Date: 14th of September 2000 Char: Girando Loca: inside Tharbad Situ: was about to go to work RL - wanted to check chain quick when I met noname Elf near woodhall - went after him to Amanrandil - stored 4 quakes and was about to enter when he left again - he ran Shady ... * R W C Mana:Hot>south A Small Square A well-crafted white fountain is here, water pouring forth from it. A vicious little bandit advances towards you. Exits: North East South West. You suddenly notice the thief. * R W C Mana:Hot> The thief leaves east. * R W C Mana:Hot>track You carefully examine the ground around you, looking for tracks... You see: - a track of the thief leading east (done less than 1 hour ago). - a track of the thief leading west (done less than 1 hour ago). - a track of a bandit leading north (done less than 1 hour ago). - a track of the citizen leading west (done less than 1 hour ago). - a track of a pack horse leading south (done less than 1 hour ago). - a track of *an Elf* leading south (done less than 1 hour ago). - a track of the thief leading north (done less than 1 hour ago). - a track of a woman leading north (done less than 2 hours ago). - a track of a woman leading east (done less than 3 hours ago). You stop searching. * R W C Mana:Hot> The citizen has arrived from the west. * R W C Mana:Hot>lead You stop riding a pack horse. A pack horse starts following you. * W C Mana:Hot>south The door seems to be closed. * W C Mana:Hot>ope door ope door s south Ok. * W C Mana:Hot>It's already open! * W C Mana:Hot>cast 'lightning' *Elf* The Entrance One of the citizens of Tharbad looks at you from the corner of his eye. Exits: North South Up. A pack horse has arrived from the north. * W C Mana:Hot>Nobody here by that name. * W C Mana:Hot>up cast 'lightning' *Elf* Tharbad's Reception A mercenary-guard is on sentry here. The shady innkeeper is here looking you over with shifty eyes. A sturdy pack horse is standing here. A sturdy pack horse is standing here. *an Elf* is standing here. A sturdy pack horse is standing here. Exits: South Down. A pack horse has arrived from below. * W C Mana:Hot> You start to concentrate... *an Elf* starts exercising... * W C Mana:Hot *an Elf*:Fine> Ok. You feel yourself exposed. The lightning bolt hits *an Elf* with full impact. The mercenary-guard strongly cleaves your left leg and tickles it. You try to slash *an Elf*, but he parries successfully. * W C HP:Fine Mana:Hot *an Elf*:Fine> *an Elf* tries to pierce you, but your parry is successful. * W C HP:Fine Mana:Hot *an Elf*:Fine>fle *an Elf* panics, and attempts to flee. * W C HP:Fine Mana:Hot *an Elf*:Fine> The shady innkeeper pierces your right foot extremely hard. You feel a strong ache there! * W C HP:Fine Mana:Hot *an Elf*:Fine> *an Elf* panics, and attempts to flee. *an Elf* leaves down. PANIC! You can't quit the fight! * W C HP:Fine Mana:Hot the mercenary-guard:Healthy>fle You flee head over heels. The Entrance One of the citizens of Tharbad looks at you from the corner of his eye. Exits: North South Up. * W C HP:Fine Mana:Hot> A bandit has arrived from the north. * W C HP:Fine Mana:Hot>cast 'lightning' *Elf* Nobody here by that name. * W C HP:Fine Mana:Hot> *an Elf* has arrived from the south. * W C HP:Fine Mana:Hot>north A Small Square A well-crafted white fountain is here, water pouring forth from it. One of the citizens of Tharbad looks at you from the corner of his eye. Exits: North East South West. You suddenly notice the thief. * W C HP:Fine Mana:Hot>south The door closes quietly. * W C HP:Fine Mana:Hot>cast 'lightning' *Elf* The door seems to be closed. * W C HP:Fine Mana:Hot>Nobody here by that name. * W C HP:Fine Mana:Hot>south cast 'lightning' *Elf* The Entrance One of the citizens of Tharbad looks at you from the corner of his eye. A vicious little bandit advances towards you. Exits: North South Up. * W C HP:Fine Mana:Hot>Nobody here by that name. * W C HP:Fine Mana:Hot>south The Golden Knife Bar A large bulletin board is mounted on a wall here. A barman watches you calmly, while skillfully mixing a drink. A sturdy pack horse is standing here. Exits: North. * W C HP:Fine Mana:Hot>north The Entrance One of the citizens of Tharbad looks at you from the corner of his eye. A vicious little bandit advances towards you. Exits: North South Up. * W C HP:Fine Mana:Hot> *an Elf* has arrived from above. A pack horse has arrived from above. * W C HP:Fine Mana:Hot> *an Elf* leaves south. A pack horse leaves south. * W C HP:Fine Mana:Hot>cast 'lightning' *Elf* Nobody here by that name. * W C HP:Fine Mana:Hot> *an Elf* has arrived from the south. A pack horse has arrived from the south. * W C HP:Fine Mana:Hot>clo door ===> maybe I start to screw up here - heh clo door n ===> but just got up RL ;) *an Elf* leaves up. A pack horse leaves up. * W C HP:Fine Mana:Hot>Ok. * W C HP:Fine Mana:Hot>It's already closed! * W C HP:Fine Mana:Hot> A bandit tries to pierce you, but your parry is successful. * W C HP:Fine Mana:Hot a bandit:Healthy> You slash a bandit's right foot. * W C HP:Fine Mana:Hot a bandit:Fine> You slash a bandit's left arm hard. * W C HP:Fine Mana:Hot a bandit:Fine>esc You seek to escape... A bandit fails to pierce you. You failed to escape the fight! ====> was worth a try :> * W C HP:Fine Mana:Hot a bandit:Fine> *an Elf* has arrived from above. A pack horse has arrived from above. * W C HP:Fine Mana:Hot a bandit:Fine> *an Elf* leaves up. A pack horse leaves up. * W C HP:Fine Mana:Hot a bandit:Fine>fle PANIC! You can't quit the fight! * W C HP:Fine Mana:Hot a bandit:Fine>fle PANIC! You can't quit the fight! You swiftly dodge a bandit's attempt to pierce you. * W C HP:Fine Mana:Hot a bandit:Fine> You strongly slash a bandit's body. * W C HP:Fine Mana:Hot a bandit:Fine>fle You flee head over heels. The Golden Knife Bar A large bulletin board is mounted on a wall here. A barman watches you calmly, while skillfully mixing a drink. A sturdy pack horse is standing here. Exits: North. * W C HP:Fine Mana:Hot>north The citizen has arrived from the north. * W C HP:Fine Mana:Hot> The Entrance A vicious little bandit advances towards you. *an Elf* is standing here. A sturdy pack horse is standing here. Exits: North South Up. * W C HP:Fine Mana:Hot>cast 'lightning' *Elf* You cannot attack and flee at the same time. * W C HP:Fine Mana:Hot>cast 'lightning' *Elf* *an Elf* leaves south. A pack horse leaves south. * W C HP:Fine Mana:Hot> *an Elf* has arrived from the south. A pack horse has arrived from the south. You cannot attack and flee at the same time. * W C HP:Fine Mana:Hot>cast 'lightning' *Elf* You start to concentrate... Your victim has disappeared! *an Elf* leaves up. A pack horse leaves up. * W C HP:Fine Mana:Hot>sneak Ok, you'll try to move silently for a while. * W S C HP:Fine Mana:Hot> You swiftly dodge a bandit's attempt to pierce you. You bleed from open wounds. * W S C HP:Fine Mana:Hot a bandit:Fine>sc You slash a bandit's body. * W S C HP:Fine Mana:Hot a bandit:Hurt> You can't do that while fighting. ====> do such mobs suck ass or do they suck ass? * W S C HP:Fine Mana:Hot a bandit:Hurt>fle PANIC! You can't quit the fight! * W S C HP:Fine Mana:Hot a bandit:Hurt>fle You flee head over heels. Tharbad's Reception A mercenary-guard is on sentry here. The shady innkeeper is here looking you over with shifty eyes. A sturdy pack horse is standing here. A sturdy pack horse is standing here. A sturdy pack horse is standing here. *an Elf* is standing here. A sturdy pack horse is standing here. Exits: South Down. * W S C HP:Fine Mana:Hot>down The Entrance A vicious little bandit advances towards you. Exits: North South Up. A pack horse has arrived from above. * W S C HP:Fine Mana:Hot>north The door seems to be closed. * W S C HP:Fine Mana:Hot> A Small Square A well-crafted white fountain is here, water pouring forth from it. One of the citizens of Tharbad looks at you from the corner of his eye. Exits: North East South West. A pack horse has arrived from the south. * W S C HP:Fine Mana:Hot>cha sp n cast 'shroud' Ok. * W S C HP:Fine Mana:Hot> You start to concentrate... You are surrounded by a misty shroud. * W S C HP:Fine Mana:Hot> The Entrance A vicious little bandit advances towards you. Exits: North South Up. A pack horse has arrived from the north. * W S C HP:Fine Mana:Hot> *an Elf* has arrived from above. A pack horse has arrived from above. * W S C HP:Fine Mana:Hot> *an Elf* leaves south. A pack horse leaves south. * W S C HP:Fine Mana:Hot>cast 'lightning' *Elf* *an Elf* has arrived from the south. A pack horse has arrived from the south. * W S C HP:Fine Mana:Hot> *an Elf* leaves up. A pack horse leaves up. Nobody here by that name. * W S C HP:Fine Mana:Hot>cast 'lightning' *Elf* Nobody here by that name. * W S C HP:Fine Mana:Hot> *an Elf* has arrived from above. A pack horse has arrived from above. * W S C HP:Fine Mana:Hot>hit *Elf* *an Elf* begins some strange incantations... * W S C HP:Fine Mana:Hot> * W S C HP:Fine Mana:Hot *an Elf*:Fine> You feel yourself exposed. *an Elf* swiftly dodges your attempt to slash him. * W S C HP:Fine Mana:Hot *an Elf*:Fine>cast 'lightning' *Elf* You start to concentrate... *an Elf* utters the words 'block door' ===> uhm, I really start to regret The exit north seems to blur for a while. ===> that I entered - guess I should ===> teleport more :> but didnt even ===> think about port *an Elf* panics, and attempts to flee. Your victim has disappeared! *an Elf* leaves up. * W S C HP:Fine Mana:Hot> You swiftly dodge a bandit's attempt to pierce you. * W S C HP:Fine Mana:Hot a bandit:Hurt>fle You flee head over heels. The Golden Knife Bar A large bulletin board is mounted on a wall here. A barman watches you calmly, while skillfully mixing a drink. A sturdy pack horse is standing here. One of the citizens of Tharbad looks at you from the corner of his eye. Exits: North. The citizen leaves north. * W S C HP:Fine Mana:Hot>north The Entrance A vicious little bandit advances towards you. A sturdy pack horse is standing here. A sturdy pack horse is standing here. One of the citizens of Tharbad looks at you from the corner of his eye. Exits: North South Up. * W S C HP:Fine Mana:Hot> *an Elf* has arrived from above. * W S C HP:Fine Mana:Hot> *an Elf* begins some strange incantations... * W S C HP:Fine Mana:Hot>cast 'lightning' *Elf* You cannot attack and flee at the same time. * W S C HP:Fine Mana:Hot>south The Golden Knife Bar A large bulletin board is mounted on a wall here. A barman watches you calmly, while skillfully mixing a drink. A sturdy pack horse is standing here. Exits: North. A pack horse has arrived from the north. * W S C HP:Fine Mana:Hot>north The Entrance A vicious little bandit advances towards you. One of the citizens of Tharbad looks at you from the corner of his eye. Exits: North South Up. A pack horse has arrived from the south. * W S C HP:Fine Mana:Hot> A bandit leaves up. * W S C HP:Fine Mana:Hot> The citizen leaves up. * W S C HP:Fine Mana:Hot> *an Elf* has arrived from above. * W S C HP:Fine Mana:Hot>cast 'lightning' *Elf* You start to concentrate... *an Elf* panics, and attempts to flee. Your victim has disappeared! *an Elf* leaves up. * W S C HP:Fine Mana:Hot> *an Elf* has arrived from above. A pack horse has arrived from above. * W S C HP:Fine Mana:Hot> *an Elf* begins some strange incantations... * W S C HP:Fine Mana:Hot>cast 'lightning' *Elf* You start to concentrate... south *an Elf* utters the words 'burning hands' *an Elf* burns you. Aye! You cannot concentrate any more... *an Elf* tries to pierce you, but your parry is successful. * W S C HP:Fine Mana:Hot *an Elf*:Fine> * W S C HP:Fine Mana:Hot *an Elf*:Fine>No way! You are fighting for your life! * W S C HP:Fine Mana:Hot *an Elf*:Fine>fle You try to slash *an Elf*, but he parries successfully. * W S C HP:Fine Mana:Hot *an Elf*:Fine> You flee head over heels. Tharbad's Reception A mercenary-guard is on sentry here. The shady innkeeper is here looking you over with shifty eyes. A sturdy pack horse is standing here. A sturdy pack horse is standing here. A vicious little bandit advances towards you. One of the citizens of Tharbad looks at you from the corner of his eye. Exits: South Down. * W S C HP:Fine Mana:Hot>down The Entrance A sturdy pack horse is standing here. A sturdy pack horse is standing here. Exits: North South Up. * W S C HP:Fine Mana:Hot> *an Elf* has arrived from the south. * W S C HP:Fine Mana:Hot> *an Elf* begins some strange incantations... * W S C HP:Fine Mana:Hot>up Tharbad's Reception A mercenary-guard is on sentry here. The shady innkeeper is here looking you over with shifty eyes. A sturdy pack horse is standing here. A sturdy pack horse is standing here. A vicious little bandit advances towards you. One of the citizens of Tharbad looks at you from the corner of his eye. Exits: South Down. A pack horse has arrived from below. * W S C HP:Fine Mana:Hot>south *an Elf* has arrived from below. The shady innkeeper pierces your right leg extremely hard. * W S C HP:Fine Mana:Hot the shady innkeeper:Healthy>No way! You are fighting for your life! * W S C HP:Fine Mana:Hot the shady innkeeper:Healthy>fle You try to slash the shady innkeeper, but he parries successfully. * W S C HP:Fine Mana:Hot the shady innkeeper:Healthy> You flee head over heels. The Entrance A sturdy pack horse is standing here. Exits: North South Up. * W S C HP:Fine Mana:Hot>fle You flee head over heels. The Golden Knife Bar A large bulletin board is mounted on a wall here. A barman watches you calmly, while skillfully mixing a drink. A sturdy pack horse is standing here. Exits: North. * W S C HP:Fine Mana:Hot> *an Elf* has arrived from the north. A pack horse has arrived from the north. * W S C HP:Fine Mana:Hot> *an Elf* begins some strange incantations... * W S C HP:Fine Mana:Hot>north The Entrance Exits: North South Up. * W S C HP:Fine Mana:Hot> *an Elf* has arrived from the south. A pack horse has arrived from the south. * W S C HP:Fine Mana:Hot> *an Elf* begins some strange incantations... * W S C HP:Fine Mana:Hot>south The Golden Knife Bar A large bulletin board is mounted on a wall here. A barman watches you calmly, while skillfully mixing a drink. A sturdy pack horse is standing here. Exits: North. * W S C HP:Fine Mana:Hot> *an Elf* has arrived from the north. A pack horse has arrived from the north. * W S C HP:Fine Mana:Hot> *an Elf* begins some strange incantations... * W S C HP:Fine Mana:Hot>north The Entrance Exits: North South Up. * W S C HP:Fine Mana:Hot>up *an Elf* has arrived from the south. A pack horse has arrived from the south. * W S C HP:Fine Mana:Hot> *an Elf* begins some strange incantations... Tharbad's Reception A mercenary-guard is on sentry here. The shady innkeeper is here looking you over with shifty eyes. A sturdy pack horse is standing here. A sturdy pack horse is standing here. A vicious little bandit advances towards you. One of the citizens of Tharbad looks at you from the corner of his eye. A sturdy pack horse is standing here. Exits: South Down. * W S C HP:Fine Mana:Hot>south The door seems to be closed. *an Elf* has arrived from below. A pack horse has arrived from below. * W S C HP:Fine Mana:Hot>ope door ope door s *an Elf* begins some strange incantations... * W S C HP:Fine Mana:Hot>Ok. * W S C HP:Fine Mana:Hot>south It's already open! * W S C HP:Fine Mana:Hot> Rest Room A fine marble chessboard with ivory and ebony pieces is set here. A large bulletin board is mounted on a wall here. Exits: North. A pack horse has arrived from the north. * W S C HP:Fine Mana:Hot> You bleed from open wounds. * W S C HP:Fine Mana:Hot> *an Elf* has arrived from the north. A pack horse has arrived from the north. * W S C HP:Fine Mana:Hot> *an Elf* begins some strange incantations... * W S C HP:Fine Mana:Hot>hit *Elf* * W S C HP:Fine Mana:Hot *an Elf*:Fine> You try to slash *an Elf*, but he parries successfully. * W S C HP:Fine Mana:Hot *an Elf*:Fine>clo door *an Elf* utters the words 'qahijf gsfal' *an Elf* sprays you with piercing rays of many-coloured light. * W S C HP:Hurt Mana:Hot *an Elf*:Fine>clo door clo door Ok. * W S C HP:Hurt Mana:Hot *an Elf*:Fine> *an Elf* opens the door. *an Elf* tries to pierce you, but your parry is successful. * W S C HP:Hurt Mana:Hot *an Elf*:Fine>cast 'lightning' *Elf* *an Elf* panics, and attempts to flee. Ok. * W S C HP:Hurt Mana:Hot *an Elf*:Fine> You try to slash *an Elf*, but he parries successfully. * W S C HP:Hurt Mana:Hot *an Elf*:Fine>It's already closed! * W S C HP:Hurt Mana:Hot *an Elf*:Fine>clo door * W S C HP:Hurt Mana:Hot *an Elf*:Fine>clo door You start to concentrate... *an Elf* opens the door. clo door clo door *an Elf* panics, and attempts to flee. clo door *an Elf* panics, and attempts to flee. clo door *an Elf* panics, and attempts to flee. Your victim has disappeared! *an Elf* leaves north. Ok. * W S C HP:Hurt Mana:Hot>I see no door there. * W S C HP:Hurt Mana:Hot>clo door clo door s It's already closed! * W S C HP:Hurt Mana:Hot>It's already closed! * W S C HP:Hurt Mana:Hot>It's already closed! * W S C HP:Hurt Mana:Hot>It's already closed! * W S C HP:Hurt Mana:Hot>cha sp n cast 'cure serious' I see no door there. * W S C HP:Hurt Mana:Hot>It's already closed! * W S C HP:Hurt Mana:Hot>It's already closed! * W S C HP:Hurt Mana:Hot>Ok. * W S C HP:Hurt Mana:Hot> You start to concentrate... You begin to see scars fade away and a feeling of health comes over you. * W S C HP:Fine Mana:Hot>north The door seems to be closed. * W S C HP:Fine Mana:Hot>ope door Ok. * W S C HP:Fine Mana:Hot>north It's already open! * W S C HP:Fine Mana:Hot>down Tharbad's Reception A mercenary-guard is on sentry here. The shady innkeeper is here looking you over with shifty eyes. A sturdy pack horse is standing here. A sturdy pack horse is standing here. *an Elf* is standing here. Exits: South Down. A pack horse has arrived from the south. * W S C HP:Fine Mana:Hot> The Entrance One of the citizens of Tharbad looks at you from the corner of his eye. A vicious little bandit advances towards you. Exits: North South Up. A pack horse has arrived from above. * W S C HP:Fine Mana:Hot> A bandit leaves south. * W S C HP:Fine Mana:Hot> *an Elf* has arrived from above. * W S C HP:Fine Mana:Hot>south The Golden Knife Bar A large bulletin board is mounted on a wall here. A barman watches you calmly, while skillfully mixing a drink. A sturdy pack horse is standing here. A vicious little bandit advances towards you. Exits: North. A pack horse has arrived from the north. * W S C HP:Fine Mana:Hot>north The Entrance The citizen is here, fighting *an Elf*. ====> well, at least smth what *an Elf* is here, fighting the citizen. ====> cheers me up here Exits: North South Up. A pack horse has arrived from the south. * W S C HP:Fine Mana:Hot> *an Elf* panics, and attempts to flee. *an Elf* leaves up. * W S C HP:Fine Mana:Hot> *an Elf* has arrived from above. * W S C HP:Fine Mana:Hot> *an Elf* begins some strange incantations... * W S C HP:Fine Mana:Hot>south The Golden Knife Bar A large bulletin board is mounted on a wall here. A barman watches you calmly, while skillfully mixing a drink. A sturdy pack horse is standing here. A vicious little bandit advances towards you. Exits: North. A pack horse has arrived from the north. Saving Girando. * W S C HP:Fine Mana:Hot> *an Elf* has arrived from the north. * W S C HP:Fine Mana:Hot>north The Entrance One of the citizens of Tharbad looks at you from the corner of his eye. Exits: North South Up. A pack horse has arrived from the south. The citizen leaves south. * W S C HP:Fine Mana:Hot>south *an Elf* has arrived from the south. The Golden Knife Bar A large bulletin board is mounted on a wall here. A barman watches you calmly, while skillfully mixing a drink. A sturdy pack horse is standing here. A vicious little bandit advances towards you. One of the citizens of Tharbad looks at you from the corner of his eye. Exits: North. A pack horse has arrived from the north. * W S C HP:Fine Mana:Hot>hit *Elf* They aren't here. * W S C HP:Fine Mana:Hot>north The Entrance *an Elf* is standing here. Exits: North South Up. A pack horse has arrived from the south. * W S C HP:Fine Mana:Hot>hit *Elf* * W S C HP:Fine Mana:Hot *an Elf*:Fine> You try to slash *an Elf*, but he parries successfully. * W S C HP:Fine Mana:Hot *an Elf*:Fine> *an Elf* tries to pierce you, but your parry is successful. hit *Elf* * W S C HP:Fine Mana:Hot> *an Elf* panics, and attempts to flee. *an Elf* leaves up. * W S C HP:Fine Mana:Hot>They aren't here. * W S C HP:Fine Mana:Hot>north The door seems to be closed. * W S C HP:Fine Mana:Hot>ope door That's impossible, I'm afraid. ===> sniff, I have to go to work,lemme out * W S C HP:Fine Mana:Hot>up cast 'lightning' *Elf* Tharbad's Reception A mercenary-guard is on sentry here. The shady innkeeper is here looking you over with shifty eyes. A sturdy pack horse is standing here. A sturdy pack horse is standing here. *an Elf* is standing here. Exits: South Down. A pack horse has arrived from below. * W S C HP:Fine Mana:Hot> You start to concentrate... The shady innkeeper pierces your body very hard. Aye! You cannot concentrate any more... * W S C HP:Fine Mana:Hot the shady innkeeper:Healthy> *an Elf* leaves down. * W S C HP:Fine Mana:Hot the shady innkeeper:Healthy>fle You flee head over heels. PANIC! You couldn't escape! * W S C HP:Fine Mana:Hot the shady innkeeper:Healthy> You swiftly dodge the mercenary-guard's attempt to cleave you. You try to slash the shady innkeeper, but he parries successfully. * W S C HP:Fine Mana:Hot the shady innkeeper:Healthy>fle You feel bolder. You bleed from open wounds. * W S C HP:Fine Mana:Hot the shady innkeeper:Healthy>PANIC! You can't quit the fight! * W S C HP:Fine Mana:Hot the shady innkeeper:Healthy> You feel less protected. The shady innkeeper pierces your left hand extremely hard. You feel a strong ache there! * W S C HP:Hurt Mana:Hot the shady innkeeper:Healthy>fle PANIC! You can't quit the fight! * W S C HP:Hurt Mana:Hot the shady innkeeper:Healthy>fle You flee head over heels. ====> failed flees kick ass too The Entrance *an Elf* is standing here. Exits: North South Up. * W S C HP:Hurt Mana:Hot>cast 'lightning' *Elf* You cannot attack and flee at the same time. *an Elf* begins some strange incantations... * W S C HP:Hurt Mana:Hot>south The Golden Knife Bar A large bulletin board is mounted on a wall here. A barman watches you calmly, while skillfully mixing a drink. A sturdy pack horse is standing here. A vicious little bandit advances towards you. One of the citizens of Tharbad looks at you from the corner of his eye. Exits: North. * W S C HP:Hurt Mana:Hot> A bandit fails to pierce you. * W S C HP:Hurt Mana:Hot a bandit:Hurt> You strongly slash a bandit's left foot. * W S C HP:Hurt Mana:Hot a bandit:Wounded>ope door fle fle I see no door here. * W S C HP:Hurt Mana:Hot a bandit:Wounded>PANIC! You can't quit the fight! * W S C HP:Hurt Mana:Hot a bandit:Wounded> You flee head over heels. The Entrance Exits: North South Up. * W S C HP:Hurt Mana:Hot>fle You flee head over heels. The Golden Knife Bar A large bulletin board is mounted on a wall here. A barman watches you calmly, while skillfully mixing a drink. A sturdy pack horse is standing here. A vicious little bandit advances towards you. One of the citizens of Tharbad looks at you from the corner of his eye. Exits: North. * W S C HP:Hurt Mana:Hot>north The Entrance Exits: North South Up. * W S C HP:Hurt Mana:Hot>cha sp nor cast 'armour' Ok. * W S C HP:Hurt Mana:Hot> You start to concentrate... *an Elf* has arrived from above. *an Elf* begins some strange incantations... south *an Elf* utters the words 'burning hands' *an Elf* burns you. *an Elf* tries to pierce you, but your parry is successful. * W S C HP:Hurt Mana:Hot *an Elf*:Fine>No way! You are fighting for your life! * W S C HP:Hurt Mana:Hot *an Elf*:Fine>fle You flee head over heels. PANIC! You couldn't escape! * W S C HP:Hurt Mana:Hot *an Elf*:Fine> *an Elf* swiftly dodges your attempt to slash him. * W S C HP:Hurt Mana:Hot *an Elf*:Fine>fle You flee head over heels. The Golden Knife Bar A large bulletin board is mounted on a wall here. A barman watches you calmly, while skillfully mixing a drink. A sturdy pack horse is standing here. A vicious little bandit advances towards you. One of the citizens of Tharbad looks at you from the corner of his eye. Exits: North. * W S C HP:Hurt Mana:Hot> *an Elf* has arrived from the north. * W S C HP:Hurt Mana:Hot> *an Elf* begins some strange incantations... A bandit pierces your left foot. * W S C HP:Hurt Mana:Hot a bandit:Wounded>north No way! You are fighting for your life! * W S C HP:Hurt Mana:Hot a bandit:Wounded>fle PANIC! You can't quit the fight! Your attempt to slash a bandit fails. * W S C HP:Hurt Mana:Hot a bandit:Wounded> *an Elf* leaves north. * W S C HP:Hurt Mana:Hot a bandit:Wounded>fle PANIC! You can't quit the fight! * W S C HP:Hurt Mana:Hot a bandit:Wounded> *an Elf* has arrived from the north. * W S C HP:Hurt Mana:Hot a bandit:Wounded>fle *an Elf* begins some strange incantations... You flee head over heels. PANIC! You couldn't escape! * W S C HP:Hurt Mana:Hot a bandit:Wounded>fle You flee head over heels. The Entrance Exits: North South Up. * W S C HP:Hurt Mana:Hot> *an Elf* has arrived from the south. * W S C HP:Hurt Mana:Hot> *an Elf* begins some strange incantations... * W S C HP:Hurt Mana:Hot>south The Golden Knife Bar A large bulletin board is mounted on a wall here. A barman watches you calmly, while skillfully mixing a drink. A sturdy pack horse is standing here. A vicious little bandit advances towards you. One of the citizens of Tharbad looks at you from the corner of his eye. Exits: North. * W S C HP:Hurt Mana:Hot>north The Entrance *an Elf* is standing here. Exits: North South Up. *an Elf* leaves up. * W S C HP:Hurt Mana:Hot> *an Elf* has arrived from above. * W S C HP:Hurt Mana:Hot> *an Elf* leaves south. * W S C HP:Hurt Mana:Hot>south The Golden Knife Bar A large bulletin board is mounted on a wall here. A barman watches you calmly, while skillfully mixing a drink. A sturdy pack horse is standing here. A vicious little bandit advances towards you. One of the citizens of Tharbad looks at you from the corner of his eye. *an Elf* is standing here. Exits: North. * W S C HP:Hurt Mana:Hot>cast 'lightning' *Elf* *an Elf* leaves north. Nobody here by that name. * W S C HP:Hurt Mana:Hot> *an Elf* has arrived from the north. * W S C HP:Hurt Mana:Hot> *an Elf* begins some strange incantations... * W S C HP:Hurt Mana:Hot>north The Entrance Exits: North South Up. * W S C HP:Hurt Mana:Hot>cast 'burning' elf Nobody here by that name. * W S C HP:Hurt Mana:Hot> *an Elf* has arrived from the south. * W S C HP:Hurt Mana:Hot>south The Golden Knife Bar A large bulletin board is mounted on a wall here. A barman watches you calmly, while skillfully mixing a drink. A sturdy pack horse is standing here. A vicious little bandit advances towards you. One of the citizens of Tharbad looks at you from the corner of his eye. Exits: North. * W S C HP:Hurt Mana:Hot>north The Entrance *an Elf* is standing here. Exits: North South Up. * W S C HP:Hurt Mana:Hot>cast 'burning' elf You start to concentrate... Your victim has disappeared! *an Elf* leaves up. * W S C HP:Hurt Mana:Hot>south The Golden Knife Bar A large bulletin board is mounted on a wall here. A barman watches you calmly, while skillfully mixing a drink. A sturdy pack horse is standing here. A vicious little bandit advances towards you. One of the citizens of Tharbad looks at you from the corner of his eye. Exits: North. * W S C HP:Hurt Mana:Hot>cha sp nor cast 'armour' Ok. * W S C HP:Hurt Mana:Hot> You start to concentrate... A blue transparent wall slowly appears around you. * W S C HP:Hurt Mana:Hot> You swiftly dodge a bandit's attempt to pierce you. * W S C HP:Hurt Mana:Hot a bandit:Hurt>north fle No way! You are fighting for your life! You try to slash a bandit, but he parries successfully. * W S C HP:Hurt Mana:Hot a bandit:Hurt> You flee head over heels. The Entrance Exits: North South Up. * W S C HP:Hurt Mana:Hot>north The door seems to be closed. * W S C HP:Hurt Mana:Hot>ope door ope door n That's impossible, I'm afraid. * W S C HP:Hurt Mana:Hot> *an Elf* has arrived from above. That's impossible, I'm afraid. * W S C HP:Hurt Mana:Hot> *an Elf* begins some strange incantations... * W S C HP:Hurt Mana:Hot>south The Golden Knife Bar A large bulletin board is mounted on a wall here. A barman watches you calmly, while skillfully mixing a drink. A sturdy pack horse is standing here. A vicious little bandit advances towards you. One of the citizens of Tharbad looks at you from the corner of his eye. Exits: North. * W S C HP:Hurt Mana:Hot> *an Elf* has arrived from the north. * W S C HP:Hurt Mana:Hot> *an Elf* begins some strange incantations... * W S C HP:Hurt Mana:Hot>north The Entrance Exits: North South Up. * W S C HP:Hurt Mana:Hot> *an Elf* has arrived from the south. * W S C HP:Hurt Mana:Hot> *an Elf* begins some strange incantations... * W S C HP:Hurt Mana:Hot>south The Golden Knife Bar A large bulletin board is mounted on a wall here. A barman watches you calmly, while skillfully mixing a drink. A sturdy pack horse is standing here. A vicious little bandit advances towards you. One of the citizens of Tharbad looks at you from the corner of his eye. Exits: North. * W S C HP:Hurt Mana:Hot> *an Elf* has arrived from the north. * W S C HP:Hurt Mana:Hot> *an Elf* begins some strange incantations... * W S C HP:Hurt Mana:Hot>north The Entrance Exits: North South Up. *an Elf* has arrived from the south. * W S C HP:Hurt Mana:Hot>cast 'lightning' *Elf* You start to concentrate... *an Elf* begins some strange incantations... * W S C HP:Hurt Mana:Warm *an Elf*:Fine> Ok. The lightning bolt hits *an Elf* with full impact. *an Elf* swiftly dodges your attempt to slash him. * W S C HP:Hurt Mana:Warm *an Elf*:Fine> You swiftly dodge *an Elf*'s attempt to pierce you. cast 'lightning' *Elf* * W S C HP:Hurt Mana:Warm *an Elf*:Fine> *an Elf* panics, and attempts to flee. *an Elf* leaves south. * W S C HP:Hurt Mana:Warm>Nobody here by that name. * W S C HP:Hurt Mana:Warm> *an Elf* has arrived from the south. * W S C HP:Hurt Mana:Warm> *an Elf* leaves up. * W S C HP:Hurt Mana:Warm> The citizen has arrived from the south. * W S C HP:Hurt Mana:Warm>sc 89/179 hit, 51/122 mana, and 85/111 moves. * W S C HP:Hurt Mana:Warm> *an Elf* has arrived from above. * W S C HP:Hurt Mana:Warm> *an Elf* begins some strange incantations... * W S C HP:Hurt Mana:Warm>south The Golden Knife Bar A large bulletin board is mounted on a wall here. A barman watches you calmly, while skillfully mixing a drink. A sturdy pack horse is standing here. A vicious little bandit advances towards you. Exits: North. You bleed from open wounds. * W S C HP:Hurt Mana:Warm>north The Entrance One of the citizens of Tharbad looks at you from the corner of his eye. Exits: North South Up. The citizen leaves up. * W S C HP:Hurt Mana:Warm>cast 'lightning' *Elf* Nobody here by that name. * W S C HP:Hurt Mana:Warm> *an Elf* has arrived from above. * W S C HP:Hurt Mana:Warm> *an Elf* leaves south. * W S C HP:Hurt Mana:Warm>cast 'lightning' *Elf* Nobody here by that name. * W S C HP:Hurt Mana:Warm>south cast 'lightning' *Elf* The Golden Knife Bar A large bulletin board is mounted on a wall here. A barman watches you calmly, while skillfully mixing a drink. A sturdy pack horse is standing here. A bandit is here, fighting *an Elf*. *an Elf* is here, fighting a bandit. Exits: North. * W S C HP:Hurt Mana:Warm> You start to concentrate... *an Elf* pierces a bandit's right leg extremely hard and shatters it. *an Elf* panics, and attempts to flee. *an Elf* panics, and attempts to flee. Your victim has disappeared! *an Elf* leaves north. * W S C HP:Hurt Mana:Warm>north cast 'lightning' *Elf* The Entrance *an Elf* is standing here. Exits: North South Up. * W S C HP:Hurt Mana:Warm> You start to concentrate... Your victim has disappeared! *an Elf* leaves up. * W S C HP:Hurt Mana:Warm> The citizen has arrived from above. * W S C HP:Hurt Mana:Warm> *an Elf* has arrived from above. * W S C HP:Hurt Mana:Warm> *an Elf* begins some strange incantations... * W S C HP:Hurt Mana:Warm>south The Golden Knife Bar A large bulletin board is mounted on a wall here. A barman watches you calmly, while skillfully mixing a drink. A sturdy pack horse is standing here. A vicious little bandit advances towards you. Exits: North. * W S C HP:Hurt Mana:Warm> A bandit fails to pierce you. * W S C HP:Hurt Mana:Hot a bandit:Wounded>north No way! You are fighting for your life! You try to slash a bandit, but he parries successfully. * W S C HP:Hurt Mana:Hot a bandit:Wounded>fle You flee head over heels. The Entrance One of the citizens of Tharbad looks at you from the corner of his eye. Exits: North South Up. * W S C HP:Hurt Mana:Hot>cha sp n cast 'shroud' Ok. * W S C HP:Hurt Mana:Hot> You start to concentrate... *an Elf* has arrived from above. *an Elf* begins some strange incantations... south *an Elf* utters the words 'burning hands' *an Elf* burns you. *an Elf* tries to pierce you, but your parry is successful. * W S C HP:Wounded Mana:Hot *an Elf*:Fine>No way! You are fighting for your life! * W S C HP:Wounded Mana:Hot *an Elf*:Fine>fle You flee head over heels. Tharbad's Reception A mercenary-guard is on sentry here. The shady innkeeper is here looking you over with shifty eyes. A sturdy pack horse is standing here. A sturdy pack horse is standing here. A sturdy pack horse is standing here. Exits: South Down. * W S C HP:Wounded Mana:Hot> *an Elf* has arrived from below. * W S C HP:Wounded Mana:Hot> *an Elf* panics, and attempts to flee. *an Elf* leaves down. * W S C HP:Wounded Mana:Hot>down The Entrance One of the citizens of Tharbad looks at you from the corner of his eye. *an Elf* is standing here. Exits: North South Up. A pack horse has arrived from above. * W S C HP:Wounded Mana:Hot> *an Elf* begins some strange incantations... * W S C HP:Wounded Mana:Hot>south The Golden Knife Bar A large bulletin board is mounted on a wall here. A barman watches you calmly, while skillfully mixing a drink. A sturdy pack horse is standing here. A vicious little bandit advances towards you. Exits: North. A pack horse has arrived from the north. * W S C HP:Wounded Mana:Hot>north The Entrance One of the citizens of Tharbad looks at you from the corner of his eye. *an Elf* is standing here. Exits: North South Up. A pack horse has arrived from the south. *an Elf* begins some strange incantations... * W S C HP:Wounded Mana:Hot>south The Golden Knife Bar A large bulletin board is mounted on a wall here. A barman watches you calmly, while skillfully mixing a drink. A sturdy pack horse is standing here. A vicious little bandit advances towards you. Exits: North. A pack horse has arrived from the north. * W S C HP:Wounded Mana:Hot> *an Elf* has arrived from the north. * W S C HP:Wounded Mana:Hot>north *an Elf* begins some strange incantations... * W S C HP:Wounded Mana:Hot> The Entrance One of the citizens of Tharbad looks at you from the corner of his eye. Exits: North South Up. A pack horse has arrived from the south. * W S C HP:Wounded Mana:Hot> *an Elf* has arrived from the south. * W S C HP:Hurt Mana:Hot> *an Elf* begins some strange incantations... * W S C HP:Hurt Mana:Hot>south The Golden Knife Bar A large bulletin board is mounted on a wall here. A barman watches you calmly, while skillfully mixing a drink. A sturdy pack horse is standing here. A vicious little bandit advances towards you. Exits: North. A pack horse has arrived from the north. * W S C HP:Hurt Mana:Hot> *an Elf* has arrived from the north. * W S C HP:Hurt Mana:Hot> *an Elf* begins some strange incantations... A bandit tries to pierce you, but your parry is successful. * W S C HP:Hurt Mana:Hot a bandit:Wounded>north No way! You are fighting for your life! * W S C HP:Hurt Mana:Hot a bandit:Wounded>fle You try to slash a bandit, but he parries successfully. * W S C HP:Hurt Mana:Hot a bandit:Wounded> You flee head over heels. The Entrance One of the citizens of Tharbad looks at you from the corner of his eye. Exits: North South Up. *an Elf* has arrived from the south. * W S C HP:Hurt Mana:Hot> *an Elf* begins some strange incantations... * W S C HP:Hurt Mana:Hot>south *an Elf* utters the words 'burning hands' *an Elf* burns you. *an Elf* tries to pierce you, but your parry is successful. * W S C HP:Wounded Mana:Hot *an Elf*:Fine>No way! You are fighting for your life! * W S C HP:Wounded Mana:Hot *an Elf*:Fine>fle You flee head over heels. Tharbad's Reception A mercenary-guard is on sentry here. The shady innkeeper is here looking you over with shifty eyes. A sturdy pack horse is standing here. A sturdy pack horse is standing here. Exits: South Down. * W S C HP:Wounded Mana:Hot>down *an Elf* has arrived from below. The Entrance One of the citizens of Tharbad looks at you from the corner of his eye. Exits: North South Up. * W S C HP:Wounded Mana:Hot>south The Golden Knife Bar A large bulletin board is mounted on a wall here. A barman watches you calmly, while skillfully mixing a drink. A sturdy pack horse is standing here. A vicious little bandit advances towards you. A sturdy pack horse is standing here. Exits: North. * W S C HP:Wounded Mana:Hot>north The Entrance One of the citizens of Tharbad looks at you from the corner of his eye. Exits: North South Up. A pack horse has arrived from the south. * W S C HP:Wounded Mana:Hot>cha sp n cast 'cure serious' *an Elf* has arrived from above. Ok. * W S C HP:Wounded Mana:Hot> You start to concentrate... *an Elf* leaves south. *an Elf* has arrived from the south. *an Elf* begins some strange incantations... You begin to see scars fade away and a feeling of health comes over you. * W S C HP:Hurt Mana:Warm>fle *an Elf* utters the words 'burning hands' *an Elf* burns you. *an Elf* tries to pierce you, but your parry is successful. * W S C HP:Hurt Mana:Warm *an Elf*:Fine> You flee head over heels. The Golden Knife Bar A large bulletin board is mounted on a wall here. A barman watches you calmly, while skillfully mixing a drink. A sturdy pack horse is standing here. A vicious little bandit advances towards you. Exits: North. * W S C HP:Hurt Mana:Warm>north The Entrance One of the citizens of Tharbad looks at you from the corner of his eye. A sturdy pack horse is standing here. *an Elf* is standing here. Exits: North South Up. * W S C HP:Hurt Mana:Warm> *an Elf* leaves up. * W S C HP:Hurt Mana:Warm>sc 97/179 hit, 49/122 mana, and 85/111 moves. * W S C HP:Hurt Mana:Warm> The citizen leaves up. * W S C HP:Hurt Mana:Warm> *an Elf* has arrived from above. * W S C HP:Hurt Mana:Warm> *an Elf* begins some strange incantations... * W S C HP:Hurt Mana:Warm>south The Golden Knife Bar A large bulletin board is mounted on a wall here. A barman watches you calmly, while skillfully mixing a drink. A sturdy pack horse is standing here. A vicious little bandit advances towards you. Exits: North. A pack horse has arrived from the north. * W S C HP:Hurt Mana:Warm> *an Elf* has arrived from the north. * W S C HP:Hurt Mana:Warm> *an Elf* begins some strange incantations... * W S C HP:Hurt Mana:Warm>north The Entrance Exits: North South Up. A pack horse has arrived from the south. *an Elf* has arrived from the south. * W S C HP:Hurt Mana:Warm> *an Elf* begins some strange incantations... * W S C HP:Hurt Mana:Warm>south The Golden Knife Bar A large bulletin board is mounted on a wall here. A barman watches you calmly, while skillfully mixing a drink. A sturdy pack horse is standing here. A vicious little bandit advances towards you. Exits: North. A pack horse has arrived from the north. * W S C HP:Hurt Mana:Warm> You swiftly dodge a bandit's attempt to pierce you. * W S C HP:Hurt Mana:Warm a bandit:Wounded>north You bleed from open wounds. * W S C HP:Hurt Mana:Warm a bandit:Wounded>No way! You are fighting for your life! The Barman closes his shop. * W S C HP:Hurt Mana:Warm a bandit:Wounded> You strongly slash a bandit's right leg and shatter it. * W S C HP:Hurt Mana:Warm a bandit:Wounded> *an Elf* has arrived from the north. The Barman says 'It has been reported that "Elrun attacked the citizen". You're under arrest Elrun. Follow me and you'll be fairly judged.' ====> :P not that it helps much * W S C HP:Hurt Mana:Warm a bandit:Wounded> *an Elf* leaves north. * W S C HP:Hurt Mana:Warm a bandit:Wounded>fle You flee head over heels. The Entrance *an Elf* is standing here. Exits: North South Up. * W S C HP:Hurt Mana:Warm> *an Elf* leaves south. * W S C HP:Hurt Mana:Warm> *an Elf* has arrived from the south. * W S C HP:Hurt Mana:Warm>cast 'lightning' *Elf* You cannot attack and flee at the same time. * W S C HP:Hurt Mana:Warm>south The Golden Knife Bar A large bulletin board is mounted on a wall here. A barman watches you calmly, while skillfully mixing a drink. A sturdy pack horse is standing here. A vicious little bandit advances towards you. A sturdy pack horse is standing here. Exits: North. * W S C HP:Hurt Mana:Warm>north The Entrance Exits: North South Up. A pack horse has arrived from the south. * W S C HP:Hurt Mana:Warm>cast 'lightning' *Elf* Nobody here by that name. * W S C HP:Hurt Mana:Warm>ope door ope door n That's impossible, I'm afraid. *an Elf* has arrived from above. * W S C HP:Hurt Mana:Warm>That's impossible, I'm afraid. * W S C HP:Hurt Mana:Warm>south The Golden Knife Bar A large bulletin board is mounted on a wall here. A barman watches you calmly, while skillfully mixing a drink. A sturdy pack horse is standing here. A vicious little bandit advances towards you. Exits: North. A pack horse has arrived from the north. * W S C HP:Hurt Mana:Warm>north The Entrance *an Elf* is standing here. Exits: North South Up. A pack horse has arrived from the south. * W S C HP:Hurt Mana:Warm>cast 'lightning' *Elf* *an Elf* leaves south. * W S C HP:Hurt Mana:Warm>Nobody here by that name. * W S C HP:Hurt Mana:Warm> *an Elf* has arrived from the south. * W S C HP:Hurt Mana:Warm>cast 'lightning' *Elf* You start to concentrate... Your victim has disappeared! *an Elf* leaves up. * W S C HP:Hurt Mana:Warm> *an Elf* has arrived from above. * W S C HP:Hurt Mana:Warm> *an Elf* begins some strange incantations... * W S C HP:Hurt Mana:Warm>south The Golden Knife Bar A large bulletin board is mounted on a wall here. A barman watches you calmly, while skillfully mixing a drink. A sturdy pack horse is standing here. A vicious little bandit advances towards you. Exits: North. A pack horse has arrived from the north. * W S C HP:Hurt Mana:Hot>north The Entrance *an Elf* is standing here. Exits: North South Up. A pack horse has arrived from the south. * W S C HP:Hurt Mana:Hot>cast 'lightning' *Elf* You start to concentrate... *an Elf* begins some strange incantations... *an Elf* utters the words 'burning hands' *an Elf* burns you. Aye! You cannot concentrate any more... You swiftly dodge *an Elf*'s attempt to pierce you. * W S C HP:Hurt Mana:Hot *an Elf*:Fine> *an Elf* swiftly dodges your attempt to slash him. * W S C HP:Hurt Mana:Hot *an Elf*:Fine>fle PANIC! You can't quit the fight! * W S C HP:Hurt Mana:Hot *an Elf*:Fine> *an Elf* panics, and attempts to flee. *an Elf* leaves south. The citizen has arrived from above. * W S C HP:Hurt Mana:Hot>fle You flee head over heels. The Golden Knife Bar A large bulletin board is mounted on a wall here. A barman watches you calmly, while skillfully mixing a drink. A sturdy pack horse is standing here. A vicious little bandit advances towards you. *an Elf* is standing here. Exits: North. * W S C HP:Hurt Mana:Hot>cast 'lightning' *Elf* You start to concentrate... Your victim has disappeared! *an Elf* leaves north. * W S C HP:Hurt Mana:Hot> A bandit tries to pierce you, but your parry is successful. * W S C HP:Hurt Mana:Hot a bandit:Wounded> You slash a bandit's right leg and shatter it. * W S C HP:Hurt Mana:Hot a bandit:Bad>fle PANIC! You can't quit the fight! * W S C HP:Hurt Mana:Hot a bandit:Bad>fle You flee head over heels. The Entrance A sturdy pack horse is standing here. One of the citizens of Tharbad looks at you from the corner of his eye. Exits: North South Up. * W S C HP:Hurt Mana:Hot>up south Tharbad's Reception A mercenary-guard is on sentry here. The shady innkeeper is here looking you over with shifty eyes. A sturdy pack horse is standing here. A sturdy pack horse is standing here. *an Elf* is standing here. Exits: South Down. A pack horse has arrived from below. * W S C HP:Hurt Mana:Hot>The door seems to be closed. * W S C HP:Hurt Mana:Hot>ope door ope door s Ok. *an Elf* leaves down. * W S C HP:Hurt Mana:Hot>south It's already open! * W S C HP:Hurt Mana:Hot> Rest Room A fine marble chessboard with ivory and ebony pieces is set here. A large bulletin board is mounted on a wall here. A sturdy pack horse is standing here. Exits: North. A pack horse has arrived from the north. * W S C HP:Hurt Mana:Hot>clo door clo door s Ok. * W S C HP:Hurt Mana:Hot>I see no door there. * W S C HP:Hurt Mana:Hot>sc 93/179 hit, 62/122 mana, and 98/111 moves. * W S C HP:Hurt Mana:Hot> The door is opened from the other side. * W S C HP:Hurt Mana:Hot>prac *an Elf* has arrived from the north. * W S C HP:Hurt Mana:Hot> *an Elf* utters the words 'burning hands' *an Elf* burns you. You swiftly dodge *an Elf*'s attempt to pierce you. * W S C HP:Hurt Mana:Hot *an Elf*:Fine> You try to slash *an Elf*, but he parries successfully. * W S C HP:Hurt Mana:Hot *an Elf*:Fine>north No way! You are fighting for your life! * W S C HP:Hurt Mana:Hot *an Elf*:Fine>fle You flee head over heels. Tharbad's Reception A mercenary-guard is on sentry here. The shady innkeeper is here looking you over with shifty eyes. A sturdy pack horse is standing here. A sturdy pack horse is standing here. Exits: South Down. * W S C HP:Hurt Mana:Hot>south Rest Room A fine marble chessboard with ivory and ebony pieces is set here. A large bulletin board is mounted on a wall here. A sturdy pack horse is standing here. A sturdy pack horse is standing here. *an Elf* is standing here. Exits: North. * W S C HP:Hurt Mana:Hot> *an Elf* panics, and attempts to flee. * W S C HP:Hurt Mana:Hot>clo door Ok. * W S C HP:Hurt Mana:Hot>clo door clo door It's already closed! * W S C HP:Hurt Mana:Hot>It's already closed! * W S C HP:Hurt Mana:Hot>cast 'earthquake' I see no door there. *an Elf* opens the door. * W S C HP:Hurt Mana:Hot> You cannot attack and flee at the same time. => lucky *an Elf* panics, and attempts to flee. * W S C HP:Hurt Mana:Hot> *an Elf* leaves north. A pack horse leaves north. * W S C HP:Hurt Mana:Hot> * W S C HP:Hurt Mana:Hot> The door closes quietly. * W S C HP:Hurt Mana:Hot>sc 86/179 hit, 66/122 mana, and 99/111 moves. * W S C HP:Hurt Mana:Hot> Saving Girando. You bleed from open wounds. * W S C HP:Wounded Mana:Hot>sc 80/179 hit, 68/122 mana, and 103/111 moves. * W S C HP:Wounded Mana:Hot> The door is opened from the other side. * W S C HP:Wounded Mana:Hot> *an Elf* has arrived from the north. A pack horse has arrived from the north. * W S C HP:Wounded Mana:Hot> *an Elf* begins some strange incantations... * W S C HP:Wounded Mana:Hot>north Tharbad's Reception A mercenary-guard is on sentry here. The shady innkeeper is here looking you over with shifty eyes. A sturdy pack horse is standing here. A sturdy pack horse is standing here. Exits: South Down. A pack horse has arrived from the south. * W S C HP:Wounded Mana:Hot>down The Entrance One of the citizens of Tharbad looks at you from the corner of his eye. Exits: North South Up. A pack horse has arrived from above. * W S C HP:Wounded Mana:Hot>south The Golden Knife Bar A large bulletin board is mounted on a wall here. A barman watches you calmly, while skillfully mixing a drink. A sturdy pack horse is standing here. A vicious little bandit advances towards you. Exits: North. A pack horse has arrived from the north. * W S C HP:Hurt Mana:Hot>north The Entrance One of the citizens of Tharbad looks at you from the corner of his eye. Exits: North South Up. A pack horse has arrived from the south. * W S C HP:Hurt Mana:Hot> *an Elf* has arrived from above. A pack horse has arrived from above. * W S C HP:Hurt Mana:Hot> *an Elf* begins some strange incantations... * W S C HP:Hurt Mana:Hot>south The Golden Knife Bar A large bulletin board is mounted on a wall here. A barman watches you calmly, while skillfully mixing a drink. A sturdy pack horse is standing here. A vicious little bandit advances towards you. Exits: North. A pack horse has arrived from the north. * W S C HP:Hurt Mana:Hot> You swiftly dodge a bandit's attempt to pierce you. * W S C HP:Hurt Mana:Hot a bandit:Wounded> You slash a bandit's right leg extremely hard and shatter it. Your victim is shocked by your hit! * W S C HP:Hurt Mana:Hot a bandit:Awful> *an Elf* has arrived from the north. A pack horse has arrived from the north. * W S C HP:Hurt Mana:Hot a bandit:Awful> *an Elf* begins some strange incantations... * W S C HP:Hurt Mana:Hot a bandit:Awful>fle You flee head over heels. The Entrance One of the citizens of Tharbad looks at you from the corner of his eye. Exits: North South Up. *an Elf* has arrived from the south. A pack horse has arrived from the south. * W S C HP:Hurt Mana:Hot> *an Elf* begins some strange incantations... * W S C HP:Hurt Mana:Hot>south Morbid narrates 'gods - idle idle idle idle linkless =)' * W S C HP:Hurt Mana:Hot> The Golden Knife Bar A large bulletin board is mounted on a wall here. A barman watches you calmly, while skillfully mixing a drink. A sturdy pack horse is standing here. A vicious little bandit advances towards you. A sturdy pack horse is standing here. Exits: North. * W S C HP:Hurt Mana:Hot>north The Entrance One of the citizens of Tharbad looks at you from the corner of his eye. *an Elf* is standing here. A sturdy pack horse is standing here. Exits: North South Up. A pack horse has arrived from the south. * W S C HP:Hurt Mana:Hot>north ope door *an Elf* begins some strange incantations... The door seems to be closed. * W S C HP:Hurt Mana:Hot>That's impossible, I'm afraid. * W S C HP:Hurt Mana:Hot>south The Golden Knife Bar A large bulletin board is mounted on a wall here. A barman watches you calmly, while skillfully mixing a drink. A sturdy pack horse is standing here. A vicious little bandit advances towards you. Exits: North. A pack horse has arrived from the north. * W S C HP:Hurt Mana:Hot>north The Entrance One of the citizens of Tharbad looks at you from the corner of his eye. *an Elf* is standing here. A sturdy pack horse is standing here. Exits: North South Up. A pack horse has arrived from the south. * W S C HP:Hurt Mana:Hot>south The Golden Knife Bar A large bulletin board is mounted on a wall here. A barman watches you calmly, while skillfully mixing a drink. A sturdy pack horse is standing here. A vicious little bandit advances towards you. Exits: North. A pack horse has arrived from the north. * W S C HP:Hurt Mana:Hot>north The Entrance One of the citizens of Tharbad looks at you from the corner of his eye. *an Elf* is standing here. A sturdy pack horse is standing here. Exits: North South Up. A pack horse has arrived from the south. * W S C HP:Hurt Mana:Hot>cast 'lightning' *Elf* You start to concentrate... * W S C HP:Hurt Mana:Hot *an Elf*:Fine> Ok. The lightning bolt hits *an Elf* with full impact. *an Elf* swiftly dodges your attempt to slash him. * W S C HP:Hurt Mana:Hot *an Elf*:Fine>cast 'lightning' *Elf* *an Elf* tries to pierce you, but your parry is successful. * W S C HP:Hurt Mana:Hot *an Elf*:Fine> You start to concentrate... *an Elf* tries to pierce you, but your parry is successful. Ok. The lightning bolt hits *an Elf* with full impact. * W S C HP:Hurt Mana:Hot *an Elf*:Hurt> *an Elf* panics, and attempts to flee. *an Elf* leaves up. * W S C HP:Hurt Mana:Hot>cast 'lightning' *Elf* Nobody here by that name. * W S C HP:Hurt Mana:Warm>yell u k? Ok. * W S C HP:Hurt Mana:Hot> *Berin the Noldorin Elf* has arrived from above. *an Elf* has arrived from above. ====> ACK * W S C HP:Hurt Mana:Hot> *Berin the Noldorin Elf* begins some strange incantations... * W S C HP:Hurt Mana:Hot>south The Golden Knife Bar A large bulletin board is mounted on a wall here. A barman watches you calmly, while skillfully mixing a drink. A sturdy pack horse is standing here. A vicious little bandit advances towards you. Exits: North. A pack horse has arrived from the north. * W S C HP:Hurt Mana:Hot> *an Elf* yells 'nod' * W S C HP:Hurt Mana:Hot>north The Entrance One of the citizens of Tharbad looks at you from the corner of his eye. A sturdy pack horse is standing here. *Berin the Noldorin Elf* is standing here. *an Elf* is standing here. Exits: North South Up. A pack horse has arrived from the south. * W S C HP:Hurt Mana:Hot>south The Golden Knife Bar A large bulletin board is mounted on a wall here. A barman watches you calmly, while skillfully mixing a drink. A sturdy pack horse is standing here. A vicious little bandit advances towards you. Exits: North. A pack horse has arrived from the north. * W S C HP:Hurt Mana:Hot> *Berin the Noldorin Elf* has arrived from the north. *an Elf* has arrived from the north. A pack horse has arrived from the north. * W S C HP:Hurt Mana:Hot>north The Entrance One of the citizens of Tharbad looks at you from the corner of his eye. Exits: North South Up. A pack horse has arrived from the south. * W S C HP:Hurt Mana:Hot>up Tharbad's Reception A mercenary-guard is on sentry here. The shady innkeeper is here looking you over with shifty eyes. A sturdy pack horse is standing here. A sturdy pack horse is standing here. Exits: South Down. A pack horse has arrived from below. * W S C HP:Hurt Mana:Hot> *Rza the Half-Elf* slowly fades into existence. ====> hehe, hi *Rza the Half-Elf* seems very confused. ====> things start to look ====> uhm, kinda bad * W S C HP:Hurt Mana:Hot>south ope door The door seems to be closed. * W S C HP:Hurt Mana:Hot>south Ok. * W S C HP:Hurt Mana:Hot> Rest Room A fine marble chessboard with ivory and ebony pieces is set here. A large bulletin board is mounted on a wall here. Exits: North. A pack horse has arrived from the north. * W S C HP:Hurt Mana:Hot> *an Elf* has arrived from the north. A pack horse has arrived from the north. * W S C HP:Hurt Mana:Hot>clo door cast 'block door' door Ok. * W S C HP:Hurt Mana:Hot> You start to concentrate... You feel bolder. You bleed from open wounds. Aye! You cannot concentrate any more... * W S C HP:Hurt Mana:Hot> *an Elf* opens the door. * W S C HP:Hurt Mana:Hot> *an Elf* panics, and attempts to flee. *an Elf* leaves north. *Rza the Half-Elf* has arrived from the north. * W S C HP:Hurt Mana:Hot> *Rza the Half-Elf* begins some strange incantations... * W S C HP:Hurt Mana:Hot>north Tharbad's Reception A mercenary-guard is on sentry here. The shady innkeeper is here looking you over with shifty eyes. A sturdy pack horse is standing here. A sturdy pack horse is standing here. *Berin the Noldorin Elf* is standing here. *an Elf* is standing here. Exits: South Down. A pack horse has arrived from the south. * W S C HP:Hurt Mana:Hot>down The shady innkeeper pierces your left foot extremely hard and shatters it. You feel a strong ache there! * W S C HP:Wounded Mana:Hot the shady innkeeper:Healthy>No way! You are fighting for your life! You try to slash the shady innkeeper, but he parries successfully. * W S C HP:Wounded Mana:Hot the shady innkeeper:Healthy> *an Elf* leaves south. * W S C HP:Wounded Mana:Hot the shady innkeeper:Healthy>fle You flee head over heels. Rest Room A fine marble chessboard with ivory and ebony pieces is set here. A large bulletin board is mounted on a wall here. A sturdy pack horse is standing here. *Rza the Half-Elf* is standing here (Shrouded). *an Elf* is standing here. Exits: North. * W S C HP:Wounded Mana:Hot> *an Elf* leaves north. A pack horse leaves north. * W S C HP:Wounded Mana:Hot> *Rza the Half-Elf* leaves north. * W S C HP:Wounded Mana:Hot>clo door cast 'block door' door Ok. * W S C HP:Wounded Mana:Hot> You start to concentrate... The door is opened from the other side. *Rza the Half-Elf* has arrived from the north. *Rza the Half-Elf* begins some strange incantations... It must be closed before you may block it. ===> FUCK FUCK, well - things might ===> turn out different ====> ok, I die lets release my quakes :< * W S C HP:Wounded Mana:Warm> *Rza the Half-Elf* utters the words 'lightning bolt' *Rza the Half-Elf* sends a powerful lightning bolt at you, you stagger from the impact. *Rza the Half-Elf* tries to pierce you, but your parry is successful. * W S C HP:Bad Mana:Warm *Rza the Half-Elf*:Healthy> *Rza the Half-Elf* swiftly dodges your attempt to slash him. * W S C HP:Bad Mana:Warm *Rza the Half-Elf*:Healthy>cast 'earthquake' *Berin the Noldorin Elf* has arrived from the north. *an Elf* has arrived from the north. A pack horse has arrived from the north. * W S C HP:Bad Mana:Warm *Rza the Half-Elf*:Healthy> You quickly recall your stored spell... *Rza the Half-Elf* begins some strange incantations... cast 'earthquake' The earth trembles beneath your feet! The earth trembles and shivers. * W S C HP:Bad Mana:Cold *Rza the Half-Elf*:Fine> You quickly recall your stored spell... *an Elf* begins some strange incantations... *Rza the Half-Elf* begins some strange incantations... *Berin the Noldorin Elf* tries to pierce you, but your parry is successful. *an Elf* panics, and attempts to flee. q You swiftly dodge a pack horse's attempt to hit you. The earth trembles beneath your feet! A pack horse is mortally wounded and will die soon if not aided. The earth trembles and shivers. *an Elf* is incapacitated and will slowly die, if not aided. ===> uhm * W S C HP:Bad Mana:Frozen *Rza the Half-Elf*:Hurt> You have to write `quit' - no less - to quit! ===> was typing q instead of qq * W S C HP:Bad Mana:Frozen *Rza the Half-Elf*:Hurt> *Rza the Half-Elf* begins some strange incantations... * W S C HP:Bad Mana:Frozen *Rza the Half-Elf*:Hurt>q You have to write `quit' - no less - to quit! * W S C HP:Bad Mana:Frozen *Rza the Half-Elf*:Hurt>cast 'earthquake' Alas, not enough mana flows through you... *Berin the Noldorin Elf* lightly pierces your body. * W S C HP:Bad Mana:Frozen *Rza the Half-Elf*:Hurt> *Rza the Half-Elf* swiftly dodges your attempt to slash him. *Rza the Half-Elf* panics, and attempts to flee. *Rza the Half-Elf* leaves north. * W S C HP:Bad Mana:Frozen *Berin the Noldorin Elf*:Fine>cast 'earthquake' Alas, not enough mana flows through you... * W S C HP:Bad Mana:Frozen *Berin the Noldorin Elf*:Fine> *Berin the Noldorin Elf* begins some strange incantations... * W S C HP:Bad Mana:Frozen *Berin the Noldorin Elf*:Fine>cast 'earthquake' Alas, not enough mana flows through you... * W S C HP:Bad Mana:Frozen *Berin the Noldorin Elf*:Fine>ope door ope door d It's already open! * W S C HP:Bad Mana:Frozen *Berin the Noldorin Elf*:Fine>fle I see no door there. * W S C HP:Bad Mana:Frozen *Berin the Noldorin Elf*:Fine> You flee head over heels. Tharbad's Reception A mercenary-guard is on sentry here. The shady innkeeper is here looking you over with shifty eyes. A sturdy pack horse is standing here. A sturdy pack horse is standing here. A sturdy pack horse is standing here. *Rza the Half-Elf* is standing here. Exits: South Down. * W S C HP:Bad Mana:Frozen>ope door fle fle It's already open! * W S C HP:Bad Mana:Frozen> You flee head over heels. The Entrance Exits: North South Up. * W S C HP:Bad Mana:Frozen> You flee head over heels. The Golden Knife Bar A large bulletin board is mounted on a wall here. A barman watches you calmly, while skillfully mixing a drink. A sturdy pack horse is standing here. A bandit is lying here, incapacitated. One of the citizens of Tharbad looks at you from the corner of his eye. Exits: North. * W S C HP:Bad Mana:Frozen> *Berin the Noldorin Elf* has arrived from the north. * W S C HP:Bad Mana:Icy>north The Entrance Exits: North South Up. * W S C HP:Bad Mana:Icy>north The door seems to be closed. * W S C HP:Bad Mana:Icy>ope door ope door n north *Berin the Noldorin Elf* has arrived from the south. Ok. ====> HOLY FUCK - I cant believe it - I cant believe it - I cant ... :> * W S C HP:Bad Mana:Icy>It's already open! * W S C HP:Bad Mana:Icy> A Small Square A well-crafted white fountain is here, water pouring forth from it. Exits: North East South West. * W S C HP:Bad Mana:Icy>north Snake Alley Exits: East South. * W S C HP:Bad Mana:Icy>west Alas, you cannot go that way... * W S C HP:Bad Mana:Icy>west Alas, you cannot go that way... ====> was kinda shaking RL ====> actually I didnt believe that I was ====> still alive :)) * W S C HP:Bad Mana:Icy>east east Snake Alley A Guard is here looking for someone to abuse. An assassin is here looking for fresh blood and shining coins. A woman is here, looking for someone to chat with. Exits: East South West. You suddenly notice the thief. * W S C HP:Bad Mana:Icy>south The door seems to be closed. * W S C HP:Bad Mana:Icy> Snake Alley Exits: North East. * W S C HP:Bad Mana:Icy>east ===> Elrun died to wounds 20 secs later and they didnt cure him - geez ===> I gained some wps, no xp, nearly a heart attack, 20min late for work ===> and after all FUN