Hollin Road *a Half-Elf* is here, riding a horse of the Rohirrim. Exits: North East South West. * R W C Mana:Warm Move:Tired> *a Half-Elf* leaves north riding a horse of the Rohirrim. * R W C Mana:Warm Move:Tired>cast 'burning' *Half-Elf* Nobody here by that name. * R W C Mana:Warm Move:Tired> *a Half-Elf* has arrived from the north riding a horse of the Rohirrim. * R W C Mana:Warm Move:Tired> *a Half-Elf* begins some strange incantations... * R W C Mana:Warm Move:Tired>north Foothills Exits: North East South West. * R W C Mana:Warm Move:Tired> *a Half-Elf* has arrived from the south riding a horse of the Rohirrim. * R W C Mana:Warm Move:Tired> *a Half-Elf* begins some strange incantations... * R W C Mana:Warm Move:Tired>south Hollin Road Exits: North East South West. * R W C Mana:Warm Move:Tired>west Path Along the Stream Exits: North East South. ====> oki, I need mana for BOB soonish and am really low atm - so I guess ====> I have to switch to plan B. * R W C Mana:Warm Move:Tired>get bow backpack draw bow put sword backpack *a Half-Elf* has arrived from the east riding a horse of the Rohirrim. You get a black horn shortbow from a leather backpack. * R W C Mana:Warm Move:Tired> You remove a dark broadsword. You awkwardly wield a black horn shortbow, ready to defend yourself. * R W C Mana:Warm Move:Tired> You put a dark broadsword in a leather backpack. * R W C Mana:Warm Move:Tired>east You swiftly dodge *a Half-Elf*'s attempt to slash you. No way! You are fighting for your life! * R W C Mana:Warm Move:Tired *a Half-Elf*:Fine>west cast 'burning' *Half-Elf* No way! You are fighting for your life! *a Half-Elf* swiftly dodges your attempt to hit him. * R W C Mana:Warm Move:Tired *a Half-Elf*:Fine> You start to concentrate... *a Half-Elf* begins some strange incantations... Ok. You burn *a Half-Elf*. * R W C Mana:Warm Move:Tired *a Half-Elf*:Fine>fle You flee head over heels. Hollin Road A cute rabbit is here. Exits: North East West. * R W C Mana:Warm Move:Tired> *a Half-Elf* has arrived from the north riding a horse of the Rohirrim. * R W C Mana:Warm Move:Tired>hit *Half-Elf* *a Half-Elf* begins some strange incantations... You cannot attack and flee at the same time. * R W C Mana:Warm Move:Tired>east Hollin Road Exits: North East South West. * R W C Mana:Warm Move:Tired>north Hollin Road Exits: North East South West. * R W C Mana:Warm Move:Tired>south Hollin Road *a Half-Elf* is here, riding a horse of the Rohirrim. Exits: North East South West. * R W C Mana:Warm Move:Tired>shoo elf Your victim has disappeared! *a Half-Elf* leaves north riding a horse of the Rohirrim. * R W C Mana:Warm Move:Tired>north shoo elf Hollin Road Exits: North East South West. * R W C Mana:Warm Move:Tired>Shoot whom? * R W C Mana:Warm Move:Tired>track rohirrim You carefully examine the ground around you, looking for tracks... You see some tracks of a horse of the Rohirrim leading north (done less than 1 hour ago). * R W C Mana:Warm Move:Tired>cast 'fireball' *Half-Elf* Nobody here by that name. * R W C Mana:Warm Move:Tired>north Foothills Exits: North East South West. You see some tracks of a horse of the Rohirrim leading west (done less than 1 hour ago). * R W C Mana:Warm Move:Tired>west Path Along the Stream *a Half-Elf* is here, riding a horse of the Rohirrim. Exits: North East South West. Aha, you have found your victim! * R W C Mana:Warm Move:Tired>shoo elf <=== damn, no binding for shoot in Your victim has disappeared! <=== my mage settings *a Half-Elf* leaves east riding a horse of the Rohirrim. * R W C Mana:Warm Move:Tired> Hildegarde narrates 'oops found smelly troll' * R W C Mana:Warm Move:Tired>east shoo elf Foothills Exits: North East South West. * R W C Mana:Warm Move:Tired>Shoot whom? * R W C Mana:Warm Move:Tired>track rohirrim You carefully examine the ground around you, looking for tracks... You see some tracks of a horse of the Rohirrim leading north (done less than 1 hour ago). * R W C Mana:Warm Move:Tired>shoo elf Shoot whom? * R W C Mana:Warm Move:Tired>north Foothills Exits: North South West. You see some tracks of a horse of the Rohirrim leading north (done less than 1 hour ago). * R W C Mana:Warm Move:Tired>north Green Hills Exits: North East South. You see some tracks of a horse of the Rohirrim leading north (done less than 1 hour ago). * R W C Mana:Warm Move:Tired>north Green Hills Exits: North South. You see some tracks of a horse of the Rohirrim leading north (done less than 1 hour ago). * R W C Mana:Warm Move:Tired>south Green Hills Exits: North East South. You see some tracks of a horse of the Rohirrim leading north (done less than 1 hour ago). * R W C Mana:Warm Move:Tired>south Foothills Exits: North South West. You stop tracking your victim. * R W C Mana:Warm Move:Tired>west Path Along the Stream Exits: North East South. * R W C Mana:Warm Move:Tired>north Path Along the Stream Exits: North South West. * R W C Mana:Warm Move:Tired>west You feel less protected. <==== Yay!! Kick ass * R W C Mana:Warm Move:Tired> Riverbed of a Tributary A swarm of mosquitoes is here, humming around you. A swarm of mosquitoes is here, humming around you. Exits: North East South West. * R W C Mana:Warm Move:Tired>cast n 'armour' You start to concentrate... A blue transparent wall slowly appears around you. * R W C Mana:Icy Move:Tired>track rohirrim You carefully examine the ground around you, looking for tracks... You see some tracks of a horse of the Rohirrim leading south (done less than 1 hour ago). * R W C Mana:Icy Move:Tired>south Riverbed of a Tributary Exits: North South West. You see some tracks of a horse of the Rohirrim leading south (done less than 1 hour ago). * R W C Mana:Icy Move:Tired> Saving Girando. * R W C Mana:Icy Move:Tired>south Riverbed of a Tributary A boar cub is playing here, and exploring the wide world. Exits: North East South West. A boar cub leaves east. You see some tracks of a horse of the Rohirrim leading east (done less than 1 hour ago). * R W C Mana:Icy Move:Tired>east Path Along the Stream A boar cub is playing here, and exploring the wide world. Exits: North East South West. You see some tracks of a horse of the Rohirrim leading east (done less than 1 hour ago). * R W C Mana:Icy Move:Tired>east Foothills Exits: North East South West. You see some tracks of a horse of the Rohirrim leading east (done less than 1 hour ago). * R W C Mana:Icy Move:Tired>east Hollin Road A bright green holly bush is growing here. Exits: East South West. You see some tracks of a horse of the Rohirrim leading east (done less than 1 hour ago). * R W C Mana:Icy Move:Slow>east Hollin Road Exits: East South West. You see some tracks of a horse of the Rohirrim leading east (done less than 1 hour ago). * R W C Mana:Icy Move:Slow>east Hollin Road Exits: North East South West. You see some tracks of a horse of the Rohirrim leading north (done less than 1 hour ago). * R W C Mana:Icy Move:Slow>north Shadowed Path A large WARNING SIGN is here. *a Half-Elf* is here, riding a horse of the Rohirrim. Exits: North South. Aha, you have found your victim! * R W C Mana:Icy Move:Slow>shoo elf Your victim has disappeared! *a Half-Elf* leaves north riding a horse of the Rohirrim. * R W C Mana:Icy Move:Slow> *a Half-Elf* has arrived from the north riding a horse of the Rohirrim. * R W C Mana:Cold Move:Slow> *a Half-Elf* begins some strange incantations... * R W C Mana:Cold Move:Slow>shoo elf north * R W C Mana:Cold Move:Slow> Shadowed Path A holly bush with dark green leaves is growing here. Exits: East South. * R W C Mana:Cold Move:Slow> *a Half-Elf* has arrived from the south riding a horse of the Rohirrim. * R W C Mana:Cold Move:Slow> *a Half-Elf* begins some strange incantations... * R W C Mana:Cold Move:Slow>east Shadowed Path A robin is here, carrying small pieces of wood to its nest. Exits: North East West. * R W C Mana:Cold Move:Slow>east Wooded Hills Exits: North East South West. * R W C Mana:Cold Move:Slow>south Hollin Road A robin is here, carrying small pieces of wood to its nest. A furry, striped raccoon is here, nosing around for some berries or roots. Exits: North East South. * R W C Mana:Cold Move:Slow> A robin leaves south. * R W C Mana:Cold Move:Slow>sc 190/190 hit, 14/96 mana, and 32/115 moves. * R W C Mana:Cold Move:Tired> A raccoon leaves south. * R W C Mana:Cold Move:Tired>sc 190/190 hit, 16/96 mana, and 36/115 moves. * R W C Mana:Cold Move:Tired>north Wooded Hills *a Half-Elf* is here, riding a horse of the Rohirrim. Exits: North East South West. * R W C Mana:Cold Move:Tired>shoo elf *a Half-Elf* begins some strange incantations... You feel bolder. You shoot *a Half-Elf*'s right arm hard. <==== woa, nice one! You try to hit *a Half-Elf*, but he parries successfully. * R W C Mana:Cold Move:Tired *a Half-Elf*:Fine>shoo elf *a Half-Elf* begins some strange incantations... You shoot *a Half-Elf*'s left hand very hard. <==== ok, I reroll to <==== thief * R W C Mana:Cold Move:Tired *a Half-Elf*:Fine>shoo elf *a Half-Elf* slashes your right leg and tickles it. * R W C HP:Fine Mana:Cold Move:Tired *a Half-Elf*:Fine>cha m wim *a Half-Elf* sniffs sadly. *a Half-Elf* begins some strange incantations... You strongly shoot *a Half-Elf*'s right arm. * R W C HP:Fine Mana:Cold Move:Tired *a Half-Elf*:Hurt>Ok. * R W C HP:Fine Mana:Cold Move:Tired *a Half-Elf*:Hurt>shoo elf You swiftly dodge *a Half-Elf*'s attempt to slash you. * R W C HP:Fine Mana:Cold Move:Tired *a Half-Elf*:Hurt> *a Half-Elf* begins some strange incantations... You shoot *a Half-Elf*'s left leg. * R W C HP:Fine Mana:Cold Move:Tired *a Half-Elf*:Hurt> *a Half-Elf* panics, and attempts to flee. *a Half-Elf* leaves south riding a horse of the Rohirrim. * R W C HP:Fine Mana:Cold Move:Tired>shoo elf Shoot whom? * R W C HP:Fine Mana:Cold Move:Tired>south shoo elf *a Half-Elf* has arrived from the south riding a horse of the Rohirrim. * R W C HP:Fine Mana:Cold Move:Tired> Hollin Road A robin is here, carrying small pieces of wood to its nest. Exits: North East South. * R W C HP:Fine Mana:Cold Move:Tired>Shoot whom? * R W C HP:Fine Mana:Cold Move:Tired>north shoo elf Wooded Hills *a Half-Elf* is here, riding a horse of the Rohirrim. Exits: North East South West. *a Half-Elf* leaves north riding a horse of the Rohirrim. * R W C HP:Fine Mana:Cold Move:Tired>Shoot whom? * R W C HP:Fine Mana:Cold Move:Tired>north shoo elf Wooded Hills A woodpecker is here, tapping on a tree. *a Half-Elf* is here, riding a horse of the Rohirrim. Exits: North East South West. * R W C HP:Fine Mana:Cold Move:Tired> Your victim has disappeared! *a Half-Elf* leaves east riding a horse of the Rohirrim. * R W C HP:Fine Mana:Cold Move:Tired>east shoo elf Hills *a Half-Elf* is here, riding a horse of the Rohirrim. Exits: North East South West. * R W C HP:Fine Mana:Cold Move:Tired> *a Half-Elf* begins some strange incantations... ====> lag, freeze or whatever and I hope he lost link too for those 30seconds ====> I was trying to reconnect look Lightly Wooded Hills A small evergreen plant grows here, its woody stems reaching two feet. A woodpecker is here, tapping on a tree. * R W C HP:Fine Mana:Warm>south Hills *a Half-Elf* is here, riding a horse of the Rohirrim. Exits: North East South West. * R W C HP:Fine Mana:Warm> *a Half-Elf* panics, and attempts to flee. *a Half-Elf* leaves east riding a horse of the Rohirrim. * R W C HP:Fine Mana:Warm>east Tall Hills *a Half-Elf* is here trying to concentrate, riding a horse of the Rohirrim. Exits: North East South West. * R W C HP:Fine Mana:Warm>cast 'burning' *Half-Elf* You are too afraid. * R W C HP:Fine Mana:Warm> *a Half-Elf* utters the word 'pzar' *a Half-Elf* heals himself. * R W C HP:Fine Mana:Warm> *a Half-Elf* leaves west riding a horse of the Rohirrim. * R W C HP:Fine Mana:Warm> *a Half-Elf* has arrived from the west riding a horse of the Rohirrim. * R W C HP:Fine Mana:Warm> *a Half-Elf* begins some strange incantations... * R W C HP:Fine Mana:Warm>cha w 100 Wimpy set to: 100 * R W C HP:Fine Mana:Warm>west Hills Exits: North East South West. * R W C HP:Fine Mana:Warm> *a Half-Elf* has arrived from the east riding a horse of the Rohirrim. * R W C HP:Fine Mana:Warm> *a Half-Elf* begins some strange incantations... Your heart feels lighter. <==== ! * R W C HP:Fine Mana:Cold>east Tall Hills Exits: North East South West. * R W C HP:Fine Mana:Cold> *a Half-Elf* has arrived from the west riding a horse of the Rohirrim. * R W C HP:Fine Mana:Cold> *a Half-Elf* begins some strange incantations... * R W C HP:Fine Mana:Cold>west Hills Exits: North East South West. * R W C HP:Fine Mana:Cold>bash Bash what or whom? * R W C HP:Fine Mana:Cold>bash *a Half-Elf* has arrived from the east riding a horse of the Rohirrim. * R W C HP:Fine Mana:Cold>Bash what or whom? *a Half-Elf* begins some strange incantations... * R W C HP:Fine Mana:Cold>bash Bash what or whom? * R W C HP:Fine Mana:Cold>east Tall Hills A robin is here, carrying small pieces of wood to its nest. Exits: North East South West. * R W C HP:Fine Mana:Cold>east *a Half-Elf* has arrived from the west riding a horse of the Rohirrim. * R W C HP:Fine Mana:Warm> Hills of Hollin You see two handfuls of clover on the ground. Exits: North East South West. You suddenly notice a woodchuck. * R W C HP:Fine Mana:Warm Move:Tired>north Hollow in the Hills Exits: North East South West. * R W C HP:Fine Mana:Warm Move:Tired>north Hollin Forest A woodpecker is here, tapping on a tree. A sparrow is flapping around on the ground. Exits: East South West. * R W C HP:Fine Mana:Warm Move:Tired>south shoo elf Hollow in the Hills Exits: North East South West. * R W C HP:Fine Mana:Warm Move:Tired>Shoot whom? * R W C HP:Fine Mana:Warm Move:Tired>south Hills of Hollin On the ground, there are two handfuls of clover. A woodchuck is watching for enemies here. Exits: North East South West. * R W C HP:Fine Mana:Warm Move:Tired>west Tall Hills A robin is here, carrying small pieces of wood to its nest. Exits: North East South West. * R W C HP:Fine Mana:Warm Move:Tired>north A robin leaves east. * R W C HP:Fine Mana:Warm Move:Tired> Lightly Wooded Hills Exits: North East South West. * R W C HP:Fine Mana:Warm Move:Tired>south Tall Hills Exits: North East South West. * R W C HP:Fine Mana:Warm Move:Tired>track rohirrim You carefully examine the ground around you, looking for tracks... You see some tracks of a horse of the Rohirrim leading east (done less than 1 hour ago). * R W C HP:Fine Mana:Warm Move:Tired>east Hills of Hollin You see two handfuls of clover on the ground. A robin is here, carrying small pieces of wood to its nest. Exits: North East South West. You see some tracks of a horse of the Rohirrim leading north (done less than 1 hour ago). * R W C HP:Fine Mana:Warm Move:Tired>north Hollow in the Hills Exits: North East South West. You see some tracks of a horse of the Rohirrim leading east (done less than 1 hour ago). * R W C HP:Fine Mana:Warm Move:Tired>east Hills of Hollin Exits: North East South West. You see some tracks of a horse of the Rohirrim leading south (done less than 1 hour ago). * R W C HP:Fine Mana:Warm Move:Tired>south Hollin Road Exits: North East South West. You suddenly notice a woodchuck. You see some tracks of a horse of the Rohirrim leading east (done less than 1 hour ago). * R W C HP:Fine Mana:Warm Move:Tired>east Hollin Road A bright green holly bush is growing here. Exits: North East South West. You see some tracks of a horse of the Rohirrim leading east (done less than 1 hour ago). * R W C HP:Fine Mana:Warm Move:Tired>east Hollin Road Exits: North East South West. You see some tracks of a horse of the Rohirrim leading east (done less than 1 hour ago). * R W C HP:Fine Mana:Warm Move:Tired>east Sirannon Riverbed *a Half-Elf* is here, riding a horse of the Rohirrim. Exits: North East South West. Aha, you have found your victim! * R W C HP:Fine Mana:Warm Move:Tired>shoo elf *a Half-Elf* begins some strange incantations... *a Half-Elf* swiftly dodges your attempt to shoot him. You try to hit *a Half-Elf*, but he parries successfully. * R W C HP:Fine Mana:Warm Move:Tired *a Half-Elf*:Healthy>shoo elf *a Half-Elf* utters the word 'pabraw' *a Half-Elf* raises his voice and calls great pain upon you. Aye! You cannot concentrate any more... * R W C HP:Fine Mana:Warm Move:Tired *a Half-Elf*:Healthy>shoo elf *a Half-Elf* begins some strange incantations... You shoot *a Half-Elf*'s left leg very hard. * R W C HP:Fine Mana:Warm Move:Tired *a Half-Elf*:Fine> *a Half-Elf* lightly slashes your right hand and tickles it. * R W C HP:Fine Mana:Warm Move:Tired *a Half-Elf*:Fine>shoo elf *a Half-Elf* begins some strange incantations... You shoot *a Half-Elf*'s head very hard. * R W C HP:Fine Mana:Warm Move:Tired *a Half-Elf*:Fine>shoo elf *a Half-Elf* begins some strange incantations... You strongly shoot *a Half-Elf*'s right foot. * R W C HP:Fine Mana:Warm Move:Tired *a Half-Elf*:Fine>shoo elf You strongly shoot *a Half-Elf*'s left leg. * R W C HP:Fine Mana:Warm Move:Tired *a Half-Elf*:Hurt> *a Half-Elf* begins some strange incantations... * R W C HP:Fine Mana:Warm Move:Tired *a Half-Elf*:Hurt>shoo elf You shoot *a Half-Elf*'s left foot extremely hard and shatter it. * R W C HP:Fine Mana:Warm Move:Tired *a Half-Elf*:Hurt>shoo elf *a Half-Elf* swiftly dodges your attempt to hit him. * R W C HP:Fine Mana:Warm Move:Tired *a Half-Elf*:Hurt> *a Half-Elf* panics, and attempts to flee. Your victim has disappeared! *a Half-Elf* leaves south riding a horse of the Rohirrim. * R W C HP:Fine Mana:Warm Move:Tired>south shoo elf Old Ford in the River *a Half-Elf* is here, riding a horse of the Rohirrim. Exits: North East West. * R W C HP:Fine Mana:Warm Move:Tired> *a Half-Elf* leaves north riding a horse of the Rohirrim. Shoot whom? * R W C HP:Fine Mana:Warm Move:Tired>north shoo elf Sirannon Riverbed An arrow made from a grey wood lies here. *a Half-Elf* is here, riding a horse of the Rohirrim. Exits: North East South West. * R W C HP:Fine Mana:Warm Move:Tired> Your victim has disappeared! *a Half-Elf* leaves west riding a horse of the Rohirrim. * R W C HP:Fine Mana:Warm Move:Tired>west shoo elf Hollin Road Exits: North East South West. * R W C HP:Fine Mana:Warm Move:Tired>Shoot whom? * R W C HP:Fine Mana:Warm Move:Tired>track rohirrim You carefully examine the ground around you, looking for tracks... *a Half-Elf* has arrived from the west riding a horse of the Rohirrim. *a Half-Elf* begins some strange incantations... west You stop searching. * R W C HP:Fine Mana:Warm Move:Tired> Hollin Road A bright green holly bush is growing here. Exits: North East South West. * R W C HP:Fine Mana:Warm Move:Tired>shoo elf *a Half-Elf* has arrived from the east riding a horse of the Rohirrim. You feel bolder. * R W C HP:Fine Mana:Warm Move:Tired> *a Half-Elf* begins some strange incantations... shoo elf *a Half-Elf* utters the words 'eugszr zzur' *a Half-Elf* makes your evil soul suffer with his goodness. Aye! You cannot concentrate any more... *a Half-Elf* lightly slashes your body and tickles it. * R W C HP:Hurt Mana:Warm Move:Tired *a Half-Elf*:Hurt>shoo elf *a Half-Elf* begins some strange incantations... You shoot *a Half-Elf*'s right foot extremely hard and shatter it. * R W C HP:Hurt Mana:Warm Move:Tired *a Half-Elf*:Wounded> *a Half-Elf* begins some strange incantations... fle Hildegarde narrates 'anyone else loos link there ?' You shoot *a Half-Elf*'s right leg hard. * R W C HP:Hurt Mana:Warm Move:Tired *a Half-Elf*:Wounded> fle PANIC! You can't quit the fight! *a Half-Elf* swiftly dodges your attempt to hit him. * R W C HP:Hurt Mana:Warm Move:Tired *a Half-Elf*:Wounded>fle PANIC! You can't quit the fight! * R W C HP:Hurt Mana:Warm Move:Tired *a Half-Elf*:Wounded> * R W C HP:Hurt Mana:Warm Move:Tired *a Half-Elf*:Wounded>fle You flee head over heels. Streambed of the Sirannon A frog is standing here. Exits: North East South West. * R W C HP:Hurt Mana:Warm Move:Tired> You flee head over heels. Hollin Road A bright green holly bush is growing here. *a Half-Elf* is here, riding a horse of the Rohirrim. Exits: North East South West. * R W C HP:Hurt Mana:Warm Move:Tired>fle *a Half-Elf* begins some strange incantations... You flee head over heels. Hollin Road Exits: North East South West. You suddenly notice a woodchuck. * R W C HP:Hurt Mana:Warm Move:Tired> You flee head over heels. Hills of Hollin Exits: North East South West. * R W C HP:Hurt Mana:Warm Move:Tired>south Hollin Road A woodchuck is watching for enemies here. Exits: North East South West. * R W C HP:Hurt Mana:Warm Move:Tired>sc *a Half-Elf* has arrived from the south riding a horse of the Rohirrim. * R W C HP:Hurt Mana:Warm Move:Tired>111/190 hit, 47/121 mana, and 43/115 moves. * R W C HP:Hurt Mana:Warm Move:Tired> *a Half-Elf* leaves north riding a horse of the Rohirrim. * R W C HP:Hurt Mana:Warm Move:Tired>north *a Half-Elf* has arrived from the north riding a horse of the Rohirrim. * R W C HP:Hurt Mana:Warm Move:Tired> *a Half-Elf* begins some strange incantations... Hills of Hollin Exits: North East South West. * R W C HP:Hurt Mana:Warm Move:Tired>east Hills of Hollin Exits: North East South West. * R W C HP:Hurt Mana:Warm Move:Tired>south Hollin Road A bright green holly bush is growing here. *a Half-Elf* is here, riding a horse of the Rohirrim. Exits: North East South West. *a Half-Elf* leaves west riding a horse of the Rohirrim. * R W C HP:Hurt Mana:Warm Move:Tired>east Hollin Road Exits: North East South West. * R W C HP:Hurt Mana:Warm Move:Tired>sc 113/190 hit, 50/121 mana, and 42/115 moves. * R W C HP:Hurt Mana:Warm Move:Tired> Myhkam narrates 'yep link lost for some min' * R W C HP:Hurt Mana:Warm Move:Tired>stat OB: 56%, M_OB: 56%, DB: 31%, PB: 25%, Armour: 50%. Wimpy: 100. Mood: wimpy. Needed: 1,151,973 xp, 0 tp. Gold: 116. Alert: normal. Affected by: - panic - armour - noquit - novoid * R W C HP:Hurt Mana:Warm Move:Tired>rest You sit down and rest your tired bones. * R W C HP:Hurt Mana:Warm Move:Tired> *a Half-Elf* has arrived from the west riding a horse of the Rohirrim. * R W C HP:Hurt Mana:Warm Move:Tired> Saving Girando. * R W C HP:Hurt Mana:Warm Move:Tired> *a Half-Elf* begins some strange incantations... * R W C HP:Hurt Mana:Warm Move:Tired>wake stand west You are already awake... * R W C HP:Hurt Mana:Warm Move:Tired> You stop resting, and stand up. * R W C HP:Hurt Mana:Warm Move:Tired> Hollin Road A bright green holly bush is growing here. Exits: North East South West. * R W C HP:Hurt Mana:Warm Move:Tired>west Hollin Road A woodchuck is watching for enemies here. Exits: North East South West. * R W C HP:Hurt Mana:Hot Move:Tired>south Hollin Road A robin is here, carrying small pieces of wood to its nest. Exits: North East South West. * R W C HP:Hurt Mana:Hot Move:Tired>west south Hollin Road Exits: North East South West. * R W C HP:Hurt Mana:Hot Move:Tired> Shallow Sirannon A crayfish is here, snapping its claws at you. Exits: North East South West. * R W C HP:Hurt Mana:Hot Move:Tired>rest You sit down and rest your tired bones. * R W C HP:Hurt Mana:Hot Move:Tired>wake stand You are already awake... * R W C HP:Hurt Mana:Hot Move:Tired> You stop resting, and stand up. * R W C HP:Hurt Mana:Hot Move:Tired>cast norm 'store' fireball You start to concentrate... You stored it. ====> ok, lets keep fleeing some to make it look like I lost armour and ====> low mana or whatever * R W C HP:Hurt Mana:Warm> *a Half-Elf* has arrived from the north riding a horse of the Rohirrim. * R W C HP:Hurt Mana:Warm> *a Half-Elf* tries to slash you, but your parry is successful. * R W C HP:Hurt Mana:Warm *a Half-Elf*:Wounded> *a Half-Elf* swiftly dodges your attempt to hit him. * R W C HP:Hurt Mana:Warm *a Half-Elf*:Wounded>fle You flee head over heels. You can't go into deep water! Woods by the Road A sturdy pack horse is standing here. Exits: North East West. * R W C HP:Hurt Mana:Warm Move:Tired> *a Half-Elf* has arrived from the north riding a horse of the Rohirrim. * R W C HP:Hurt Mana:Warm Move:Tired> *a Half-Elf* quickly approaches, trying to slash you. * R W C HP:Hurt Mana:Warm Move:Tired *a Half-Elf*:Wounded>east *a Half-Elf* fails to slash you. * R W C HP:Hurt Mana:Warm Move:Tired *a Half-Elf*:Wounded>Hildegarde narrates 'that sux when in room with snowy and man both calling and troll mobs on most flee exits' No way! You are fighting for your life! * R W C HP:Hurt Mana:Warm Move:Tired *a Half-Elf*:Wounded>fle You flee head over heels. Shallow Sirannon A crayfish is here, snapping its claws at you. Exits: North East South West. * R W C HP:Hurt Mana:Warm Move:Tired>north Hollin Road Exits: North East South West. * R W C HP:Hurt Mana:Warm Move:Tired> *a Half-Elf* has arrived from the south riding a horse of the Rohirrim. * R W C HP:Hurt Mana:Warm Move:Tired> *a Half-Elf* quickly approaches, trying to slash you. * R W C HP:Hurt Mana:Warm Move:Tired *a Half-Elf*:Wounded> Your attempt to hit *a Half-Elf* fails. * R W C HP:Hurt Mana:Warm Move:Tired *a Half-Elf*:Wounded> *a Half-Elf* lightly slashes your body and tickles it. * R W C HP:Hurt Mana:Warm Move:Tired *a Half-Elf*:Wounded>fle You flee head over heels. Shallow Sirannon A crayfish is here, snapping its claws at you. Exits: North East South West. * R W C HP:Hurt Mana:Warm Move:Tired>north Hollin Road *a Half-Elf* is here, riding a horse of the Rohirrim. Exits: North East South West. * R W C HP:Hurt Mana:Warm Move:Tired> *a Half-Elf* leaves south riding a horse of the Rohirrim. * R W C HP:Hurt Mana:Warm Move:Tired>north *a Half-Elf* has arrived from the south riding a horse of the Rohirrim. Hills of Hollin On the ground, there are two handfuls of clover. Exits: North East South West. * R W C HP:Hurt Mana:Warm Move:Tired>east Hollin Road A woodchuck is watching for enemies here. Exits: North East South West. * R W C HP:Hurt Mana:Warm Move:Tired>rdf Arglebargle, glop-glyf!?! *a Half-Elf* has arrived from the west riding a horse of the Rohirrim. * R W C HP:Hurt Mana:Warm Move:Tired> You swiftly dodge *a Half-Elf*'s attempt to slash you. * R W C HP:Hurt Mana:Warm Move:Tired *a Half-Elf*:Wounded>fle You try to hit *a Half-Elf*, but he parries successfully. * R W C HP:Hurt Mana:Warm Move:Tired *a Half-Elf*:Wounded> You flee head over heels. Hills of Hollin On the ground, there are two handfuls of clover. Exits: North East South West. * R W C HP:Hurt Mana:Warm Move:Tired> *a Half-Elf* has arrived from the east riding a horse of the Rohirrim. * R W C HP:Hurt Mana:Warm Move:Tired>south Hollin Road A robin is here, carrying small pieces of wood to its nest. Exits: North East South West. * R W C HP:Hurt Mana:Warm Move:Tired> *a Half-Elf* has arrived from the north riding a horse of the Rohirrim. * R W C HP:Hurt Mana:Warm Move:Tired> *a Half-Elf* lightly slashes your left leg and tickles it. * R W C HP:Hurt Mana:Warm Move:Tired *a Half-Elf*:Wounded> A robin leaves west. * R W C HP:Hurt Mana:Warm Move:Tired *a Half-Elf*:Wounded> *a Half-Elf* swiftly dodges your attempt to hit him. * R W C HP:Hurt Mana:Warm Move:Tired *a Half-Elf*:Wounded> *a Half-Elf* begins some strange incantations... * R W C HP:Hurt Mana:Warm Move:Tired *a Half-Elf*:Wounded>fle You flee head over heels. Hills of Hollin On the ground, there are two handfuls of clover. Exits: North East South West. * R W C HP:Hurt Mana:Warm Move:Tired> *a Half-Elf* has arrived from the south riding a horse of the Rohirrim. * R W C HP:Hurt Mana:Warm Move:Tired> *a Half-Elf* quickly approaches, trying to slash you. * R W C HP:Hurt Mana:Warm Move:Tired *a Half-Elf*:Wounded>north No way! You are fighting for your life! * R W C HP:Hurt Mana:Warm Move:Tired *a Half-Elf*:Wounded> *a Half-Elf* lightly slashes your head and tickles it. * R W C HP:Hurt Mana:Warm Move:Tired *a Half-Elf*:Wounded> *a Half-Elf* swiftly dodges your attempt to hit him. * R W C HP:Hurt Mana:Warm Move:Tired *a Half-Elf*:Wounded>fle You flee head over heels. Hollin Road Exits: North East South West. * R W C HP:Hurt Mana:Warm Move:Tired> *a Half-Elf* has arrived from the north riding a horse of the Rohirrim. * R W C HP:Hurt Mana:Warm Move:Tired> *a Half-Elf* quickly approaches, trying to slash you. * R W C HP:Hurt Mana:Warm Move:Tired *a Half-Elf*:Wounded>north *a Half-Elf* tries to slash you, but your parry is successful. * R W C HP:Hurt Mana:Warm Move:Tired *a Half-Elf*:Wounded>No way! You are fighting for your life! * R W C HP:Hurt Mana:Warm Move:Tired *a Half-Elf*:Wounded>fle You flee head over heels. Shallow Sirannon A crayfish is here, snapping its claws at you. Exits: North East South West. * R W C HP:Hurt Mana:Warm Move:Tired> *a Half-Elf* has arrived from the north riding a horse of the Rohirrim. * R W C HP:Hurt Mana:Warm Move:Tired> *a Half-Elf* quickly approaches, trying to slash you. * R W C HP:Hurt Mana:Warm Move:Tired *a Half-Elf*:Wounded> You barely hit *a Half-Elf*'s left arm and tickle it. * R W C HP:Hurt Mana:Warm Move:Tired *a Half-Elf*:Wounded>cast 'fireball' *Half-Elf* *a Half-Elf* begins some strange incantations... * R W C HP:Hurt Mana:Warm Move:Tired *a Half-Elf*:Wounded> You quickly recall your stored spell... Ok. Your fireball completely envelops *a Half-Elf* in flames. *a Half-Elf* dismounts from a horse of the Rohirrim, and stops riding him. *a Half-Elf* is incapacitated and will slowly die, if not aided. * R W C HP:Hurt Mana:Cold Move:Tired *a Half-Elf*:Dying> You hit *a Half-Elf*'s body extremely hard and shatter it. You receive your share of experience. Congratulations! This is the first time you've killed it! Your blood freezes as you hear *a Half-Elf*'s death cry. *a Half-Elf* is dead! R.I.P. * R W C HP:Hurt Mana:Cold Move:Tired>info XPCOUNTER: %x %t %X %T. XPCOUNTER: 20798027 250779 1051973 0. * R W C HP:Hurt Mana:Cold Move:Tired>whois bror Bror Dod is a Half-Elf. Duktig, Blodig, Dalig, Lojlig is this member of OBB. Special hello to Karius and Orgg. Grats. I loose my mind sometimes. Darkies may come, darkies may go They all must fear this li'l bro r * R W C HP:Hurt Mana:Cold Move:Tired>nar bror dies Ok. * R W C HP:Hurt Mana:Cold Move:Tired>exam corpse corpse (here) : a pile of coins a set of lock picks a fragrant-smelling bag a butcher knife (battered) a large skin a plain leather belt a longsword (dented) a forest green cloak (brand new) a bejewelled oak staff; it has a soft glowing aura a grey pair of sleeves (brand new) a thin pair of leather gloves (used) a thin pair of soft leather boots (tattered) a pair of reddish-brown pants (used) a russet coloured hood (used) a bar of iron a large sack an ash arrow an ash arrow an ash arrow an ash arrow an ash arrow an ash arrow an ash arrow an ash arrow an ash arrow an ash arrow an ash arrow * R W C HP:Hurt Mana:Warm Move:Tired>recover You search the surroundings for your missiles... You recover 11 missiles and put them in your quiver. ====> shows again that it is hard for clerics to PK due to the lack of fast ====> attack spells - but that topic got discussed too much already. ====> Too bad I insta looted staff - later I thought I should have left corpse ====> unlooted to appreciate to Bror that it was a real nice fight! *bow*