Char.....: Mahyr
Date.....: 09 Nov 2000
Location.: New Dunland Chieftain, in room where blackhorn bow loads
Situation: had Gretna awful earlier, but then she died to Elestir and Rhodry -
           I went here to idle some and post some funny log, when...


* W S C HP:Fine Mana:Burning>
A Sleeping Chamber
A letter bearing the seal of the White Hand lies here.
A simple wooden chest is here.
A weapons rack stands against the wall.
A small oaken table has been set here.

* W S C>
You suddenly notice *Gretna the Orc*.
You feel less protected.
Suddenly *Gretna the Orc* stabs you in the back.
That really HURT!

* W S C HP:Hurt *Gretna the Orc*:Healthy>
You try to pierce *Gretna the Orc*, but she parries successfully.

* W S C HP:Hurt *Gretna the Orc*:Healthy>
PANIC! You can't quit the fight!

* W S C HP:Hurt *Gretna the Orc*:Healthy>
You swiftly dodge *Gretna the Orc*'s attempt to pierce you.

* W S C HP:Hurt *Gretna the Orc*:Healthy>cast 'light' *Orc*
You start to concentrate...

You flee head over heels.    <==== if stab had been better, wimpy flee can 
PANIC! You couldn't escape!  <==== certainly kill ya if you flee into mobs

*Gretna the Orc* panics, and attempts to flee.
Your victim has disappeared!
*Gretna the Orc* leaves east.

* W S C HP:Hurt>cast 'light' *Orc*
Nobody here by that name.

* W S C HP:Hurt Mana:Burning>search quick
You begin to search ...

*Gretna the Orc* has arrived from the east.

You didn't find anyone.

* W S C HP:Hurt>
*Gretna the Orc* tries to sneak behind you!

* W S C HP:Hurt>cast 'light' *Orc*
You are too afraid.                              <==== heh, damn :p

* W S C HP:Hurt>
You bleed from open wounds.

* W S C HP:Hurt>cha w 10
Wimpy set to: 10

* W S C HP:Hurt>get bow pouch
draw bow
put dagger pouch
shoot *Orc*
You can't find a bow in the pouch.

* W S C HP:Hurt>
You remove a black runed dagger.
You swiftly draw a black horn shortbow from across your back.

* W S C HP:Hurt>
You put a black runed dagger in a sable pouch.

* W S C HP:Hurt>shoot *Orc*
You surprise *Gretna the Orc*.
*Gretna the Orc* strongly pierces your right hand.
Aye! You cannot concentrate any more...

* W S C HP:Hurt *Gretna the Orc*:Healthy>shoot *Orc*
shoot *Orc*
You shoot *Gretna the Orc*'s body extremely hard.
*Gretna the Orc* pierces your body and tickles it.

* W S C HP:Hurt *Gretna the Orc*:Fine>shoot *Orc*
shoot *Orc*
*Gretna the Orc* panics, and attempts to flee.
Your victim has disappeared!
*Gretna the Orc* leaves east.

* W S C HP:Hurt>Shoot whom?

* W S C HP:Hurt>shoot *Orc*
Shoot whom?

* W S C HP:Hurt>Shoot whom?

* W S C HP:Hurt>Shoot whom?

* W S C HP:Hurt>search quick
You begin to search ...

You didn't find anyone.

* W S C HP:Hurt>search quick
You begin to search ...

info
You didn't find anyone.

* W S C HP:Hurt>
You are a male Silvan.
You are 72 years, 6 months, and 25 days old.
You have played 15 days and 15 hours (real time).
This ranks you as Mahyr Pain (level 40).
You are six feet 0 and weigh ten stone and seven pounds.
Perception: vision 90, hearing 53, smell 10. Alertness: normal.
You must have been sent on Arda to free it from the sorrows that weigh upon it.
You are welcome in Bree, Shire, Fornost, the Grey Havens, Rivendell, and the Blue Mountains.
You are carrying fifty-four pounds of equipment. Heavy, but we will manage... 
Your armour protects 1% of your body.
Your mood is wimpy. You will flee if your hit points go below 10.
You have scored 21,512,199 experience points and you have 192,462 travel points.
You are recognised as a leader of the armies of the West.
You need 337,801 exp. points and 0 travel points to reach the next level.
You have 38 lauren coins, 8 celeb pennies, and 2 busc pennies.
You are speaking Westron.
You are trying to sneak.
You will swim if necessary.
You will climb if necessary.

You are subjected to the following temporary effects:
- a deep wound at the left leg.                           <=== lucky, lucky
- noquit
- novoid
- potion

* W S C HP:Hurt>firstaid 
You try to bind your wounds.

* W S C HP:Hurt>search quick
You begin to search ...

You didn't find anyone.

* W S C HP:Hurt>cha sp nor
cast 'armour'
Ok.

* W S C HP:Hurt>
You start to concentrate...

A blue transparent wall slowly appears around you.

* W S C HP:Hurt Mana:Burning>search quick
You begin to search ...

You didn't find anyone.

* W S C HP:Hurt Mana:Burning>search quick
You begin to search ...

You didn't find anyone.

* W S C HP:Hurt Mana:Burning>search quick
You begin to search ...

You didn't find anyone.

* W S C HP:Hurt Mana:Burning>yell ouch
Ok.

* W S C HP:Hurt Mana:Burning>search quick
You begin to search ...

You didn't find anyone.

* W S C HP:Hurt Mana:Burning>search quick
You begin to search ...

*Gretna the Orc* yells 'facp zerdot 2 nay e bawq'

You didn't find anyone.

* W S C HP:Hurt Mana:Burning>
*Gretna the Orc* has arrived from the east.

* W S C HP:Hurt Mana:Burning>
*Gretna the Orc* tries to sneak behind you!

* W S C HP:Hurt Mana:Burning>search quick
You begin to search ...

* W S C HP:Hurt Mana:Burning>shoot *Orc*
You surprise *Gretna the Orc*.
You swiftly dodge *Gretna the Orc*'s attempt to pierce you.
You shoot *Gretna the Orc*'s body very hard.

* W S C HP:Hurt Mana:Burning *Gretna the Orc*:Hurt>
You lightly hit *Gretna the Orc*'s body and tickle it.

* W S C HP:Hurt Mana:Burning *Gretna the Orc*:Hurt>shoot *Orc*
You shoot *Gretna the Orc*'s right foot hard.

* W S C HP:Hurt Mana:Burning *Gretna the Orc*:Hurt>shoot *Orc*
*Gretna the Orc* panics, and attempts to flee.
*Gretna the Orc* panics, but can't stop fighting to flee.

shoot *Orc*
*Gretna the Orc* panics, and attempts to flee.
Your victim has disappeared!
*Gretna the Orc* leaves east.
Shoot whom?

* W S C HP:Hurt Mana:Burning>shoot *Orc*
Shoot whom?

* W S C HP:Hurt Mana:Burning>search quick
You begin to search ...

You didn't find anyone.

* W S C HP:Hurt Mana:Burning>cha sp n
cast 'cure serious' 

* W S C HP:Hurt Mana:Burning>Ok.

* W S C HP:Hurt Mana:Burning>
You start to concentrate...

You begin to see scars fade away and a feeling of health comes over you.

* W S C HP:Hurt Mana:Hot>search quick
You begin to search ...

You didn't find anyone.

* W S C HP:Hurt Mana:Hot>cha sp n
cast 'cure serious' 

* W S C HP:Hurt Mana:Burning>Ok.

* W S C HP:Hurt Mana:Burning>
You start to concentrate...

You begin to see scars fade away and a feeling of health comes over you.

* W S C HP:Fine Mana:Hot>search quick
You begin to search ...

You didn't find anyone.

* W S C HP:Fine Mana:Hot>search quick

You bleed from open wounds.

* W S C HP:Fine Mana:Hot>
You begin to search ...

You didn't find anyone.

* W S C HP:Fine Mana:Hot>
Saving Mahyr.

* W S C HP:Fine Mana:Hot>firstaid 
You try to bind your wounds.

search quick

* W S C HP:Fine Mana:Hot>
You begin to search ...

You didn't find anyone.

* W S C HP:Fine Mana:Hot>east
south
The Chieftain's Quarters
A veteran Urughásh orc paces around angrily.
A veteran Urughásh orc paces around angrily.
A veteran Urughásh orc paces around angrily.
A veteran Urughásh orc paces around angrily.
The chieftain of the Urughásh orcs is here, with a grim look on his face.
An orcish outcast stares bitterly into shadows.
Exits: South West.

* W S C HP:Fine Mana:Hot>
You swiftly dodge a veteran Urughásh guard's attempt to crush you.

No way! You are fighting for your life!

* W S C HP:Fine Mana:Hot a veteran Urughásh guard:Healthy>
A veteran Urughásh guard strongly crushes your right foot and tickles it.

* W S C HP:Hurt Mana:Hot a veteran Urughásh guard:Healthy>fle
You flee head over heels.
Central Guardhall
A circular stone well has been built here.
Exits: North East South West.

* W S C HP:Hurt Mana:Hot>search quick
You begin to search ...

You didn't find anyone.

* W S C HP:Hurt Mana:Hot>east
Intersection of Four Tunnels
A snaga orc stares at you with interest.
Exits: North East South West.

* W S C HP:Hurt Mana:Hot>track *orc*
You carefully examine the ground around you, looking for tracks...

You see some tracks of *an Orc* leading north
 (done less than 1 hour ago).

* W S C HP:Hurt Mana:Hot>north
Moving up the slope is really hard.
Rough Stairs
Exits: North South.

You see some tracks of *an Orc* leading north
 (done less than 1 hour ago).

* W S C HP:Hurt Mana:Hot>north
The slope of the badly-cut tunnel makes movement tiring.
The Slanting Cavern
Exits: North South West Up.

You see some tracks of *an Orc* leading up
 (done less than 1 hour ago).

* W S C HP:Hurt Mana:Hot>cha sp n
cast 'cure serious' 

* W S C HP:Hurt Mana:Hot>Ok.

* W S C HP:Hurt Mana:Hot>
You start to concentrate...

You begin to see scars fade away and a feeling of health comes over you.

* W S C HP:Fine Mana:Hot>search quick
You begin to search ...

You didn't find anyone.

* W S C HP:Fine Mana:Hot>cha sp n
cast 'cure serious' 

* W S C HP:Fine Mana:Hot>Ok.

* W S C HP:Fine Mana:Hot>
You start to concentrate...

You begin to see scars fade away and a feeling of health comes over you.

* W S C HP:Fine Mana:Hot>search quick
You begin to search ...

You didn't find anyone.

* W S C HP:Fine Mana:Hot>cha sp n
cast 'cure serious' 

* W S C HP:Fine Mana:Hot>Ok.

* W S C HP:Fine Mana:Hot>
You start to concentrate...

You begin to see scars fade away and a feeling of health comes over you.

* W S C HP:Fine Mana:Warm>search quick
You begin to search ...

You didn't find anyone.

* W S C HP:Fine Mana:Warm>cha sp n
cast 'cure serious' 

* W S C HP:Fine Mana:Warm>Ok.

* W S C HP:Fine Mana:Warm>
You start to concentrate...

You begin to see scars fade away and a feeling of health comes over you.

* W S C HP:Fine Mana:Cold>search quick
You begin to search ...

You didn't find anyone.

* W S C HP:Fine Mana:Cold>cha sp n
cast 'cure serious' 

* W S C HP:Fine Mana:Cold>Ok.

* W S C HP:Fine Mana:Cold>
You start to concentrate...

* W S C HP:Fine Mana:Warm>search quick
You begin to search ...

You didn't find anyone.

* W S C HP:Fine Mana:Warm>up
In the Mountain Heights
A rock lizard is here, motionless as it observes you.
Exits: North Down.

You see some tracks of *an Orc* leading north
 (done less than 1 hour ago).

* W S C HP:Fine Mana:Warm>north
High in the Mountains
A rock lizard is here, motionless as it observes you.
Exits: South Down.

Sydo narrates 'what lvl do I max backstab?'

You see some tracks of *an Orc* leading down
 (done less than 1 hour ago).

* W S C HP:Fine Mana:Warm>get dagger pouch
wield dagger
draw boots
wear bow back
put bow pouch
You get a black runed dagger from a sable pouch.

* W S C HP:Fine Mana:Warm>
You stop using a black horn shortbow.
You confidently wield a black runed dagger, ready to protect the weak.

* W S C HP:Fine Mana:Warm>The boots is no sheath!

* W S C HP:Fine Mana:Warm>
You put a black horn shortbow on your back.

* W S C HP:Fine Mana:Warm>Tenchi narrates 'make a good mage so far'
You don't have a bow.

* W S C HP:Fine Mana:Warm>down
Path on the Slope of the Misty Mountains
Exits: North East Up.

You see some tracks of *an Orc* leading north
 (done less than 1 hour ago).

* W S C HP:Fine Mana:Warm>north
Fields on the Lower Misty Mountains
Exits: North South West.

Mort narrates '15'

You see some tracks of *an Orc* leading west
 (done less than 1 hour ago).

* W S C HP:Fine Mana:Warm>west
A Hill with some Ruins
Exits: North East West.

You see some tracks of *an Orc* leading west
 (done less than 1 hour ago).

* W S C HP:Fine Mana:Warm>west
Ruins near the Emergence of an Underground Stream
Exits: North East West.

You see some tracks of *an Orc* leading west
 (done less than 1 hour ago).

* W S C HP:Fine Mana:Warm>west
Trail beside a Small Stream
Exits: North East South West.

You bleed from open wounds.

You see some tracks of *an Orc* leading north
 (done less than 1 hour ago).

* W S C HP:Fine Mana:Warm>get bow pouch
draw bow
put dagger pouch
north
You can't find a bow in the pouch.

* W S C HP:Fine Mana:Warm>
You remove a black runed dagger.
You swiftly draw a black horn shortbow from across your back.

* W S C HP:Fine Mana:Warm>
You put a black runed dagger in a sable pouch.

* W S C HP:Fine Mana:Warm>
Green Fields
A Dunlending huntsman is here, tending his camp.
Exits: North East South West.
A Dunlending huntsman leaves south.

You see some tracks of *an Orc* leading south
 (done less than 1 hour ago).

* W S C HP:Fine Mana:Warm>south
Trail beside a Small Stream
A Dunlending huntsman is here, tending his camp.
Exits: North East South West.

A Dunlending huntsman leaves east.

You see some tracks of *an Orc* leading east
 (done less than 1 hour ago).

* W S C HP:Fine Mana:Warm>east
Ruins near the Emergence of an Underground Stream
Exits: North East West.
You suddenly notice a Dunlending huntsman.

You see some tracks of *an Orc* leading east
 (done less than 1 hour ago).
A Dunlending huntsman passes dangerously close to your hiding place.

* W S C HP:Fine Mana:Warm>east
A Hill with some Ruins
Exits: North East West.

You see some tracks of *an Orc* leading east
 (done less than 1 hour ago).

* W S C HP:Fine Mana:Warm>east
Fields on the Lower Misty Mountains
Exits: North West.

You see some tracks of *an Orc* leading south
 (done less than 1 hour ago).

* W S C HP:Fine Mana:Warm>

* W S C HP:Fine Mana:Warm>
You hear a *click* in a lock.

* W S C HP:Fine Mana:Warm>south
Alas, you cannot go that way...

* W S C HP:Fine Mana:Warm>pick undergrowth 
Using your lockpicks, you try to pick the lock...

ope undergrowth
south
The lock finally yields to your skill.

* W S C HP:Fine Mana:Warm>Ok.

* W S C HP:Fine Mana:Warm>shoot *Orc*
Moving up the slope is really hard.
Path on the Slope of the Misty Mountains
*Gretna the Orc* is resting here.
Exits: North East Up.
Aha, you have found your victim!

* W S C HP:Fine Mana:Warm>
*Gretna the Orc* stops resting, and clambers on her feet.

Your victim has disappeared!
*Gretna the Orc* leaves up.

* W S C HP:Fine Mana:Warm>shoot *Orc*
Shoot whom?

* W S C HP:Fine Mana:Warm>search quick
You begin to search ...

You didn't find anyone.

* W S C HP:Fine Mana:Warm>look n
The undergrowth is open.

* W S C HP:Fine Mana:Warm>clo undergrowth
Ok.

* W S C HP:Fine Mana:Warm>search quick
You begin to search ...

You didn't find anyone.

* W S C HP:Fine Mana:Warm>pick undergrowth 
Using your lockpicks, you try to enable the lock...

You manage to enable the lock.

* W S C HP:Fine Mana:Warm>search quick
You begin to search ...

You didn't find anyone.

* W S C HP:Fine Mana:Warm>up
High in the Mountains
A rock lizard is here, motionless as it observes you.
Exits: South Down.

* W S C HP:Fine Mana:Warm>
Gruff narrates 'ok orc got away.. back to brd sale.. I am looking for a copper or ruby ring mostly.. but other offers will be listened to'

* W S C HP:Fine Mana:Warm>south
In the Mountain Heights
A rock lizard is here, motionless as it observes you.
Exits: North Down.

* W S C HP:Fine Mana:Warm>north
High in the Mountains
A rock lizard is here, motionless as it observes you.
Exits: South Down.

* W S C Mana:Warm>track *orc*
You carefully examine the ground around you, looking for tracks...

You see some tracks of *an Orc* leading south
 (done less than 1 hour ago).

* W S C Mana:Warm>south
In the Mountain Heights
A rock lizard is here, motionless as it observes you.
Exits: North Down.

You see some tracks of *an Orc* leading down
 (done less than 1 hour ago).

* W S C Mana:Warm>down
The Slanting Cavern
Exits: North South West Up.

You see some tracks of *an Orc* leading south
 (done less than 1 hour ago).

* W S C Mana:Warm>south
The tunnel narrows and slopes downwards, in a series of rough shelves.
Rough Stairs
Exits: North South.

You see some tracks of *an Orc* leading south
 (done less than 1 hour ago).

* W S C Mana:Warm>south
The sloping stairs end, giving way to a large intersection.
Intersection of Four Tunnels
A snaga orc stares at you with interest.
Exits: North East South West.

You see some tracks of *an Orc* leading west
 (done less than 1 hour ago).

* W S C Mana:Warm>west
Central Guardhall
A circular stone well has been built here.
An orcish outcast stares bitterly into shadows.
Exits: North East South West.

You see some tracks of *an Orc* leading north
 (done less than 1 hour ago).

* W S C Mana:Warm>search quick
You begin to search ...

You didn't find anyone.

* W S C Mana:Warm>cover ruby
cover staff
snuff lantern
There is nothing like this here.

* W S C Mana:Warm>
You cover a reinforced oak staff.
Ok.

o W S C Mana:Warm>There is nothing like this here.

o W S C Mana:Warm>
An orcish outcast leaves west.

o W S C Mana:Warm>north
It is pitch black...
You are inside.
A veteran Urughásh orc paces around angrily.
A veteran Urughásh orc paces around angrily.
A veteran Urughásh guard is here, fighting *Gretna the Orc*.
A veteran Urughásh orc paces around angrily.
*Gretna the Orc* is here, fighting a veteran Urughásh guard.
The chieftain of the Urughásh orcs is here, with a grim look on his face.
Aha, you have found your victim!

o W S C Mana:Warm>west
*Gretna the Orc* panics, and attempts to flee.
An orcish chieftain prevents *Gretna the Orc* from going west.
An orcish chieftain prevents *Gretna the Orc* from going west.
*Gretna the Orc* leaves south.

An orcish chieftain stands in your way.
An orcish chieftain tells you You can t go there.'

o W S C Mana:Warm>
An orcish chieftain nocks a missile in something.

o W S C Mana:Warm>shoot *Orc*
Shoot whom?

o W S C Mana:Warm>south
shoot *Orc*
It is pitch black...
You are inside.
*Gretna the Orc* is standing here.

o W S C Mana:Warm>
Your victim has disappeared!
*Gretna the Orc* leaves east.

o W S C Mana:Warm>east
shoot *Orc*
It is pitch black...
You are inside.
A snaga orc stares at you with interest.
You suddenly notice *Gretna the Orc*.

o W S C Mana:Warm>
Your victim has disappeared!
*Gretna the Orc* leaves south.

o W S C Mana:Warm>
You feel bolder.
You bleed from open wounds.

o W S C HP:Fine Mana:Warm>south
shoot *Orc*
It is pitch black...
You are inside.
You suddenly notice *Gretna the Orc*.

o W S C HP:Fine Mana:Warm>
You shoot *Gretna the Orc*'s body extremely hard.
You try to hit *Gretna the Orc*, but she parries successfully.

o W S C HP:Fine Mana:Warm *Gretna the Orc*:Hurt>
You swiftly dodge *Gretna the Orc*'s attempt to pierce you.

o W S C HP:Fine Mana:Warm *Gretna the Orc*:Hurt>shoot *Orc*
*Gretna the Orc* panics, and attempts to flee.

shoot *Orc*
*Gretna the Orc* panics, and attempts to flee.
Your victim has disappeared!
*Gretna the Orc* leaves north.

o W S C HP:Fine Mana:Warm>Shoot whom?

o W S C HP:Fine Mana:Warm>north
shoot *Orc*
It is pitch black...
You are inside.
A snaga orc stares at you with interest.

o W S C HP:Fine Mana:Warm>Shoot whom?

o W S C HP:Fine Mana:Warm>north
Moving up the slope is really hard.
It is pitch black...
You are inside.

o W S C HP:Fine Mana:Warm>south
The sloping stairs end, giving way to a large intersection.
It is pitch black...
You are inside.
A snaga orc stares at you with interest.

o W S C HP:Fine Mana:Warm>cu
Who do you feel like cuddling today?

o W S C HP:Fine Mana:Warm>uncover ruby
uncover staff
light lantern
There is nothing like this here.

o W S C HP:Fine Mana:Warm>search quick
You uncover a reinforced oak staff.
Ok.

* W S C HP:Fine Mana:Warm>There is nothing like this here.

* W S C HP:Fine Mana:Warm>
You begin to search ...

You didn't find anyone.

* W S C HP:Fine Mana:Hot>track *orc*
You carefully examine the ground around you, looking for tracks...

You see some tracks of *an Orc* leading north
 (done less than 1 hour ago).

* W S C Mana:Hot>north
Moving up the slope is really hard.
Rough Stairs
Exits: North South.

You see some tracks of *an Orc* leading north
 (done less than 1 hour ago).

* W S C Mana:Hot>north
The slope of the badly-cut tunnel makes movement tiring.
The Slanting Cavern
Exits: North South West Up.

You see some tracks of *an Orc* leading up
 (done less than 1 hour ago).

* W S C Mana:Hot>up
In the Mountain Heights
A rock lizard is here, motionless as it observes you.
*Gretna the Orc* is standing here searching for something.
Exits: North Down.
Aha, you have found your victim!

* W S C Mana:Hot>shoot *Orc*
Your victim has disappeared!
*Gretna the Orc* leaves down.

* W S C Mana:Hot>shoot *Orc*
Shoot whom?

* W S C Mana:Hot>down
shoot *Orc*
The Slanting Cavern
Exits: North South West Up.
You suddenly notice *Gretna the Orc*.

* W S C Mana:Hot>
*Gretna the Orc* passes dangerously close to your hiding place.

Your victim has disappeared!
*Gretna the Orc* leaves up.

* W S C Mana:Hot>shoot *Orc*
Shoot whom?

* W S C Mana:Hot>up
In the Mountain Heights
A rock lizard is here, motionless as it observes you.
Exits: North Down.
You suddenly notice *Gretna the Orc*.

* W S C Mana:Hot>shoot *Orc*
*Gretna the Orc* passes dangerously close to your hiding place.

You shoot *Gretna the Orc*'s right arm extremely hard and shatter it.
You barely hit *Gretna the Orc*'s body and tickle it.

* W S C Mana:Hot *Gretna the Orc*:Wounded>
You swiftly dodge *Gretna the Orc*'s attempt to pierce you.

* W S C Mana:Hot *Gretna the Orc*:Wounded>shoot *Orc*
shoot *Orc*
*Gretna the Orc* panics, and attempts to flee.
*Gretna the Orc* panics, but can't stop fighting to flee.

Sistina narrates 'i give you 100000k lanterns and when you sell em you can buy a ruby ring or a copper ring.   nod self'

*Gretna the Orc* panics, and attempts to flee.
Your victim has disappeared!
*Gretna the Orc* leaves north.
Shoot whom?

* W S C Mana:Hot>shoot *Orc*
Shoot whom?

* W S C Mana:Hot>north
shoot *Orc*
High in the Mountains
A rock lizard is here, motionless as it observes you.
*Gretna the Orc* is standing here.
Exits: South Down.

* W S C Mana:Hot>
Your victim has disappeared!
*Gretna the Orc* leaves south.

* W S C Mana:Hot>shoot *Orc*
Shoot whom?

* W S C Mana:Hot>south
shoot *Orc*
In the Mountain Heights
A rock lizard is here, motionless as it observes you.
Exits: North Down.

* W S C Mana:Hot>Shoot whom?

* W S C Mana:Hot>north
track *orc*
High in the Mountains
A rock lizard is here, motionless as it observes you.
Exits: South Down.

* W S C Mana:Hot>
You carefully examine the ground around you, looking for tracks...

You see some tracks of *an Orc* leading south
 (done less than 1 hour ago).

* W S C Mana:Hot>south
In the Mountain Heights
A rock lizard is here, motionless as it observes you.
Exits: North Down.

You see some tracks of *an Orc* leading down
 (done less than 1 hour ago).

* W S C Mana:Hot>down
The Slanting Cavern
Exits: North South West Up.

You see some tracks of *an Orc* leading south
 (done less than 1 hour ago).

* W S C Mana:Hot>south
The tunnel narrows and slopes downwards, in a series of rough shelves.
Rough Stairs
Exits: North South.

You see some tracks of *an Orc* leading south
 (done less than 1 hour ago).

* W S C Mana:Hot>south
The sloping stairs end, giving way to a large intersection.
Intersection of Four Tunnels
A snaga orc stares at you with interest.
Exits: North East South West.

You see some tracks of *an Orc* leading west
 (done less than 1 hour ago).

* W S C Mana:Hot>west
Central Guardhall
A circular stone well has been built here.
An orcish outcast stares bitterly into shadows.
Exits: North East South West.

An orcish outcast leaves south.

You see some tracks of *an Orc* leading west
 (done less than 1 hour ago).

* W S C Mana:Hot>west
Dark and Steep Passage
An orc is hurrying to fulfill his errand.
Exits: East Down.

You see some tracks of *an Orc* leading down
 (done less than 1 hour ago).

* W S C Mana:Hot>down
Rocks and pebbles make it somewhat difficult to descend down the slope.
Intersection of the Lower Caves
An officer of the Urughásh stands here with great pride.
A veteran Urughásh orc paces around angrily.
An orcish soldier of the Urughásh is here.
An orcish soldier of the Urughásh is here.
An orcish soldier of the Urughásh is here.
Exits: North West Up.

You see some tracks of *an Orc* leading west
 (done less than 1 hour ago).

* W S C Mana:Hot>west
Spacious Cavern
An orcish soldier of the Urughásh is here.
An orcish soldier of the Urughásh is here.
An orcish soldier of the Urughásh is here.
Exits: North East South West.
You suddenly notice *Gretna the Orc*.
Aha, you have found your victim!

* W S C Mana:Hot>shoot *Orc*
You shoot *Gretna the Orc*'s body extremely hard and shatter it.
*Gretna the Orc*'s body turns numb as the poison speeds to her brain!
*Gretna the Orc* swiftly dodges your attempt to hit her.

* W S C Mana:Hot *Gretna the Orc*:Wounded>shoot *Orc*
*Gretna the Orc* lightly pierces your left foot and tickles it.
Aye! You cannot concentrate any more...

* W S C HP:Fine Mana:Hot *Gretna the Orc*:Wounded>shoot *Orc*
*Gretna the Orc* panics, and attempts to flee.
*Gretna the Orc* panics, but can't stop fighting to flee.

*Gretna the Orc* panics, and attempts to flee.
Your victim has disappeared!
*Gretna the Orc* leaves west.

* W S C HP:Fine Mana:Hot>west
shoot *Orc*
At the Mining Face
*Gretna the Orc* is standing here.
Exits: East Down.

* W S C HP:Fine Mana:Hot>
Your victim has disappeared!
*Gretna the Orc* leaves down.

* W S C HP:Fine Mana:Hot>down
shoot *Orc*
A Sunken Mining Shaft
A rusty pickaxe with a broken handle lies discarded here.
An officer of the Urughásh stands here with great pride.
A veteran Urughásh orc paces around angrily.
An orcish soldier of the Urughásh is here.
An orcish soldier of the Urughásh is here.
An orcish soldier of the Urughásh is here.
Exits: Up.
You suddenly notice *Gretna the Orc*.

* W S C HP:Fine Mana:Hot>
Your victim has disappeared!
*Gretna the Orc* leaves up.

* W S C HP:Fine Mana:Hot>up
At the Mining Face
Exits: East Down.
You suddenly notice *Gretna the Orc*.

* W S C HP:Fine Mana:Hot>
*Gretna the Orc* leaves east.

* W S C HP:Fine Mana:Hot>get dagger pouch
wield dagger
draw boots
wear bow back
put bow pouch
You get a black runed dagger from a sable pouch.

* W S C HP:Fine Mana:Hot>east
You stop using a black horn shortbow.
You confidently wield a black runed dagger, ready to protect the weak.

* W S C HP:Fine Mana:Hot>The boots is no sheath!

* W S C HP:Fine Mana:Hot>
You put a black horn shortbow on your back.

* W S C HP:Fine Mana:Hot>
You don't have a bow.

* W S C HP:Fine Mana:Hot>
Spacious Cavern
An orcish soldier of the Urughásh is here.
An orcish soldier of the Urughásh is here.
An orcish soldier of the Urughásh is here.
Exits: North East South West.

* W S C HP:Fine Mana:Hot>west
At the Mining Face
Exits: East Down.
You hear some apparently very close noise coming from the east.

* W S C HP:Fine Mana:Hot>
You bleed from open wounds.

* W S C HP:Fine Mana:Hot>track *orc*
You carefully examine the ground around you, looking for tracks...

You see some tracks of *an Orc* leading east
 (done less than 1 hour ago).

* W S C HP:Fine Mana:Hot>
*Gretna the Orc* yells 'why a came fo lame ?'  <==== nods, I cant say I feel
                                               <==== good, actually I didnt even
                                               <==== remember that arrows where
                                               <==== still arachnia'ed

* W S C HP:Fine Mana:Hot>east
Spacious Cavern
An orcish soldier of the Urughásh is here.
An orcish soldier of the Urughásh is here.
An orcish soldier of the Urughásh is here.
An officer of the Urughásh stands here with great pride.
A veteran Urughásh orc paces around angrily.
An orcish soldier of the Urughásh is here.
An orcish soldier of the Urughásh is here.
An orcish soldier of the Urughásh is here.
Exits: North East South West.

You see some tracks of *an Orc* leading east
 (done less than 1 hour ago).

* W S C HP:Fine Mana:Hot>east
Intersection of the Lower Caves
Exits: North West Up.

You see some tracks of *an Orc* leading up
 (done less than 1 hour ago).

* W S C HP:Fine Mana:Hot>up
Moving upwards is difficult due to the amount of rocks and pebbles.
Dark and Steep Passage
An orc is hurrying to fulfill his errand.
Exits: East Down.

You see some tracks of *an Orc* leading east
 (done less than 1 hour ago).

* W S C HP:Fine Mana:Hot>east
Central Guardhall
A circular stone well has been built here.
*Gretna the Orc* is standing here.
Exits: North East South West.
Aha, you have found your victim!

* W S C HP:Fine Mana:Hot>shoot *Orc*
Wielding something to shoot with might help...

* W S C HP:Fine Mana:Hot>
You hear some apparently close noise coming from the west.

* W S C HP:Fine Mana:Hot>
An orcish drudge has arrived from the west.

* W S C HP:Fine Mana:Hot>shoot *Orc*
Wielding something to shoot with might help...

* W S C HP:Fine Mana:Hot>
*Gretna the Orc* passes dangerously close to your hiding place.

* W S C HP:Fine Mana:Hot>get dagger pouch
wield dagger
draw boots
wear bow back
put bow pouch
You can't find a dagger in the pouch.
*Gretna the Orc* sighs loudly.

* W S C HP:Fine Mana:Hot>
You don't have a dagger.

* W S C HP:Fine Mana:Hot>The boots is no sheath!

* W S C HP:Fine Mana:Hot>
You don't have a bow.

* W S C HP:Fine Mana:Hot>shoot *Orc*
You don't have a bow.

* W S C HP:Fine Mana:Hot>Wielding something to shoot with might help...

* W S C HP:Fine Mana:Hot>hit *Orc*

* W S C HP:Fine Mana:Hot *Gretna the Orc*:Bad>
*Gretna the Orc* lies down and falls asleep.
You pierce *Gretna the Orc*'s right foot extremely hard and shatter it.
Your victim is shocked by your hit!

* W S C HP:Fine Mana:Hot *Gretna the Orc*:Bad>
*Gretna the Orc* tries to pierce you, but your parry is successful.

* W S C HP:Fine Mana:Hot *Gretna the Orc*:Bad>
*Gretna the Orc* has lost her link.   <==== ok, I am certainly no linkless
                                      <==== killer, but I guess it is obvious
                                      <==== bah, now I am linkless killer on her
                                      <==== history

* W S C HP:Fine Mana:Hot *Gretna the Orc*:Bad>
You pierce *Gretna the Orc*'s left arm extremely hard and shatter it.

* W S C HP:Fine Mana:Hot *Gretna the Orc*:Bad>apol
You apologize to Arda for your very existence!

* W S C HP:Fine Mana:Hot *Gretna the Orc*:Bad>
*Gretna the Orc* panics, and attempts to flee.
*Gretna the Orc* leaves east.

* W S C HP:Fine Mana:Hot>east
Intersection of Four Tunnels
A snaga orc stares at you with interest.
*Gretna the Orc* is standing here (Linkless).
Exits: North East South West.

* W S C HP:Fine Mana:Hot>hit *Orc*
You hear some apparently close noise coming from the west.

* W S C HP:Fine Mana:Hot *Gretna the Orc*:Bad>
*Gretna the Orc* swiftly dodges your attempt to pierce her.

* W S C HP:Fine Mana:Hot *Gretna the Orc*:Bad>
*Gretna the Orc* tries to pierce you, but your parry is successful.

* W S C HP:Fine Mana:Hot *Gretna the Orc*:Bad>cast 'light' *Orc*

*Gretna the Orc* panics, and attempts to flee.
*Gretna the Orc* leaves south.

* W S C HP:Fine Mana:Hot>Nobody here by that name.

* W S C HP:Fine Mana:Hot>south
cast 'light' *Orc*
Merchant's Corner
On the ground, there are three barrels.
A small barrel stands on the ground.
A wooden chest stands in the corner.
A wooden chest stands in the corner.
*Gretna the Orc* is standing here (Linkless).
Exits: North.

* W S C HP:Fine Mana:Hot>
You start to concentrate...

* W S C HP:Fine Mana:Hot *Gretna the Orc*:Awful>
Ok.
The lightning bolt hits *Gretna the Orc* with full impact.
You pierce *Gretna the Orc*'s right leg hard and shatter it.
*Gretna the Orc* is incapacitated and will slowly die, if not aided.

* W S C HP:Fine Mana:Hot *Gretna the Orc*:Awful>
You pierce *Gretna the Orc*'s body extremely hard and shatter it.
Your victim is shocked by your hit!
You receive your share of experience.
Yes! You're beginning to get the idea.
You gained some renown in this battle!
Your blood freezes as you hear *Gretna the Orc*'s death cry.
*Gretna the Orc* is dead! R.I.P.
A shadow slowly rises above the corpse of *Gretna the Orc*.