Char..: Mahyr
Date..: 1st of Oct 2000
Situ..: was around Tharbad and heard that *man* killed some puke - so I went
        inside to check it out - Morholth later accuses me of linkless killing

Mail..: Mail 1 :  @Mahyr (Morholth)
        Written on Sun Oct  1 18:27:27 2000
	//Morholth flaming me badly - but I deleted mail after we talked about
        //it and got even


* S C>east

The thief leaves east.

* S C>
A Small Square
A well-crafted white fountain is here, water pouring forth from it.
A thief is here looking for some stranger to rob.
Exits: North East South West.
You feel a hidden presence.

Quin narrates 'he wounded'

You see some tracks of *a Man* coming from the south
 (done less than 2 hours ago).

* S C>west
West Alley
The coach to Bree and Fornost is here.
Exits: North East South.

east
You see some tracks of *a Man* leading east
 (done less than 2 hours ago).

* S C>
A Small Square
A well-crafted white fountain is here, water pouring forth from it.
A thief is here looking for some stranger to rob.
Exits: North East South West.
You feel a hidden presence.    <=== !

You see some tracks of *a Man* coming from the south
 (done less than 2 hours ago).

* S C>west
West Alley
The coach to Bree and Fornost is here.
Exits: North East South.

east
You see some tracks of *a Man* leading east
 (done less than 2 hours ago).

* S C>
A Small Square
A well-crafted white fountain is here, water pouring forth from it.
A thief is here looking for some stranger to rob.
Exits: North East South West.
You suddenly notice *Morholth the Black Númenórean*.
Aha, you have found your victim!

* S C>ba *Man*
You begin to move silently to the back of your victim...

The thief leaves north.

Quin narrates 'me out'

cast 'light' *Man*  <=== i insta start casting

* S C *Morholth the Black Númenórean*:Healthy>
Oops, your victim seems to have sensed a danger!
You try to pierce *Morholth the Black Númenórean*, but he parries successfully.

* S C *Morholth the Black Númenórean*:Healthy>
*Morholth the Black Númenórean* tries to pierce you, but your parry is successful.

* S C *Morholth the Black Númenórean*:Healthy>
You start to concentrate...

You swiftly dodge *Morholth the Black Númenórean*'s attempt to pierce you.

Ok.
The lightning bolt hits *Morholth the Black Númenórean* with full impact.

* S C Mana:Burning *Morholth the Black Númenórean*:Fine>cast 'light' *Man*
You start to concentrate...

====> ok - i wonder if he is afk or linkless

You swiftly dodge *Morholth the Black Númenórean*'s attempt to pierce you.

Ok.
The lightning bolt hits *Morholth the Black Númenórean* with full impact.

* S C Mana:Burning *Morholth the Black Númenórean*:Hurt>
*Morholth the Black Númenórean* swiftly dodges your attempt to pierce him.

* S C Mana:Burning *Morholth the Black Númenórean*:Hurt>
The thief has arrived from the north.
*Morholth the Black Númenórean* panics, and attempts to flee.
*Morholth the Black Númenórean* leaves west.

====> maybe not - or wimpy flee

* S C Mana:Burning>west
West Alley
The coach to Bree and Fornost is here.
*Morholth the Black Númenórean* is standing here.
Exits: North East South.

* S C Mana:Burning>cast 'light' *Man*
You start to concentrate...

The coach for Bree and Fornost has left.

* S C Mana:Hot *Morholth the Black Númenórean*:Wounded>
Jandor narrates 'watch wswept'
Ok.
The lightning bolt hits *Morholth the Black Númenórean* with full impact.
*Morholth the Black Númenórean* panics, and attempts to flee.
*Morholth the Black Númenórean* leaves east.

* S C Mana:Hot>cast 'light' *Man*
east
cast 'light' *Man*
Nobody here by that name.

* S C Mana:Hot>
A Small Square
A well-crafted white fountain is here, water pouring forth from it.
A thief is here looking for some stranger to rob.
*Morholth the Black Númenórean* is standing here.
Exits: North East South West.

* S C Mana:Hot>
You start to concentrate...

Your victim has disappeared!
*Morholth the Black Númenórean* leaves west.

====> ok - not linkless

* S C Mana:Hot>west
cast 'light' *Man*
West Alley
Exits: North East South.
Saving Mahyr.

* S C Mana:Hot>Nobody here by that name.

* S C Mana:Hot>
Quin narrates 'dreadful bashed'

* S C Mana:Hot>
The thief has arrived from the east.

* S C Mana:Hot>south
West Alley
Exits: North South.

* S C Mana:Hot>north
West Alley
A thief is here looking for some stranger to rob.
Exits: North East South.

* S C Mana:Hot>track *man*
You carefully examine the ground around you, looking for tracks...

get bow pouch
draw bow
put dagger pouch
You see some tracks of *a Man* leading north
 (done less than 1 hour ago).

* S C Mana:Hot>
You can't find a bow in the pouch.

* S C Mana:Hot>north
You remove a black runed dagger.
You swiftly draw a black horn shortbow from across your back.

* S C Mana:Hot>
You put a black runed dagger in a sable pouch.

* S C Mana:Hot>
West Alley
Exits: North South.

You see some tracks of *a Man* leading north
 (done less than 1 hour ago).

* S C Mana:Hot>north
Northwest Corner of the Wall
A Guard is here looking for someone to abuse.
Exits: East South.

*Morholth the Black Númenórean* yells 'damm was afk'

====> well, sorry - dont go afk outside shady inn!
====> and if you do - give others a chance to detect it - i can't ask every
====> enemy if he afk before i start attacking

You see some tracks of *a Man* leading east
 (done less than 1 hour ago).

* S C Mana:Hot>east
The Old Tower Street
Exits: East West.

You see some tracks of *a Man* leading east
 (done less than 1 hour ago).

* S C Mana:Hot>east
The Old Tower Street
A thief lurks here, looking for a stranger to rob.
Exits: East West.

You see some tracks of *a Man* leading east
 (done less than 1 hour ago).

* S C Mana:Hot>east
Before the North Gate of Tharbad
Exits: North East South West.

You see some tracks of *a Man* leading north
 (done less than 1 hour ago).

* S C Mana:Hot>north
Inside the North Gate of Tharbad
A Guard is here looking suspiciously at everyone passing.
A secretary is sitting at the desk.
A Guard is here looking suspiciously at everyone passing.
A Guard is here looking suspiciously at everyone passing.
A Guard is here looking suspiciously at everyone passing.
Exits: North South.

You see some tracks of *a Man* leading north
 (done less than 1 hour ago).

* S C Mana:Hot>
The guard passes dangerously close to your hiding place.

* S C Mana:Hot>yell sorry - i was about to stop
Ok.

====> and this is true

* S C Mana:Hot>pick doors 
I see no doors here.

* S C Mana:Hot>north
The gate seems to be closed.

* S C Mana:Hot>pick gate 
Using your lockpicks, you try to pick the lock...

ope gate
north
clo gate
The lock finally yields to your skill.

* S C Mana:Burning>Ok.

* S C Mana:Burning>
Outside the North Gate of Tharbad
Exits: North South.

You see some tracks of *a Man* leading north
 (done less than 1 hour ago).

* S C Mana:Burning>north
Ok.

* S C Mana:Burning>
Approaching the North Gate of Tharbad
A beggar is here, asking for a few coins.
Exits: North East South.

You see some tracks of *a Man* leading north
 (done less than 1 hour ago).

* S C Mana:Burning>north
On the Road to Tharbad
A Large Sign is standing here.
Exits: North East South West.

Quin narrates 'ssc'
You see some tracks of *a Man* leading west
 (done less than 1 hour ago).

* S C Mana:Burning>west
Road to Tharbad
Exits: North East South West.

You see some tracks of *a Man* leading south
 (done less than 1 hour ago).

* S C Mana:Burning>south
In a Thick Hedgerow at the meeting of two Waterways
A sturdy pack horse is standing here.
A sturdy pack horse is standing here.
Exits: North South West.

You see some tracks of *a Man* leading south
 (done less than 1 hour ago).

* S C Mana:Burning>south
You need to swim to go there.

* S C Mana:Burning>swim
Ok, from now you'll try to swim.

* W S C Mana:Burning>south
The Nen Kalthar
Exits: North South West.

Quin narrates 'orc bashed ssc'
You are borne along by a strong current.
The Nen Kalthar
Exits: North South West.
You swim and successfully stay on the water.

Tracking in water is not possible.
You stop tracking your victim.

* W S C Mana:Burning>south
Mixing of the Waters
Exits: North East South West.

* W S C Mana:Burning>east
The Greyflood
Exits: South West.

* W S C Mana:Burning>south
The Greyflood
A salmon swims here.
Exits: North East South West.

* W S C Mana:Burning>east
Trail in the Plains
*Morholth the Black Númenórean* is standing here.
Exits: North East South West.

* W S C Mana:Burning>ba *Man*
For a successful backstab you need to be wielding a suitable weapon.

* W S C Mana:Burning>shoot *Man*
You shoot *Morholth the Black Númenórean*'s right foot extremely hard and shatter it.
You try to hit *Morholth the Black Númenórean*, but he parries successfully.

* W S C Mana:Burning *Morholth the Black Númenórean*:Wounded>shoot *Man*
You swiftly dodge *Morholth the Black Númenórean*'s attempt to pierce you.

*Morholth the Black Númenórean* panics, and attempts to flee.
*Morholth the Black Númenórean* panics, but can't stop fighting to flee.
Quin narrates 'correction me bashed'
You strongly shoot *Morholth the Black Númenórean*'s right hand.

* W S C Mana:Burning *Morholth the Black Númenórean*:Wounded>
Quin narrates 'sorry ehehe'

* W S C Mana:Burning *Morholth the Black Númenórean*:Wounded>shoot *Man*
*Morholth the Black Númenórean* panics, and attempts to flee.
Your victim has disappeared!
*Morholth the Black Númenórean* leaves south.

* W S C Mana:Burning>south
shoot *Man*
Trail by the Hill
A squirrel scampers around here, looking for nuts from the trees.
Exits: North South West.

* W S C Mana:Burning>Shoot whom?

* W S C Mana:Burning>track *man*
You carefully examine the ground around you, looking for tracks...

You see some tracks of *a Man* leading west
 (done less than 1 hour ago).

* W S C Mana:Burning>west
A Shore
Exits: North East South West.

You see some tracks of *a Man* leading north
 (done less than 1 hour ago).

* W S C Mana:Burning>north
The Greyflood
A salmon swims here.
Exits: North East South West.

Tracking in water is not possible.
You stop tracking your victim.

* W S C Mana:Burning>west
The Greyflood
Exits: North East South West.

* W S C Mana:Burning>west
The Greyflood
A salmon swims here.
Exits: North East South West.
You swim and successfully stay on the water.

* W S C Mana:Burning>west
Grassy Plains
Exits: North East South West.

* W S C Mana:Burning>track *man*
You carefully examine the ground around you, looking for tracks...

south
You stop searching.

* W S C Mana:Burning>
High Grass
A domesticated pony, beast of burden to many, stands here.
A wild dog bares his yellow fangs at you.
Exits: North East South West.

* W S C Mana:Burning>track *man*
Sylve narrates 'when it says "you feel bolder" out of the blue, what does that mean?'
You carefully examine the ground around you, looking for tracks...

north
You stop searching.
A wild dog leaves west.

* W S C Mana:Burning>
Grassy Plains
A fallow deer is grazing peacefully here.
Exits: North East South West.

* W S C Mana:Burning>east
north
The Greyflood
A salmon swims here.
Exits: North East South West.

* W S C Mana:Burning>
Riverside
Exits: North East South West.
You suddenly notice *Morholth the Black Númenórean*.

* W S C Mana:Burning>cast 'light' *Man*
You start to concentrate...

shoot *Man*
Your victim has disappeared!
*Morholth the Black Númenórean* leaves west.
Shoot whom?

* W S C Mana:Burning>shoot *Man*
west
shoot *Man*
Shoot whom?

* W S C Mana:Burning>
Grassy plains
Exits: North East South West.

* W S C Mana:Burning>Shoot whom?

* W S C Mana:Burning>track *man*
You carefully examine the ground around you, looking for tracks...

You see some tracks of *a Man* coming from the north
 (done less than 1 hour ago).

* W S C Mana:Burning>search quick
You have revealed *Morholth the Black Númenórean*!
You begin to search ...
The partridge has arrived from the west.

* W S C Mana:Burning>shoot *Man*
*Morholth the Black Númenórean* swiftly dodges your attempt to shoot him.
An ash arrow breaks.
You try to hit *Morholth the Black Númenórean*, but he parries successfully.

* W S C Mana:Burning *Morholth the Black Númenórean*:Wounded>shoot *Man*
You swiftly dodge *Morholth the Black Númenórean*'s attempt to pierce you.

*Morholth the Black Númenórean* panics, and attempts to flee.
Your victim has disappeared!
*Morholth the Black Númenórean* leaves south.

* W S C Mana:Burning>south
shoot *Man*
*Morholth the Black Númenórean* has arrived from the south.
Grassy Plains
A fallow deer is grazing peacefully here.
Exits: North East South West.

You see some tracks of *a Man* leading north
 (done less than 1 hour ago).

* W S C Mana:Burning>Shoot whom?

* W S C Mana:Burning>search quick
You begin to search ...

* W S C Mana:Burning>north
shoot *Man*
Grassy plains
A partridge attempts to hide in the undergrowth.
Exits: North East South West.

You see some tracks of *a Man* leading north
 (done less than 1 hour ago).

* W S C Mana:Burning>Shoot whom?

* W S C Mana:Burning>
The partridge leaves west.

* W S C Mana:Burning>north
Cleared Land
Exits: North East South West.

You see some tracks of *a Man* coming from the south
 (done less than 1 hour ago).
The partridge has arrived from the west.

* W S C Mana:Burning> 

* W S C Mana:Burning>
Niya narrates 'it's after you've fled'

* W S C Mana:Burning>search quick
You begin to search ...

You didn't find anyone.

* W S C Mana:Burning>search quick
You begin to search ...

You didn't find anyone.

* W S C Mana:Burning>track
You stop tracking your victim.

o W S C Mana:Burning>
The partridge leaves east.

o W S C Mana:Burning>search quick
You begin to search ...

Kraagh tells you 'you got him ?'

You didn't find anyone.


====> well - he doesnt seem to have link problems to me!

o W S C Mana:Burning>track
Maybe some light would help ?

o W S C Mana:Burning>track
Maybe some light would help ?

o W S C Mana:Burning>uncover ruby
uncover staff
light lantern
There is nothing like this here.

o W S C Mana:Burning>
You uncover a reinforced oak staff.
Ok.

* W S C Mana:Burning>search quick
There is nothing like this here.

* W S C Mana:Burning>
You begin to search ...

Niya narrates 'then you're not in panic mode anymore'
You didn't find anyone.

* W S C Mana:Burning>track *man*
You carefully examine the ground around you, looking for tracks...

The partridge has arrived from the east.

You see some tracks of *a Man* coming from the south
 (done less than 1 hour ago).

* W S C> 

* W S C>search quick
You begin to search ...

You didn't find anyone.

* W S C>track
You stop tracking your victim.

* W S C>track
You carefully examine the ground around you, looking for tracks...

   - a track of an Elf coming from the south (done less than 1 hour ago).
   - a track of the horse leading west (done less than 1 hour ago).
   - two tracks of *a Man* coming from the south (done less than 1 hour ago).
   - a track of *a Man* leading south (done less than 1 hour ago).
   - a track of the horse leading north (done less than 1 hour ago).

You stop searching.

* W S C>search quick
You begin to search ...

The partridge leaves east.

track docile
You didn't find anyone.

* W S C>
You carefully examine the ground around you, looking for tracks...

You see some tracks of the horse leading west
 (done less than 1 hour ago).

* W S C>west
Cleared Land
An apple tree with bright green leaves grows here.
A fallow deer is grazing peacefully here.
Exits: North East South.

You see some tracks of the horse leading south
 (done less than 1 hour ago).

* W S C>south
Grassy Plains
A colourful butterfly is fluttering around here.
Exits: North East South.

You see some tracks of the horse leading east
 (done less than 1 hour ago).

* W S C>east
Grassy plains
Exits: North East South West.

You see some tracks of the horse leading east
 (done less than 1 hour ago).

* W S C>east
Riverside
A beautiful and docile horse is standing here.
Exits: North East South West.
Aha, you have found your victim!

* W S C>
Kraagh tells you 'so ?'

* W S C>track *man*
You carefully examine the ground around you, looking for tracks...

Sally narrates 'anyone out there knows something about NT printing ?'

You see some tracks of *a Man* leading west
 (done less than 2 hours ago).

* W S C>west
Grassy plains
Exits: North East South West.

You see some tracks of *a Man* leading north
 (done less than 1 hour ago).

* W S C>north
Cleared Land
Exits: North East South West.

You see some tracks of *a Man* coming from the south
 (done less than 1 hour ago).

* W S C> 

* W S C>search quick
You begin to search ...

You didn't find anyone.

* W S C>track
You stop tracking your victim.

* W S C>search quick
You begin to search ...

Talgor narrates 'How about: forget it.'

You didn't find anyone.

* W S C>track
You carefully examine the ground around you, looking for tracks...
The midge swarm has arrived from the west.

You see:
   - a track of an Elf coming from the south (done less than 1 hour ago).
   - a track of an Elf leading west (done less than 1 hour ago).
   - a track of the horse leading west (done less than 2 hours ago).
   - two tracks of *a Man* coming from the south (done less than 2 hours ago).
   - a track of *a Man* leading south (done less than 2 hours ago).
   - a track of the horse leading north (done less than 2 hours ago).

Talgor narrates ';)'

You stop searching.

* W S C>search quick
You begin to search ...

You didn't find anyone.

* W S C>track docile
You carefully examine the ground around you, looking for tracks...

You see some tracks of the horse leading west
 (done less than 2 hours ago).

* W S C>west
Cleared Land
An apple tree with bright green leaves grows here.
A fallow deer is grazing peacefully here.
Exits: North East South.

You see some tracks of the horse leading south
 (done less than 2 hours ago).

* W S C>south
Grassy Plains
A fallow deer is grazing peacefully here.
Exits: North East South.

You see some tracks of the horse leading east
 (done less than 1 hour ago).

* W S C>east
Grassy plains
Exits: North East South West.

You see some tracks of the horse leading east
 (done less than 1 hour ago).

* W S C>
A fallow deer has arrived from the west.

* W S C>east
Riverside
Exits: North East South West.

You see some tracks of the horse leading north
 (done less than 1 hour ago).

* W S C>north
Plains by the River Junction
A partridge attempts to hide in the undergrowth.
A beautiful and docile horse is standing here.
Exits: North East South West.
Aha, you have found your victim!

* W S C>
The partridge leaves west.

* W S C>track
You carefully examine the ground around you, looking for tracks...

You see:
   - a track of an Elf coming from the south (done less than 1 hour ago).

   - a track of the partridge leading west (done less than 1 hour ago).

You stop searching.

* W S C>search quick
You begin to search ...

You didn't find anyone.

* W S C>track
You carefully examine the ground around you, looking for tracks...

You see:
   - a track of an Elf coming from the south (done less than 1 hour ago).

The horse leaves south.

   - a track of the partridge leading west (done less than 1 hour ago).

The midge swarm has arrived from the west.

Darla tells you 'you've been here too long! :)'

You stop searching, you don't seem to find anything else.

* W S C>search quick
You begin to search ...

You didn't find anyone.

* W S C>track docile
You carefully examine the ground around you, looking for tracks...

You see some tracks of the horse leading south
 (done less than 1 hour ago).

* W S C>north
The Nen Kalthar
Exits: North East South West.

Tracking in water is not possible.
You stop tracking your victim.

* W S C>west
Wet Plains
Exits: North East South West.

* W S C>track docile
You carefully examine the ground around you, looking for tracks...

You see some tracks of the horse leading south
 (done less than 2 hours ago).

* W S C>west
Field of Stumps
Exits: North East South.

You see some tracks of the horse leading north
 (done less than 2 hours ago).

* W S C>north
In the Sparse Woodland beside the River
A dense carpet of blue flowers dip their heads in the breeze.
A squirrel scampers around here, looking for nuts from the trees.
A restless rabbit bounces around.
Exits: North East South West.

You see some tracks of the horse leading west
 (done less than 2 hours ago).

* W S C>west
Scattered Woods
A dense carpet of blue flowers dip their heads in the breeze.
A small animal, all covered in spines, snuffles amongst the undergrowth.
A restless rabbit bounces around.
Exits: North East.
You suddenly notice *Morholth the Black Númenórean*.
The clouds begin to disappear.

You see some tracks of the horse leading north
 (done less than 2 hours ago).

* W S C>shoot *Man*
Your victim has disappeared!
*Morholth the Black Númenórean* leaves east.

* W S C>north
Fields by the River
A small patch of clover grows here.
Exits: North East South West.

south
You see some tracks of the horse leading west
 (done less than 2 hours ago).

* W S C>
Scattered Woods
A dense carpet of blue flowers dip their heads in the breeze.
A small animal, all covered in spines, snuffles amongst the undergrowth.
A restless rabbit bounces around.
Exits: North East.

You see some tracks of the horse leading north
 (done less than 2 hours ago).

* W S C>east
In the Sparse Woodland beside the River
A dense carpet of blue flowers dip their heads in the breeze.
A squirrel scampers around here, looking for nuts from the trees.
A restless rabbit bounces around.
Exits: North East South West.
You begin to see some clouds.

You see some tracks of the horse leading west
 (done less than 2 hours ago).

* W S C>track *man*
You stop tracking your victim.
You carefully examine the ground around you, looking for tracks...

You see some tracks of *a Man* leading south
 (done less than 1 hour ago).

* W S C>south
Field of Stumps
Exits: North East South.

You see some tracks of *a Man* leading south
 (done less than 1 hour ago).

* W S C>south
Cleared Land
An apple tree with bright green leaves grows here.
A partridge attempts to hide in the undergrowth.
Exits: North East South.

You see some tracks of *a Man* leading south
 (done less than 1 hour ago).

* W S C>cha s q
south
Ok.

* W S C>
Grassy Plains
A fallow deer is grazing peacefully here.
Exits: North East South.

You see some tracks of *a Man* leading south
 (done less than 1 hour ago).

* W S C>south
High Grass
A beautiful and docile horse is standing here.
Exits: North East South.

You see some tracks of *a Man* leading south
 (done less than 1 hour ago).

* W S C>south
Thick Bushes
The corpse of a wild dog is lying here.
A small animal, all covered in spines, snuffles amongst the undergrowth.
A fallow deer is grazing peacefully here.
Exits: North East.

You see some tracks of *a Man* leading east
 (done less than 1 hour ago).

* W S C>east
High Grass
A domesticated pony, beast of burden to many, stands here.
Exits: North East South West.

You see some tracks of *a Man* leading east
 (done less than 1 hour ago).

* W S C>east
The Greyflood
A salmon swims here.
Exits: North East South West.

Tracking in water is not possible.
You stop tracking your victim.

* W S C>south
The Greyflood
Exits: North East South West.

* W S C>south
The Greyflood
Exits: North East South West Down.

* W S C>south
Muddy Shoreline
Exits: North East South West.

* W S C>east
Thick Grassy Field
Exits: North East South West.

* W S C Move:Tired>east
Thick Grassy Field
A squirrel scampers around here, looking for nuts from the trees.
Exits: North East South West.

* W S C Move:Tired>track *man*
You carefully examine the ground around you, looking for tracks...

north
You stop searching.

* W S C>
Plains
Exits: North East South West.

* W S C Move:Tired>north
Fields of Tharbad
Exits: North East South West.

* W S C Move:Tired>north
A Shore
The wild ox seems ready to charge you.
Exits: North East South West.

* W S C Move:Tired>north
The Greyflood
Exits: North East South West.

* W S C Move:Tired>south
A Shore
The wild ox seems ready to charge you.
Exits: North East South West.

* W S C Move:Tired>
Saving Mahyr.

* W S C Move:Tired>west
The Greyflood
Exits: North East South West.

* W S C Move:Tired>east
A Shore
The wild ox seems ready to charge you.
Exits: North East South West.

* W S C Move:Tired>east
Trail by the Hill
Exits: North South West.

* W S C Move:Tired>north
Trail in the Plains
Exits: North East South West.

* W S C Move:Tired>north
Small Hill
Exits: East South.

* W S C Move:Tired>east
Old South Road
An old man is standing here.
Exits: North East South West.

* W S C Move:Tired>north
Old South Road
Exits: North East South West.

* W S C Move:Tired>west
The North-South Road
Exits: North East.

* W S C Move:Tired>east
Old South Road
Exits: North East South West.

* W S C Move:Tired>track *man*
You carefully examine the ground around you, looking for tracks...

You see some tracks of *a Man* leading west
 (done less than 1 hour ago).

* W S C Move:Tired>west
The North-South Road
Exits: North East.

You see some tracks of *a Man* leading north
 (done less than 1 hour ago).

* W S C Move:Tired>north
Outside the South Gate of Tharbad
A woman is here, looking for someone to chat with.
Exits: North South.

You see some tracks of *a Man* leading north
 (done less than 1 hour ago).

* W S C Move:Tired>north
The gate seems to be closed.

* W S C Move:Tired>ope gate
It seems to be locked.

* W S C Move:Tired>pick gate 
ope gate
clo gate
east
Using your lockpicks, you try to pick the lock...

The lock finally yields to your skill.

* W S C Move:Tired>Ok.

* W S C Move:Tired>Ok.

* W S C Move:Tired>Alas, you cannot go that way...

* W S C Move:Tired>east
Alas, you cannot go that way...

* W S C Move:Tired>north
The gate seems to be closed.

* W S C Move:Tired>ope gate
north
clo gate
east
Ok.

* W S C Move:Tired>
Inside the South Gate of Tharbad
A black candle burns in a silver stand, giving off little light.
A Guard is here looking suspiciously at everyone passing.
A Guard is here looking suspiciously at everyone passing.
A Guard is here looking suspiciously at everyone passing.
A Guard is here looking suspiciously at everyone passing.
A vicious little bandit advances towards you.
Exits: East South.

You see some tracks of *a Man* leading east
 (done less than 1 hour ago).

* W S C Move:Tired>Ok.

* W S C Move:Tired>east
Main Street
A woman is here, looking for someone to chat with.
A thief lurks here, looking for a stranger to rob.
A woman is here, looking for someone to chat with.
A vicious little bandit advances towards you.
One of the citizens of Tharbad looks at you from the corner of his eye.
Exits: East West.

You see some tracks of *a Man* leading east
 (done less than 1 hour ago).

* W S C Move:Tired>
The Cross
Exits: North East West.

You see some tracks of *a Man* leading east
 (done less than 1 hour ago).

* W S C Move:Tired>east
The Sharp Knife Alley
A woman is here, looking for someone to chat with.
An assassin is here looking for fresh blood and shining coins.
Exits: East West.

You see some tracks of *a Man* leading east
 (done less than 1 hour ago).

* W S C Move:Tired>east
The Sharp Knife Alley
An assassin is here looking for fresh blood and shining coins.
A woman is here, looking for someone to chat with.
Exits: North West.
*Morholth the Black Númenórean* has arrived from the north riding a pack horse.

shoot *Man*
You see some tracks of *a Man* leading north
 (done less than 1 hour ago).

* W S C Move:Tired>
Your victim has disappeared!
*Morholth the Black Númenórean* leaves west riding a pack horse.

* W S C Move:Tired>shoot *Man*
Shoot whom?

* W S C Move:Tired>west
The Sharp Knife Alley
A woman is here, looking for someone to chat with.
An assassin is here looking for fresh blood and shining coins.
Exits: East West.

shoot *Man*
The Assassin passes dangerously close to your hiding place.

You see some tracks of *a Man* leading east
 (done less than 1 hour ago).

* W S C Move:Tired>Shoot whom?

* W S C Move:Tired>east
The Sharp Knife Alley
An assassin is here looking for fresh blood and shining coins.
A woman is here, looking for someone to chat with.
Exits: North West.

west
You see some tracks of *a Man* leading north
 (done less than 1 hour ago).

* W S C Move:Tired>
The Sharp Knife Alley
A woman is here, looking for someone to chat with.
An assassin is here looking for fresh blood and shining coins.
Exits: East West.

track pack
You see some tracks of *a Man* leading east
 (done less than 1 hour ago).

* W S C Move:Tired>
You stop tracking your victim.
You carefully examine the ground around you, looking for tracks...

A woman leaves west.

You see some tracks of a pack horse leading west
 (done less than 1 hour ago).

* W S C Move:Tired>west
The Cross
A woman is here, looking for someone to chat with.
Exits: North East West.

You see some tracks of a pack horse leading west
 (done less than 1 hour ago).

* W S C Move:Tired>
Zippo narrates 'orc in priest'

* W S C Move:Tired>west
Main Street
A woman is here, looking for someone to chat with.
A thief lurks here, looking for a stranger to rob.
A woman is here, looking for someone to chat with.
A vicious little bandit advances towards you.
One of the citizens of Tharbad looks at you from the corner of his eye.
A vicious little bandit advances towards you.
Exits: East West.

You see some tracks of a pack horse leading west
 (done less than 1 hour ago).

* W S C Move:Slow>cha sp nor
cast 'breath'

The sun rises in the east.
You begin to feel thirsty.

* W S C Move:Tired>Ok.

* W S C Move:Tired>
You start to concentrate...

An energy begins to flow within your legs as your body becomes lighter.

* W S C Mana:Burning>west
ope gate
south
Inside the South Gate of Tharbad
A black candle burns in a silver stand, giving off little light.
A Guard is here looking suspiciously at everyone passing.
A Guard is here looking suspiciously at everyone passing.
A Guard is here looking suspiciously at everyone passing.
A Guard is here looking suspiciously at everyone passing.
Exits: East South.

You see some tracks of a pack horse leading south
 (done less than 1 hour ago).

* W S C Mana:Burning>It seems to be locked.

* W S C Mana:Burning>The gate seems to be closed.

* W S C Mana:Burning>ope gate
It seems to be locked.

====> I cut out my more or less successfull attempts to pick s gate
====> oops, did cut out a little too much

* W S C Mana:Burning>get bow pouch
draw bow
put dagger pouch
south
You can't find a bow in the pouch.

* W S C Mana:Burning>
You remove a black runed dagger.
You swiftly draw a black horn shortbow from across your back.

* W S C Mana:Burning>
You put a black runed dagger in a sable pouch.

* W S C Mana:Burning> 
Old South Road
An old man is standing here.
Exits: North East South West.

You see some tracks of a pack horse leading south
 (done less than 1 hour ago).

* W S C Mana:Burning>south

* W S C Mana:Burning>
Trail in the Plains
Exits: North East West.

You see some tracks of a pack horse leading east
 (done less than 1 hour ago).

* W S C Mana:Burning>east
Old South Road
Exits: North East South West.

You see some tracks of a pack horse leading south
 (done less than 1 hour ago).

* W S C Mana:Burning>south
Fields of Tharbad
The wild ox seems ready to charge you.
Exits: North East South.

You see some tracks of a pack horse leading east
 (done less than 1 hour ago).

* W S C Mana:Burning>east
Old South Road
Exits: North East South West.

You see some tracks of a pack horse leading east
 (done less than 1 hour ago).

* W S C Mana:Burning>east
Old South Road
Exits: North East South West.

You see some tracks of a pack horse leading south
 (done less than 1 hour ago).

* W S C Mana:Burning>
* W S C Mana:Burning>south
Old South Road
Exits: North East South West.

You see some tracks of a pack horse leading east
 (done less than 1 hour ago).

* W S C Mana:Burning>east
Old South Road
A sturdy pack horse is standing here.
A finch flies low above the ground.
Exits: North East South West.
It starts to rain.
Aha, you have found your victim!

* W S C Mana:Burning>
The day has begun.
The rain has stopped.
You are thirsty.

* W S C Mana:Burning>get all.goblet pouch
drink goblet
drink 2.goblet
put all.goblet pouch
You get a jewel-encrusted goblet from a sable pouch.

* W S C Mana:Burning>It's empty already.

* W S C Mana:Burning>
You can't find a second goblet.

* W S C Mana:Burning>
You put a jewel-encrusted goblet in a sable pouch.
A finch leaves east.

* W S C Mana:Burning>get goblet pouch
cha sp n
cast 'create water' goblet
drink goblet
put goblet pouch
You get a jewel-encrusted goblet from a sable pouch.

* W S C Mana:Burning>Ok.

* W S C Mana:Burning>
You start to concentrate...

Your spell backfired! You feel your life draining away.

* W S C HP:Fine Mana:Burning>It's empty already.

* W S C HP:Fine Mana:Burning>get goblet pouch
cha sp n
cast 'create water' goblet
drink goblet
put goblet pouch
You put a jewel-encrusted goblet in a sable pouch.

* W S C HP:Fine Mana:Burning>
You get a jewel-encrusted goblet from a sable pouch.

* W S C HP:Fine Mana:Burning>Ok.

* W S C HP:Fine Mana:Burning>
You start to concentrate...

A jewel-encrusted goblet is filled.

* W S C HP:Fine Mana:Burning>
You drink the water.
You do not feel thirsty anymore.

* W S C HP:Fine Mana:Burning>track *man*
You put a jewel-encrusted goblet in a sable pouch.

* W S C HP:Fine Mana:Burning>
You carefully examine the ground around you, looking for tracks...

You stop searching.

* W S C Mana:Burning>search quick
You begin to search ...
The midge swarm has arrived from the north.

You didn't find anyone.

* W S C Mana:Burning>track pack
You carefully examine the ground around you, looking for tracks...

You see some tracks of a pack horse leading south
 (done less than 2 hours ago).

* W S C Mana:Burning>south
Old South Road
Exits: North East South West.

You see some tracks of a pack horse leading east
 (done less than 2 hours ago).

* W S C Mana:Burning>east
Old South Road
Exits: North East South West.

You see some tracks of a pack horse leading south
 (done less than 2 hours ago).

* W S C Mana:Burning>south
Plains along the Road
A brown fox is here, looking for some rabbits to chew up.
A fat rabbit sits here, chewing on some grass.
Exits: North East South West.

You see some tracks of a pack horse leading east
 (done less than 2 hours ago).

* W S C Mana:Burning>east
Plains along the Road
Exits: North East South West.

You see some tracks of a pack horse leading east
 (done less than 2 hours ago).

* W S C Mana:Burning>east
Old South Road
Exits: North East South West.

You see some tracks of a pack horse leading east
 (done less than 2 hours ago).

* W S C Mana:Burning>east
A Cultivated Area
A small patch of clover grows here.
Some cereals are lying here, it looks like wheat.
Exits: North East South West.

You see some tracks of a pack horse leading east
 (done less than 2 hours ago).

* W S C Mana:Burning>east
An Old Field
A swarm of midges is here, humming around you.
Exits: North East South West.

The midge swarm leaves south.

You see some tracks of a pack horse leading east
 (done less than 2 hours ago).

* W S C Mana:Burning>east
A Flooded Field
A sturdy pack horse is standing here.
Exits: North East South West.
You suddenly notice *Morholth the Black Númenórean*.
Aha, you have found your victim!

* W S C Mana:Burning>shoot *Man*
You shoot *Morholth the Black Númenórean*'s right leg hard.
You lightly hit *Morholth the Black Númenórean*'s right foot and tickle it.

* W S C Mana:Burning *Morholth the Black Númenórean*:Hurt>shoot *Man*
You swiftly dodge *Morholth the Black Númenórean*'s attempt to pierce you.

You shoot *Morholth the Black Númenórean*'s right foot extremely hard.

* W S C Mana:Burning *Morholth the Black Númenórean*:Hurt>shoot *Man*
You shoot *Morholth the Black Númenórean*'s body extremely hard.
You swiftly dodge *Morholth the Black Númenórean*'s attempt to pierce you.

* W S C Mana:Burning *Morholth the Black Númenórean*:Hurt>
*Morholth the Black Númenórean* panics, and attempts to flee.
*Morholth the Black Númenórean* panics, but can't stop fighting to flee.

* W S C Mana:Burning *Morholth the Black Númenórean*:Hurt>
*Morholth the Black Númenórean* panics, and attempts to flee.
*Morholth the Black Númenórean* panics, but can't stop fighting to flee.
You try to hit *Morholth the Black Númenórean*, but he parries successfully.

* W S C Mana:Burning *Morholth the Black Númenórean*:Hurt>
*Morholth the Black Númenórean* panics, and attempts to flee.
*Morholth the Black Númenórean* leaves west.

* W S C Mana:Burning>west
An Old Field
Exits: North East South West.

* W S C Mana:Burning>shoot *Man*
Shoot whom?

* W S C Mana:Burning>
The midge swarm has arrived from the south.

* W S C Mana:Burning>
*Morholth the Black Númenórean* has arrived from the west.

* W S C Mana:Burning>shoot *Man*

*Morholth the Black Númenórean* leaves south.

* W S C Mana:Burning>Shoot whom?

* W S C Mana:Burning>south
shoot *Man*
A Field
Exits: North East South West.

* W S C Mana:Burning>Shoot whom?

* W S C Mana:Burning>track *man*
You carefully examine the ground around you, looking for tracks...

You see some tracks of *a Man* leading north
 (done less than 1 hour ago).

* W S C Mana:Burning>north
An Old Field
A swarm of midges is here, humming around you.
Exits: North East South West.

You see some tracks of *a Man* leading west
 (done less than 1 hour ago).

* W S C Mana:Burning>west

*Morholth the Black Númenórean* has arrived from the west.

* W S C Mana:Burning>
A Cultivated Area
A small patch of clover grows here.
Some cereals are lying here, it looks like wheat.
Exits: North East South West.

shoot *Man*
You see some tracks of *a Man* leading east
 (done less than 1 hour ago).

* W S C Mana:Burning>Shoot whom?

* W S C Mana:Burning>east
An Old Field
A swarm of midges is here, humming around you.
Exits: North East South West.

You see some tracks of *a Man* coming from the south
 (done less than 1 hour ago).

* W S C Mana:Burning> 

* W S C Mana:Burning>search quick
You begin to search ...

*Focus the Black Númenórean* has arrived from the south riding the trained horse.

shoot *Man*

* W S C Mana:Burning>
*Focus the Black Númenórean* begins some strange incantations...
The beaver has arrived from the north.

*Morholth the Black Númenórean* has arrived from the west.

*Morholth the Black Númenórean* tries to sneak behind you!


====> well - it is not like morholth doesnt want to fight


*Focus the Black Númenórean* swiftly dodges your attempt to shoot her.
An ash arrow breaks.
*Focus the Black Númenórean* swiftly dodges your attempt to hit her.

* W S C Mana:Burning *Focus the Black Númenórean*:Healthy>
fle
*Focus the Black Númenórean* utters the words 'lightning bolt'
*Focus the Black Númenórean* sends a powerful lightning bolt at you, you stagger from the impact.

* W S C HP:Fine Mana:Burning *Focus the Black Númenórean*:Healthy>
You stop tracking your victim.
You flee head over heels.
A Flooded Field
A sturdy pack horse is standing here.
Exits: North East South West.

* W S C HP:Fine Mana:Burning>
You feel bolder.

* W S C HP:Fine Mana:Burning>
*Focus the Black Númenórean* has arrived from the west riding the trained horse.

* W S C HP:Fine Mana:Burning>
*Focus the Black Númenórean* begins some strange incantations...

* W S C HP:Fine Mana:Burning>west
An Old Field
A swarm of midges is here, humming around you.
A large beaver is here, gnawing on a piece of wood.
*Morholth the Black Númenórean* is standing here.
Exits: North East South West.

* W S C HP:Fine Mana:Burning>
*Morholth the Black Númenórean* leaves east.

* W S C HP:Fine Mana:Burning>
*Focus the Black Númenórean* has arrived from the east riding the trained horse.

* W S C HP:Fine Mana:Burning>
*Focus the Black Númenórean* begins some strange incantations...

* W S C HP:Fine Mana:Burning>shoot *Man*
*Focus the Black Númenórean* utters the words 'lightning bolt'
*Focus the Black Númenórean* sends a powerful lightning bolt at you, you stagger from the impact.
Aye! You cannot concentrate any more...
*Focus the Black Númenórean* fails to slash you.

* W S C HP:Fine Mana:Burning *Focus the Black Númenórean*:Healthy>shoot *Man*
*Focus the Black Númenórean* begins some strange incantations...

shoot *Man*
You strongly shoot *Focus the Black Númenórean*'s right foot.
Your attempt to hit *Focus the Black Númenórean* fails.
You swiftly dodge *Focus the Black Númenórean*'s attempt to slash you.

* W S C HP:Fine Mana:Burning *Focus the Black Númenórean*:Fine>
*Focus the Black Númenórean* begins some strange incantations...

shoot *Man*
You suddenly notice *Morholth the Black Númenórean*.
*Morholth the Black Númenórean* begins some strange incantations...

You shoot *Focus the Black Númenórean*'s right leg very hard.

* W S C HP:Fine Mana:Burning *Focus the Black Númenórean*:Fine>
fle
fle

* W S C HP:Fine Mana:Burning *Focus the Black Númenórean*:Fine>
You flee head over heels.
A Flooded Field
A sturdy pack horse is standing here.
Exits: North East South West.

* W S C HP:Fine Mana:Burning>
fle
You flee head over heels.
Plains
Exits: North East South West.

* W S C HP:Fine Mana:Burning>
* W S C HP:Fine Mana:Burning>You flee head over heels.
A Faint Path
Exits: North East South West.

* W S C HP:Fine Mana:Burning>west
Plains
Exits: North East South West.

* W S C HP:Fine Mana:Burning>
*Morholth the Black Númenórean* has arrived from the north.

* W S C HP:Fine Mana:Burning>shoot *Man*
*Morholth the Black Númenórean* tries to sneak behind you!

shoot *Man*
*Morholth the Black Númenórean* swiftly dodges your attempt to shoot him.
You try to hit *Morholth the Black Númenórean*, but he parries successfully.

* W S C HP:Fine Mana:Burning *Morholth the Black Númenórean*:Hurt>
You swiftly dodge *Morholth the Black Númenórean*'s attempt to pierce you.

shoot *Man*
You strongly shoot *Morholth the Black Númenórean*'s body.

* W S C HP:Fine Mana:Burning *Morholth the Black Númenórean*:Wounded>shoot *Man*
The midge swarm has arrived from the west.

shoot *Man*
You shoot *Morholth the Black Númenórean*'s head extremely hard and shatter it.

* W S C HP:Fine Mana:Burning *Morholth the Black Númenórean*:Wounded>shoot *Man*
*Morholth the Black Númenórean* panics, and attempts to flee.
Your victim has disappeared!
*Morholth the Black Númenórean* leaves north.
Shoot whom?

* W S C HP:Fine Mana:Burning>Shoot whom?

* W S C HP:Fine Mana:Burning>north
shoot *Man*
A Flooded Field
A sturdy pack horse is standing here.
Exits: North East South West.

* W S C HP:Fine Mana:Burning>Shoot whom?

* W S C HP:Fine Mana:Burning>track *man*
You carefully examine the ground around you, looking for tracks...

You see some tracks of *a Man* leading east
 (done less than 1 hour ago).

* W S C HP:Fine Mana:Burning>east
A Faint Path
Exits: North East South West.

The beaver has arrived from the east.

You see some tracks of *a Man* leading north
 (done less than 1 hour ago).

* W S C HP:Fine Mana:Burning>north
Beginning of the Faint Path
Exits: North East South West.
*Morholth the Black Númenórean* yells 'damm lag'


====> hahaha - yeah - u loose and suddenly lag - sorry at least it seemed to
====> me that way

You see some tracks of *a Man* leading north
 (done less than 1 hour ago).

* W S C HP:Fine Mana:Burning>north
Road of the Smiths
Exits: North East South West.

You see some tracks of *a Man* leading north
 (done less than 1 hour ago).

* W S C HP:Fine Mana:Burning>north
Outskirts of the Swamp
Exits: East South West.

You see some tracks of *a Man* leading east
 (done less than 1 hour ago).

* W S C HP:Fine Mana:Burning>east
Road of the Smiths
The snake slithers towards you.
Exits: East South West.

You see some tracks of *a Man* leading east
 (done less than 1 hour ago).
The slithering snake leaves south.

* W S C HP:Fine Mana:Burning>east
Road of the Smiths
A holly bush with dark green leaves is growing here.
Exits: East South West.

You see some tracks of *a Man* leading east
 (done less than 1 hour ago).

* W S C HP:Fine Mana:Burning>east
Road of the Smiths
A brown fox is here, looking for some rabbits to chew up.
Exits: North South West.

You see some tracks of *a Man* leading north
 (done less than 1 hour ago).
*Morholth the Black Númenórean* yells 'u sucks btw mathyr'


====> well, that pissed me off


* W S C HP:Fine Mana:Burning>north
Road of the Smiths
Exits: North East South West.

You see some tracks of *a Man* leading north
 (done less than 1 hour ago).

* W S C HP:Fine Mana:Burning>north
Road of the Smiths
*Morholth the Black Númenórean* is standing here.
Exits: North East South West.
Aha, you have found your victim!

* W S C HP:Fine Mana:Burning>cast 'light' *Man*
You start to concentrate...

* W S C HP:Fine Mana:Burning *Morholth the Black Númenórean*:Bad>
*Morholth the Black Númenórean* yells 'u linkless killer'

====> I didnt see that message

Ok.
The lightning bolt hits *Morholth the Black Númenórean* with full impact.
You barely hit *Morholth the Black Númenórean*'s right arm and tickle it.

* W S C HP:Fine Mana:Burning *Morholth the Black Númenórean*:Bad>cast 'light' *Man*

*Morholth the Black Númenórean* lightly pierces your right arm and tickles it.

* W S C HP:Fine Mana:Burning>
*Morholth the Black Númenórean* panics, and attempts to flee.
*Morholth the Black Númenórean* leaves east.

* W S C HP:Fine Mana:Burning>Nobody here by that name.

* W S C HP:Fine Mana:Burning>east
cast 'light' *Man*
Road of the Smiths
*Morholth the Black Númenórean* is standing here.
Exits: North East West.

* W S C HP:Fine Mana:Burning>
You start to concentrate...

Your victim has disappeared!
*Morholth the Black Númenórean* leaves east.

* W S C HP:Fine Mana:Burning>east
shoot *Man*
Road of the Smiths
Exits: North East South West.

* W S C HP:Fine Mana:Burning>Shoot whom?

* W S C HP:Fine Mana:Burning>track *man*
You carefully examine the ground around you, looking for tracks...

You see some tracks of *a Man* leading east
 (done less than 1 hour ago).

* W S C HP:Fine Mana:Burning>east
Bridge over a Small Stream
Exits: East West Down.

You see some tracks of *a Man* leading east
 (done less than 1 hour ago).

* W S C HP:Fine Mana:Burning>east
Bend in the Road
Exits: North East South West.

You see some tracks of *a Man* leading east
 (done less than 1 hour ago).

* W S C HP:Fine Mana:Burning>east
Path to a Stream
Exits: North East South West.

You see some tracks of *a Man* leading east
 (done less than 1 hour ago).

* W S C HP:Fine Mana:Burning>east
Grassy Plain
A brown fox is here, looking for some rabbits to chew up.
Exits: North East South West.

You see some tracks of *a Man* leading east
 (done less than 1 hour ago).

* W S C HP:Fine Mana:Burning>east
Grassy Plain
Exits: North East South West.

You see some tracks of *a Man* leading east
 (done less than 1 hour ago).

* W S C HP:Fine Mana:Burning>east
Brush
A bright green holly bush is growing here.
Exits: North East South West.

You see some tracks of *a Man* leading north
 (done less than 1 hour ago).

* W S C HP:Fine Mana:Burning>north
Dark Forest
A mass of wriggling vines drops on you from the trees.
A black wolf is here, glaring hungrily for its next meal.
Exits: North East South West.

cha s q
You see some tracks of *a Man* leading east
 (done less than 1 hour ago).

* W S C HP:Fine Mana:Burning>east
Ok.

* W S C HP:Fine Mana:Burning>
Dark Forest
Some thick writhing vines whip all around you.
Exits: North East South West.

Saving Mahyr.

You see some tracks of *a Man* leading north
 (done less than 1 hour ago).

* W S C HP:Fine Mana:Burning>
* W S C HP:Fine Mana:Burning>north
Deep within the Forest
A mass of wriggling vines drops on you from the trees.
Exits: North East South West.

You see some tracks of *a Man* leading east
 (done less than 1 hour ago).

* W S C HP:Fine Mana:Burning>east
Dark Forest
Exits: North East South West.
The clouds begin to disappear.

You see some tracks of *a Man* leading east
 (done less than 1 hour ago).

* W S C HP:Fine Mana:Burning Move:Tired>east
The Outskirts of a Dark Forest
Exits: North East South West.

You see some tracks of *a Man* leading north
 (done less than 1 hour ago).

* W S C HP:Fine Mana:Burning Move:Tired>north
Willow Grove
A small termite is running around making strange sounds.
A beautiful and docile horse is standing here.
Exits: North East South West.
You suddenly notice the sand viper.
You begin to see some clouds.

You see some tracks of *a Man* leading east
 (done less than 1 hour ago).

* W S C HP:Fine Mana:Burning Move:Tired>east
Marshy Ground
A black snake, with red markings, is lying here.
Exits: North East South West.

You see some tracks of *a Man* leading east
 (done less than 1 hour ago).

* W S C HP:Fine Mana:Burning Move:Tired>east
Glanduin River
Exits: North East South West.

Tracking in water is not possible.
You stop tracking your victim.
You are borne along by a strong current.
Glanduin River
A snowy-white egret stands here alertly.
A fat carp swims here.
Exits: East South West.
You swim and successfully stay on the water.

* W S C HP:Fine Mana:Burning Move:Tired> 

* W S C HP:Fine Mana:Burning Move:Tired>east
Forglanduin River
A heron is stalking the area, looking for fishes.
A badger is here, exploring for food.
The frog is standing here.
A beautiful and docile horse is standing here.
Exits: North East South West.


====> I have 119% track and it is nearly insta - so his lag cant be that bad
====> I cut out a lot of spam now - i also fell down causeway and then went
====> Amanrandil to regen some


* W S C HP:Hurt Mana:Burning Move:Slow>ope MarbleGate
north
Ok.

* W S C HP:Hurt Mana:Burning Move:Slow>
Alkarambar
A somber elf moves about here, listening for the dead.
A somber elf moves about here, listening for the dead.
A somber elf moves about here, listening for the dead.
A somber elf moves about here, listening for the dead.
Amanrandil the High Daedeltir stands here resplendent in tranquility (Glowing).
Exits: South West.

* W S C HP:Fine Mana:Burning Move:Slow>clo MarbleGate
Ok.


* W S C HP:Fine Mana:Burning Move:Slow>info
You are a male Silvan.
You are 68 years, 5 months, and 10 days old.
You have played 6 days and 20 hours (real time).
This ranks you as Mahyr the Mishapen (level 31).
You are six feet 0 and weigh ten stone and seven pounds.
Perception: vision 90, hearing 53, smell 10. Alertness: normal.
You must have been sent on Arda to free it from the sorrows that weigh upon it.
You are welcome in Bree, Shire, Fornost, the Grey Havens, Rivendell, and the Blue Mountains.
You are carrying fifty pounds of equipment. Heavy, but we will manage... 
You will flee if your hit points go below 100. Your mood is wimpy.
You have scored 11,306,891 experience points and you have 89,832 travel points.
You have won great renown in battles for the armies of the West.
You need 793,109 exp. points and 0 travel points to reach the next level.
You have 155 lauren coins, 13 celeb pennies, and 79 busc pennies.
You are speaking Westron.
You are trying to sneak.
You will swim if necessary.
You will climb if necessary.

You are subjected to the following temporary effects:
- noquit
- novoid
- armour

* W S C HP:Fine Mana:Burning Move:Slow>get dagger pouch
wield dagger
draw boots
wear bow back
put bow pouch
You get a black runed dagger from a sable pouch.

* W S C HP:Fine Mana:Burning Move:Slow>
You stop using a black horn shortbow.
You confidently wield a black runed dagger, ready to protect the weak.

* W S C HP:Fine Mana:Burning Move:Slow>The boots is no sheath!
Amanrandil lifts his head in tired sorrow and extends his hands out to the acolytes.

* W S C HP:Fine Mana:Burning Move:Slow>
You put a black horn shortbow on your back.

* W S C HP:Fine Mana:Burning Move:Slow>
You don't have a bow.

* W S C HP:Fine Mana:Burning Move:Slow>
Amanrandil opens the Cubicle.
Amanrandil leaves west.
The Cubicle closes quietly.

* W S C HP:Fine Mana:Burning Move:Tired>cha s q
Ok.

* W S C HP:Fine Mana:Burning Move:Tired>
Filas narrates 'any1 got a sable spare/for sale/to trade?'

* W S C HP:Fine Mana:Burning Move:Tired>nar damn - morholth bad - fucking waterrooms around tbad
Ok.

* W S C HP:Fine Mana:Burning Move:Tired>
Niya narrates 'anyone need shiny dagger?'

* W S C HP:Fine Mana:Burning>tell Pterygo focus spoiled the fun
Ok.

* W S C HP:Fine Mana:Burning>i
You are carrying:
Nothing.

* W S C HP:Fine Mana:Burning>
Ceya narrates 'anyone got an arm wrappig for sale?? :)'

* W S C HP:Fine>look
Alkarambar
A somber elf moves about here, listening for the dead.
A somber elf moves about here, listening for the dead.
A somber elf moves about here, listening for the dead.
A somber elf moves about here, listening for the dead.

* W S C HP:Fine>rest
You sit down and rest your tired bones.

* W S C HP:Fine>look s
The MarbleGate is closed.

* W S C HP:Fine>
Griffin narrates 'cause i have absolutely no clue....'

* W S C HP:Fine>
Filas narrates 'no but you won't get away with it'

* W S C HP:Fine>look
Alkarambar
A somber elf moves about here, listening for the dead.
A somber elf moves about here, listening for the dead.
A somber elf moves about here, listening for the dead.
A somber elf moves about here, listening for the dead.

* W S C HP:Fine>
Jandor narrates 'wave all'

* W S C HP:Fine>
Filas narrates '*giggle*'

* W S C HP:Fine>
Griffin narrates 'oh, fine. thx... *grin*'

* W S C HP:Fine>
Kraagh tells you 'where are you - and where are they now ?'

* W S C HP:Fine>
Quin narrates 'blasted waverenters!'

* W S C HP:Fine>tell Kraagh dunno where they are  - i amanrandil
Ok.

* W S C HP:Fine>
Kain narrates 'lovely how a huge black wolf can hit through 50% db, 90% pb and give me serious to foot :p'

* W S C HP:Fine>wake
stand
You are already awake...

* W S C HP:Fine>
You stop resting, and stand up.

* W S C HP:Fine>cha sp n
cast 'cure serious' 

* W S C HP:Fine>Ok.

* W S C HP:Fine>
You start to concentrate...

You begin to see scars fade away and a feeling of health comes over you.

* W S C HP:Fine Mana:Burning>look w
An aura of peace comes from behind the door.
The Cubicle is closed.

* W S C HP:Fine Mana:Burning>wake
stand
You are already awake...

* W S C HP:Fine Mana:Burning>
You are already standing.

* W S C HP:Fine Mana:Burning>
Tuén narrates 'hehe'

* W S C HP:Fine Mana:Burning>clo cubicle
ope cubicle
clo marblegate
It's already closed!

* W S C HP:Fine Mana:Burning>Ok.

* W S C HP:Fine Mana:Burning>It's already closed!

* W S C HP:Fine Mana:Burning>wake
stand
You are already awake...

* W S C HP:Fine Mana:Burning>
You are already standing.

* W S C HP:Fine Mana:Burning>It's already closed!
Mumma narrates 'where u get bar form BM?'

* W S C HP:Fine Mana:Burning>
Mumma narrates 'what shop?'

* W S C HP:Fine Mana:Burning>
Wezron narrates 'vigs'

* W S C HP:Fine>
Niya narrates 'vig's shop or Nordri's'

* W S C HP:Fine>
Ragaz narrates 'ivgs'

* W S C HP:Fine>
Emanthyr narrates 'vigs'

* W S C HP:Fine>
Quin narrates 'sgiv!'

* W S C HP:Fine>
Sylve narrates 'a whole day in prison.. sheesh.'

* W S C>
Ragaz narrates 'anyone Xpin in harlond preferebaly midlevel or high?'

* W S C>
Sylve narrates 'I got mad and attacked a bounder because he rescued me as I was trying to exp.'

* W S C>
Saving Mahyr.

* W S C>
Darkwolf narrates 'i agree with u sylve hate when that happens,heh, kill the bounders!'

* W S C>
Quin narrates 'be nice to hobbits!'

* W S C>wake
stand
You are already awake...

* W S C>
You are already standing.

* W S C>south
The MarbleGate seems to be closed.

* W S C>
Wezron narrates 'so u hit somebody who saved your life. prob even from one of those murder cows.'

* W S C>ope MarbleGate
south
north
Ok.

* W S C>
Entrance to an Ancient Temple
Exits: North East South West.

* W S C>
Alkarambar
A somber elf moves about here, listening for the dead.
A somber elf moves about here, listening for the dead.
A somber elf moves about here, listening for the dead.
A somber elf moves about here, listening for the dead.
Exits: South West.

* W S C>south
Entrance to an Ancient Temple
Exits: North East South West.

* W S C>track
You carefully examine the ground around you, looking for tracks...

You feel less protected.

Sylve narrates 'I didn't kill him but I ran away because he was kicking my ass. I got  to a town and they arrested me'

You see:
   - two tracks of an Elf coming from the north (done less than 1 hour ago).
   - a track of an Elf leading north (done less than 1 hour ago).
   - a track of *a Man* leading east (done less than 7 hours ago).
   - a track of *a Man* coming from the west (done less than 7 hours ago).
   - a track of the trained horse leading south (done less than 7 hours ago).


====> ok - i go after him some
====> cut out the tracking from Amanrandil to Demons Cave

* W S C Mana:Burning>west
Deep in the Misty Wetland
Exits: North East West.

* W S C Mana:Burning>south
Alas, you cannot go that way...

* W S C Mana:Burning>west
Deep in the Mist
Exits: North East South.

* W S C Mana:Burning>south
Mumma tells you 'get me bar from malardil? :P'
Large Cave in a Hillside
There are fifteen arrows here.
A hooded brass lantern has been left here.
A small hunting knife lies on the ground.
A brass lantern has been set on the ground.
A quiver lies on the ground.
A quiver lies on the ground.
A large sack is on the ground.
A sturdy pack horse is standing here.
A demon wolf lurks here, its dark form twisting and hiding its shape.
A demon wolf lurks here, its dark form twisting and hiding its shape.
A demon wolf lurks here, its dark form twisting and hiding its shape.
A demon wolf lurks here, its dark form twisting and hiding its shape.
A demon wolf lurks here, its dark form twisting and hiding its shape.
Exits: North South.


====> looks like he was here and droped some of the useless loot

* W S C>
The demon wolf tries to hit you, but your parry is successful.

* W S C the demon wolf:Healthy>
You pierce the demon wolf's right forefoot extremely hard.

* W S C the demon wolf:Fine>fle

The demon wolf joins the demon wolf's fight.
The demon wolf joins the demon wolf's fight.
You swiftly dodge the demon wolf's attempt to hit you.
The demon wolf hits your left arm hard and tickles it.
The demon wolf fails to hit you.

* W S C HP:Fine the demon wolf:Fine>
You flee head over heels.
Deep in the Mist
Exits: North East South.

* W S C HP:Fine>
Mumma narrates 'any spare corberyls? :P'

* W S C HP:Fine>track
The mist is so thick you cannot see the ground clearly.

* W S C HP:Fine>north
Deep in the Misty Wetland
A swallow flies high above the ground.
An iron-grey wolf stands here, grizzled from countless hunts.
An iron-grey wolf stands here, grizzled from countless hunts.
Exits: North East South.

* W S C HP:Fine>track
The mist is so thick you cannot see the ground clearly.

* W S C HP:Fine>

* W S C HP:Fine>south
Deep in the Mist
Exits: North East South.

* W S C HP:Fine>east
Deep in the Misty Wetland
Exits: North East West.

* W S C HP:Fine>track
The mist is so thick you cannot see the ground clearly.

* W S C HP:Fine>east
Dunland Wetland
Exits: North East West.

* W S C HP:Fine>track
You carefully examine the ground around you, looking for tracks...

You see:
   - a track of an Elf coming from the west (done less than 1 hour ago).
   - a track of an Elf leading west (done less than 1 hour ago).
   - a track of an Elf coming from the east (done less than 1 hour ago).

   - a track of *a Man* leading east (done less than 2 hours ago).
   - two tracks of *a Man* coming from the west (done less than 3 hours ago).
   - a track of *a Man* leading west (done less than 3 hours ago).

You stop searching, you don't seem to find anything else.

* W S C HP:Fine>
* W S C HP:Fine>
Perim narrates 'dragoth ford'

* W S C HP:Fine>search quick
You begin to search ...

track *man*
You didn't find anyone.

* W S C HP:Fine>
You carefully examine the ground around you, looking for tracks...

You see some tracks of *a Man* leading east
 (done less than 3 hours ago).

* W S C HP:Fine>east
Hills of Dunland
The squirrel is sleeping here.
A brown fox is here, looking for some rabbits to chew up.
Exits: North East West.


====> I also cut out the spam all the way from Demon Caves far into new Dunland
====> had to bob 2-3 times

* W S C Mana:Hot>east
High Plains
There is a lot of water on the ground.
A small and tough weed grows here.
Exits: North East South West.

You see some tracks of *a Man* coming from the south
 (done less than 1 hour ago).

* W S C Mana:Hot> 

* W S C Mana:Hot>search quick
Pythen narrates 'Attention K-Mart Shoppers, Pythen is now available in aisle 3!!!'
You begin to search ...

Pythen narrates 'Do all your xp shopping early this year!'
You didn't find anyone.

* W S C Mana:Hot>search quick
You begin to search ...

You didn't find anyone.

* W S C Mana:Hot>track
You stop tracking your victim.

* W S C Mana:Hot>track
You carefully examine the ground around you, looking for tracks...
You see:
   - a track of an Elf coming from the west (done less than 1 hour ago).
   - a track of a pack horse leading east (done less than 1 hour ago).
   - a track of *a Man* coming from the south (done less than 1 hour ago).
   - a track of *a Man* leading south (done less than 3 hours ago).
   - a track of *a Man* coming from the west (done less than 3 hours ago).

   - a track of the boar leading north (done less than 3 hours ago).

  - a track of a large hawk leading south (done less than 5 hours ago).

You stop searching.

* W S C Mana:Hot>track pack
You carefully examine the ground around you, looking for tracks...
You see some tracks of a pack horse leading east
 (done less than 1 hour ago).

* W S C Mana:Hot>east
Rocky, Barren Lands
There is a lot of water on the ground.
A restless rabbit bounces around.
Exits: North South West.

You see some tracks of a pack horse leading north
 (done less than 1 hour ago).

* W S C Mana:Hot>north
Lower Slopes of the Misty Mountains
There is a lot of water on the ground.
A colourful butterfly is fluttering around here.
A fierce boar is here, grunting at you.
Exits: East South West.

You see some tracks of a pack horse leading west
 (done less than 1 hour ago).

* W S C Mana:Hot>west
Southern Slopes of the Misty Mountains
There is a lot of water on the ground.
Exits: East South West.

You see some tracks of a pack horse leading west
 (done less than 1 hour ago).

* W S C Mana:Hot>west
Foothills of the Misty Mountains
There is a lot of water on the ground.
Exits: North East South West.

You see some tracks of a pack horse leading west
 (done less than 1 hour ago).

* W S C Mana:Hot>west
Bush-covered Slopes of the Misty Mountains
There is a lot of water on the ground.
Exits: North East South West.

You see some tracks of a pack horse leading north
 (done less than 1 hour ago).

* W S C Mana:Hot Move:Tired>north
Below a Towering Cliff
There is a lot of water on the ground.
Exits: East South West.

You see some tracks of a pack horse leading west
 (done less than 1 hour ago).

* W S C Mana:Hot Move:Tired>west
Southern Slopes of the Misty Mountains
There is a lot of water on the ground.
Exits: East South West.

You see some tracks of a pack horse leading west
 (done less than 1 hour ago).

* W S C Mana:Hot Move:Tired>west

* W S C Mana:Hot Move:Tired>
A Meeting of Trails
Exits: North East South West.

You see some tracks of a pack horse leading north
 (done less than 1 hour ago).

* W S C Mana:Hot Move:Tired>north
Sloping Track
Exits: North South West.

You see some tracks of a pack horse leading north
 (done less than 1 hour ago).

* W S C Mana:Hot Move:Tired>north
Flat Track
Exits: North East South West.

You see some tracks of a pack horse leading east
 (done less than 1 hour ago).

* W S C Mana:Hot Move:Tired>east
Thin Trail Through the Plains
There is a lot of water on the ground.
Exits: North East West.

You see some tracks of a pack horse leading east
 (done less than 1 hour ago).

====> he ran from tbad all the was far south into dunland and is obviously
====> expecting me to be after him


* W S C Mana:Hot Move:Tired>east
Fields below the Misty Mountains
There is a lot of water on the ground.
*Morholth the Black Númenórean* is here searching for something, riding a pack horse.
Exits: North West.
Aha, you have found your victim!

* W S C Mana:Hot Move:Tired>ba *Man*
You begin to move silently to the back of your victim...

Your victim has disappeared!
*Morholth the Black Númenórean* leaves west riding a pack horse.

* W S C Mana:Hot Move:Tired>get bow pouch
draw bow
put dagger pouch
You can't find a bow in the pouch.

* W S C Mana:Hot Move:Tired>
You remove a black runed dagger.
You swiftly draw a black horn shortbow from across your back.

* W S C Mana:Hot Move:Tired>
You put a black runed dagger in a sable pouch.

* W S C Mana:Hot Move:Tired>west
Thin Trail Through the Plains
There is a lot of water on the ground.
Exits: North East West.

* W S C Mana:Hot Move:Tired>shoot *Man*
Shoot whom?

* W S C Mana:Hot Move:Tired>track pack
You carefully examine the ground around you, looking for tracks...
You see some tracks of a pack horse leading west
 (done less than 1 hour ago).

* W S C Mana:Hot Move:Tired>west
Flat Track
Exits: North East South West.

You see some tracks of a pack horse leading north
 (done less than 1 hour ago).

* W S C Mana:Hot Move:Tired>north
Footpath by a Stream
Exits: North East South West.

You see some tracks of a pack horse leading west
 (done less than 1 hour ago).

* W S C Mana:Hot Move:Tired>west
Footpath close to the Stream
Exits: North East South West.
You begin to feel hungry.

You see some tracks of a pack horse leading south
 (done less than 1 hour ago).

* W S C Mana:Hot Move:Tired>south
Grassy Flatland
Exits: North East South.

You see some tracks of a pack horse leading south
 (done less than 1 hour ago).

* W S C Mana:Hot Move:Tired>south
Grassy Hills
Exits: North East South West.

You see some tracks of a pack horse leading west
 (done less than 1 hour ago).

* W S C Mana:Hot Move:Slow>west
Grassy Hills
A cluster of white star-shaped forget-me-nots flourish here in reminiscence.
Exits: North East South West.

You see some tracks of a pack horse leading west
 (done less than 1 hour ago).

* W S C Mana:Hot Move:Slow>west
Grassy Jagged Plains
A huge, black wolf is here, ready to devour.
A huge, black wolf is here, ready to devour.
Exits: North East South West.

You see some tracks of a pack horse leading west
 (done less than 1 hour ago).

* W S C Mana:Hot Move:Slow>west
Jagged Plains
Exits: North East South West.

You see some tracks of a pack horse leading north
 (done less than 1 hour ago).

* W S C Mana:Hot Move:Slow>north
Jagged Hills
Exits: South West.

You see some tracks of a pack horse leading west
 (done less than 1 hour ago).

* W S C Mana:Hot Move:Slow>west
Jagged Hills
Exits: North East South West.

You see some tracks of a pack horse leading north
 (done less than 1 hour ago).

* W S C Mana:Hot Move:Slow>north
Grainy Lowland
Some cereals are lying here, it looks like wheat.
Exits: North East South West.

You see some tracks of a pack horse leading west
 (done less than 1 hour ago).

* W S C Mana:Hot Move:Weak>west
Grainy Lowland
Exits: North East South West.

You see some tracks of a pack horse leading north
 (done less than 1 hour ago).

* W S C Mana:Hot Move:Weak>north
Footpath near a Ford
Exits: North East South West.

You see some tracks of a pack horse leading west
 (done less than 1 hour ago).

* W S C Mana:Hot Move:Weak>west
Ford at a Stream Crossing
Exits: North East South West.

You see some tracks of a pack horse leading west
 (done less than 1 hour ago).

* W S C Mana:Hot Move:Weak>west
Crossing in the Trail
Exits: North East South West.

You see some tracks of a pack horse leading west
 (done less than 1 hour ago).

* W S C Mana:Hot Move:Fainting>west
Bend in the Trail
Exits: North East South.

You see some tracks of a pack horse leading north
 (done less than 1 hour ago).

* W S C Mana:Hot Move:Fainting>cha sp nor
cast 'breath'

* W S C Mana:Hot Move:Fainting>Ok.

* W S C Mana:Hot Move:Fainting>
You muster all of your concentration...

An energy begins to flow within your legs as your body becomes lighter.

* W S C Mana:Warm>north
Trail by a Ruined Tower
Exits: North South.

You see some tracks of a pack horse leading north
 (done less than 1 hour ago).

* W S C Mana:Warm>north
Ford at a Forest Trail
Exits: North East South.

You see some tracks of a pack horse leading north
 (done less than 1 hour ago).

* W S C Mana:Warm>north
Forest Trail
Exits: North East South.

You see some tracks of a pack horse leading east
 (done less than 1 hour ago).

* W S C Mana:Warm>east
Tracks in the Trees
A gigantic weasel glares at you.
A gigantic weasel glares at you.
Exits: East South West.

You see some tracks of a pack horse leading east
 (done less than 1 hour ago).

* W S C Mana:Warm>east
Cluster of Tracks
A boar cub is playing here, and exploring the wide world.
*Morholth the Black Númenórean* is standing here.
A sturdy pack horse is standing here.
Exits: East South West.
Aha, you have found your victim!

* W S C Mana:Warm>shoot *Man*
You shoot *Morholth the Black Númenórean*'s head extremely hard.
You barely hit *Morholth the Black Númenórean*'s right leg and tickle it.

* W S C Mana:Warm *Morholth the Black Númenórean*:Fine>
You swiftly dodge *Morholth the Black Númenórean*'s attempt to pierce you.

* W S C Mana:Warm *Morholth the Black Númenórean*:Fine>shoot *Man*
You shoot *Morholth the Black Númenórean*'s head extremely hard.

* W S C Mana:Warm *Morholth the Black Númenórean*:Fine>cast 'light' *Man*
You start to concentrate...

You swiftly dodge *Morholth the Black Númenórean*'s attempt to pierce you.

*Morholth the Black Númenórean* panics, and attempts to flee.
Your victim has disappeared!
*Morholth the Black Númenórean* leaves east.

* W S C Mana:Warm>east
shoot *Man*
Light Forest
The elongated shape of a stoat can be seen darting across the terrain.
*Morholth the Black Númenórean* is standing here.
Exits: North East South West.
*Morholth the Black Númenórean* leaves east.

* W S C Mana:Hot>Shoot whom?

* W S C Mana:Hot>east
shoot *Man*
Faintly-Wooded Land
Exits: East South West.

* W S C Mana:Hot>Shoot whom?

* W S C Mana:Hot>track pack
You carefully examine the ground around you, looking for tracks...

Tuén narrates 'p(ruben) on?'


You stop searching.

* W S C Mana:Hot>search quick
You have revealed *Morholth the Black Númenórean*!
You begin to search ...

* W S C Mana:Hot>
shoot *Man*

* W S C Mana:Hot>
You shoot *Morholth the Black Númenórean*'s body extremely hard.
You try to hit *Morholth the Black Númenórean*, but he parries successfully.

* W S C Mana:Hot *Morholth the Black Númenórean*:Hurt>shoot *Man*
You swiftly dodge *Morholth the Black Númenórean*'s attempt to pierce you.

*Morholth the Black Númenórean* panics, and attempts to flee.
*Morholth the Black Númenórean* panics, but can't stop fighting to flee.

shoot *Man*
*Morholth the Black Númenórean* panics, and attempts to flee.
Your victim has disappeared!
*Morholth the Black Númenórean* leaves south.

* W S C Mana:Hot>shoot *Man*
Shoot whom?

* W S C Mana:Hot>Shoot whom?

* W S C Mana:Hot>south
shoot *Man*
Outskirts of the Forest
Exits: North East South West.

* W S C Mana:Hot>Shoot whom?

* W S C Mana:Hot>track pack
You carefully examine the ground around you, looking for tracks...


You stop searching.

* W S C Mana:Hot>search quick
You begin to search ...

You have revealed *Morholth the Black Númenórean*!

====> dont stab me!

* W S C Mana:Hot>cast 'light' *Man*
You start to concentrate...

Your victim has disappeared!
*Morholth the Black Númenórean* leaves north.
You begin to feel hungry.

* W S C Mana:Hot>
You suddenly notice *Morholth the Black Númenórean*.
*Morholth the Black Númenórean* begins some strange incantations...

* W S C Mana:Hot>cast 'light' *Man*
You start to concentrate...

Wezron narrates 'p_saber on ?'
*Morholth the Black Númenórean* utters the words 'lightning bolt'
*Morholth the Black Númenórean* sends a powerful lightning bolt at you, you stagger from the impact.

====> well, he fights - if i would lag - i would run
====> ok - i am certainly aware that i ran quite some distance and is low moves

Aye! You cannot concentrate any more...
You swiftly dodge *Morholth the Black Númenórean*'s attempt to pierce you.

* W S C HP:Fine Mana:Hot *Morholth the Black Númenórean*:Hurt>cast 'light' *Man*

Saving Mahyr.
*Morholth the Black Númenórean* swiftly dodges your attempt to hit him.

* W S C HP:Fine Mana:Hot *Morholth the Black Númenórean*:Hurt>
You start to concentrate...

*Morholth the Black Númenórean* begins some strange incantations...

Ok.
The lightning bolt hits *Morholth the Black Númenórean* with full impact.

* W S C HP:Fine Mana:Warm *Morholth the Black Númenórean*:Hurt>
*Morholth the Black Númenórean* panics, and attempts to flee.
*Morholth the Black Númenórean* leaves north.

* W S C HP:Fine Mana:Warm>cast 'light' *Man*
Nobody here by that name.

* W S C HP:Fine Mana:Warm>north
cast 'light' *Man*
Faintly-Wooded Land
*Morholth the Black Númenórean* is standing here.
Exits: East South West.
It starts to rain.

* W S C HP:Fine Mana:Warm>
*Morholth the Black Númenórean* leaves west.

Nobody here by that name.

* W S C HP:Fine Mana:Warm>west
cast 'light' *Man*
Light Forest
Exits: North East South West.
You suddenly notice *Morholth the Black Númenórean*.
*Morholth the Black Númenórean* leaves north.

* W S C HP:Fine Mana:Warm>Nobody here by that name.

* W S C HP:Fine Mana:Warm>north
cast 'light' *Man*
Forest Bushes
Exits: East South.
You suddenly notice *Morholth the Black Númenórean*.
*Morholth the Black Númenórean* leaves east.

* W S C HP:Fine Mana:Warm>Nobody here by that name.

* W S C HP:Fine Mana:Warm>east
cast 'light' *Man*
Along a High Palisade
Exits: North West.
You suddenly notice *Morholth the Black Númenórean*.

* W S C HP:Fine Mana:Warm>
*Morholth the Black Númenórean* leaves north.
Nobody here by that name.

* W S C HP:Fine Mana:Warm>north
Beside the Trail
A brown fox is here, looking for some rabbits to chew up.
Exits: North East South.

* W S C HP:Fine Mana:Warm>cast 'light' *Man*
Nobody here by that name.

* W S C HP:Fine Mana:Warm>track pack
You carefully examine the ground around you, looking for tracks...

You stop searching.
Fisben narrates 'hello mume :)'

* W S C HP:Fine Mana:Warm>search quick
You begin to search ...

You didn't find anyone.

* W S C HP:Fine Mana:Warm>track *man*
You carefully examine the ground around you, looking for tracks...

You see some tracks of *a Man* leading north
 (done less than 1 hour ago).

* W S C HP:Fine Mana:Warm>north
Bend in the Trail
A Dunlending forester is here gazing up at the tree tops.
A rabbit is here eyeing your presence warily.
Exits: North East South West.

You see some tracks of *a Man* leading north
 (done less than 1 hour ago).

* W S C HP:Fine Mana:Warm>north

A Dunlending forester leaves north.

* W S C HP:Fine Mana:Warm>
Path Through the Trees
A rabbit is here eyeing your presence warily.
A Dunlending forester is here gazing up at the tree tops.
Exits: North East South West.

You see some tracks of *a Man* leading north
 (done less than 1 hour ago).

* W S C HP:Fine Mana:Warm>north
Slope in the Trail
Exits: North East South West.

You see some tracks of *a Man* leading north
 (done less than 1 hour ago).

* W S C HP:Fine Mana:Warm>north
At a Corner in the Forest
Exits: South West.

You see some tracks of *a Man* leading west
 (done less than 1 hour ago).

* W S C HP:Fine Mana:Warm>cast 'create food'
eat mushroom
You start to concentrate...

Sylve narrates 'Howdy Fisben'

A magic mushroom suddenly appears.

* W S C HP:Fine Mana:Warm>
You eat the mushroom.

* W S C HP:Fine Mana:Warm>west
Disappearing Trail
Exits: East South West.

You see some tracks of *a Man* leading west
 (done less than 1 hour ago).

* W S C HP:Fine Mana:Warm>west
Fading Trail
Exits: East West.

You see some tracks of *a Man* leading west
 (done less than 1 hour ago).

* W S C HP:Fine Mana:Warm>west
Bend in the Trail
Exits: North East South West.

You see some tracks of *a Man* leading north
 (done less than 1 hour ago).

* W S C HP:Fine Mana:Warm>north
Trail by an Old Cabin
Exits: East South West.

You see some tracks of *a Man* leading west
 (done less than 1 hour ago).

* W S C HP:Fine Mana:Warm>west
Turn in the Trail
A fierce boar is here, grunting at you.
Exits: North East South.

You see some tracks of *a Man* leading north
 (done less than 1 hour ago).

* W S C HP:Fine Mana:Warm>north
An Overgrown Trail
Exits: North East South.

You see some tracks of *a Man* leading north
 (done less than 1 hour ago).

* W S C HP:Fine Mana:Warm>north
A Shallow Ford
Clusters of slender stems and tall leaves thrive in the mud and shallows.
A swallow flies high above the ground.
Exits: North East South.

You see some tracks of *a Man* leading north
 (done less than 1 hour ago).

* W S C HP:Fine Mana:Warm>north
Well Worn Path
A lone hawk soars high above you.
Exits: North East South.
The clouds suddenly disappear.

You see some tracks of *a Man* leading north
 (done less than 1 hour ago).

* W S C HP:Fine Mana:Warm Move:Tired>north
Sloping Grassland
Exits: North East South.

You see some tracks of *a Man* leading north
 (done less than 1 hour ago).

* W S C HP:Fine Mana:Warm Move:Tired>north
Desolate Plains
Exits: North East South.

You see some tracks of *a Man* leading north
 (done less than 1 hour ago).

* W S C HP:Fine Mana:Warm Move:Tired>north
Old Tree on the Plains
A finch flies low above the ground.
Exits: North East South.

You see some tracks of *a Man* leading north
 (done less than 1 hour ago).

* W S C HP:Fine Mana:Warm Move:Tired>north
Vast Grasslands
Exits: North East South.

You see some tracks of *a Man* leading north
 (done less than 1 hour ago).

* W S C HP:Fine Mana:Warm Move:Tired>north
Verdant Grasslands
Exits: North East South.

You see some tracks of *a Man* leading east
 (done less than 1 hour ago).

* W S C HP:Fine Mana:Warm Move:Tired>east
Verdant Grasslands
A boar cub is playing here, and exploring the wide world.
Exits: North East South West.

You see some tracks of *a Man* leading north
 (done less than 1 hour ago).

* W S C HP:Fine Mana:Warm Move:Tired>north
Dunland Path
Exits: North East South West.

You see some tracks of *a Man* leading north
 (done less than 1 hour ago).

* W S C HP:Fine Mana:Warm Move:Tired>north
High Point in the Plains
Exits: North East South West.

You see some tracks of *a Man* leading north
 (done less than 1 hour ago).

* W S C HP:Fine Mana:Warm Move:Tired>north
Vast Plains
Exits: North East South West.

You see some tracks of *a Man* leading north
 (done less than 1 hour ago).

* W S C HP:Fine Mana:Warm Move:Tired>north
Dry Sloping Plains
A rabbit is here eyeing your presence warily.
Exits: North East South West.

You see some tracks of *a Man* leading north
 (done less than 1 hour ago).

* W S C HP:Fine Mana:Warm Move:Tired>north
Ascending the hillside takes some effort.
A Lonely Hill
A grey wolf is here, snarling aggressively.
Exits: South West Down.

You see some tracks of *a Man* leading west
 (done less than 1 hour ago).

* W S C HP:Fine Mana:Warm Move:Slow>west
Dry Grasslands
Exits: North East South.

You see some tracks of *a Man* leading north
 (done less than 1 hour ago).

* W S C HP:Fine Mana:Warm Move:Slow>north
Dunland Plains
Exits: North East South.

You see some tracks of *a Man* leading north
 (done less than 1 hour ago).

* W S C HP:Fine Mana:Warm Move:Slow>north
A Slight Depression
*Morholth the Black Númenórean* is standing here.
Exits: North East South.
Aha, you have found your victim!

* W S C HP:Fine Mana:Warm Move:Slow>shoot *Man*
You shoot *Morholth the Black Númenórean*'s right hand extremely hard and shatter it.
You try to hit *Morholth the Black Númenórean*, but he parries successfully.

* W S C HP:Fine Mana:Warm Move:Slow *Morholth the Black Númenórean*:Wounded>
*Morholth the Black Númenórean* panics, and attempts to flee.
*Morholth the Black Númenórean* panics, but can't stop fighting to flee.

* W S C HP:Fine Mana:Warm Move:Slow *Morholth the Black Númenórean*:Wounded>shoot *Man*
*Morholth the Black Númenórean* lightly pierces your left arm and tickles it.
Aye! You cannot concentrate any more...

* W S C HP:Fine Mana:Warm Move:Slow *Morholth the Black Númenórean*:Wounded>shoot *Man*
*Morholth the Black Númenórean* panics, and attempts to flee.
Your victim has disappeared!
*Morholth the Black Númenórean* leaves south.

* W S C HP:Fine Mana:Warm Move:Slow>shoot *Man*
Shoot whom?

* W S C HP:Fine Mana:Warm Move:Slow>south
shoot *Man*
Dunland Plains
*Morholth the Black Númenórean* is standing here.
Exits: North East South.

* W S C HP:Fine Mana:Warm Move:Slow>
Your victim has disappeared!
*Morholth the Black Númenórean* leaves east.

* W S C HP:Fine Mana:Warm Move:Slow>east
shoot *Man*
Undulating Plains
Exits: North East West.
You suddenly notice *Morholth the Black Númenórean*.

* W S C HP:Fine Mana:Warm Move:Slow>
*Morholth the Black Númenórean* leaves east.
Shoot whom?

* W S C HP:Fine Mana:Warm Move:Slow>east
ope door
Sloping Grassland
The black crow flies low to the ground here, looking for carrion to eat.
Exits: North South West.
You suddenly notice *Morholth the Black Númenórean*.

* W S C HP:Fine Mana:Warm Move:Slow>shoot *Man*
*Morholth the Black Númenórean* leaves north.
I see no door here.

* W S C HP:Fine Mana:Warm Move:Slow>Shoot whom?

* W S C HP:Fine Mana:Warm Move:Slow>north
shoot *Man*
You see far into the surrounding landscape as you climb up the hill.
On Some Windswept Hills
A grey wolf is here, salivating profusely.
A sand viper is slithering here on the ground.
Exits: East South West Down.
You suddenly notice *Morholth the Black Númenórean*.

* W S C HP:Fine Mana:Warm Move:Slow>
*Morholth the Black Númenórean* leaves east.
Shoot whom?

* W S C HP:Fine Mana:Warm Move:Slow>east
shoot *Man*
Hilly Range
Exits: North East South West.
You suddenly notice *Morholth the Black Númenórean*.

* W S C HP:Fine Mana:Warm Move:Weak>
You shoot *Morholth the Black Númenórean*'s body extremely hard and shatter it.
You barely hit *Morholth the Black Númenórean*'s left arm and tickle it.

* W S C HP:Fine Mana:Warm Move:Weak *Morholth the Black Númenórean*:Wounded>
*Morholth the Black Númenórean* tries to pierce you, but your parry is successful.

* W S C HP:Fine Mana:Warm Move:Weak *Morholth the Black Númenórean*:Wounded>shoot *Man*
*Morholth the Black Númenórean* panics, and attempts to flee.
Your victim has disappeared!
*Morholth the Black Númenórean* leaves north.

* W S C HP:Fine Mana:Warm Move:Weak>north
shoot *Man*
Sloping Grassland
A sand viper is slithering here on the ground.
*Morholth the Black Númenórean* is standing here.
Exits: North East South West.

* W S C HP:Fine Mana:Warm Move:Weak>Kraagh narrates 'dragoth ford'

shoot *Man*
You shoot *Morholth the Black Númenórean*'s right leg very hard and shatter it.
*Morholth the Black Númenórean* swiftly dodges your attempt to hit him.

* W S C HP:Fine Mana:Warm Move:Weak *Morholth the Black Númenórean*:Bad>shoot *Man*
*Morholth the Black Númenórean* panics, and attempts to flee.
Your victim has disappeared!
*Morholth the Black Númenórean* leaves east.

* W S C HP:Fine Mana:Warm Move:Weak>Shoot whom?

* W S C HP:Fine Mana:Warm Move:Weak>east
shoot *Man*
Dunland Trail
A fallow deer is grazing peacefully here.
*Morholth the Black Númenórean* is standing here.
Exits: North East South West.

* W S C HP:Fine Mana:Warm Move:Weak>shoot *Man*
You shoot *Morholth the Black Númenórean*'s right leg extremely hard and shatter it.

* W S C HP:Fine Mana:Warm Move:Weak *Morholth the Black Númenórean*:Awful>
*Morholth the Black Númenórean* tries to hit you, but your parry is successful.

shoot *Man*
You shoot *Morholth the Black Númenórean*'s head extremely hard and shatter it.
*Morholth the Black Númenórean* is incapacitated and will slowly die, if not aided.

* W S C HP:Fine Mana:Warm Move:Weak *Morholth the Black Númenórean*:Dying>
You shoot *Morholth the Black Númenórean*'s right arm extremely hard and shatter it.
You receive your share of experience.
Yes! You're beginning to get the idea.
Your blood freezes as you hear *Morholth the Black Númenórean*'s death cry.
*Morholth the Black Númenórean* is dead! R.I.P.


====> well, maybe he had bad link, but there was no way for me to find out
====> about it - i was totally sure that he had no moves left since I was
====> at weak and have endurance praced and bob'ed a lot on the way down here.
====> nevertheless pukes are way overpowered and bns are not - i certainly
====> agree to this


* W S C HP:Fine Mana:Warm Move:Weak>info You have scored %x experience points and %t travel points.
You have scored 11407299 experience points and 89843 travel points.

* W S C HP:Fine Mana:Warm Move:Weak>recover
You search the surroundings for your missiles...

A fallow deer leaves east.

You recover 9 missiles and put them in your quiver.

* W S C HP:Fine Mana:Hot Move:Weak>exam corpse
corpse (here) : 
a pile of coins
a laced quiver
a City Key
a water skin
a butcher knife (dented)
a pair of orkish war-drums
a hooded brass lantern
a plain leather belt
an orkish shortbow
a leather backpack
a forest green cloak (worn out)
a large wooden wall shield (brand new)
a black pair of sleeves (used)
a thin pair of soft leather boots (used)
a black pair of pants (brand new)
a black hood (worn out)
a black shirt (used)
a ring
a ring of silver
a pair of snowshoes (used)
a dark coloured flask
a small piece of raw meat
a dark coloured flask
a stone
a shiny dagger (brand new)

* W S C HP:Fine Mana:Hot Move:Weak>get all.coins all.corpse
You get a pile of coins from the corpse of *a Man*.
There was 2 lauren coins, 3 celeb pennies, and 45 busc pennies.

* W S C HP:Fine Mana:Hot Move:Slow>get quiver corpse
You get a laced quiver from the corpse of *a Man*.