****  18.Mar 2000
****  Shnake mobdies at e-gate level in Moria
****  Well, I know that Moria with midlevel chars can be nasty, but since
****  I know my way around and am thief - I am usually fine - well - didnt

****  take lag into consideration => still nice to see that many mobs in

****  one room :>


* S C Mana:Burning>
A darkened orc has arrived from the north.
You hear some apparently rather far noise coming from the south.

* S C Mana:Burning>south
An Ebony Hallway
A great black orc stands here, eager for combat.
A dark-skinned orc, born of the tunnels, draws his weapon.
A dark-skinned orc, born of the tunnels, draws his weapon.
A dark-skinned orc, born of the tunnels, draws his weapon.
A dark orkish archer is aiming a vicious bow at you.
A dark orkish archer is aiming a vicious bow at you.
A dark orkish archer is aiming a vicious bow at you.
A dark-skinned orc, born of the tunnels, draws his weapon.
A dark-skinned orc, born of the tunnels, draws his weapon.
A dark-skinned orc, born of the tunnels, draws his weapon.
Exits: North South West.
A darkened orc tries to stab you, but your parry is successful.

* S C Mana:Burning a darkened orc:Healthy>
A darkened orc has arrived from the south.

* S C Mana:Burning a darkened orc:Healthy>
A darkened orc hits your right hand and tickles it.

* S C HP:Fine Mana:Burning a darkened orc:Healthy>flee

A darkened orc swiftly dodges your attempt to pierce him.

* S C HP:Fine Mana:Burning a darkened orc:Healthy>
You flee head over heels.
The Central Gathering Hall
A huge water-drake is coiled here.
A dark-skinned orc, born of the tunnels, draws his weapon.
A dark-skinned orc, born of the tunnels, draws his weapon.
Exits: North East South West Down.

* S C HP:Fine Mana:Burning>
A darkened orc has arrived from the north.
You swiftly dodge a darkened orc's attempt to hit you.

* S C HP:Fine Mana:Burning a darkened orc:Healthy>south
No way! You are fighting for your life!

* S C HP:Fine Mana:Burning a darkened orc:Healthy>flee
south
You flee head over heels.
Durin's Way
A great black orc stands here, eager for combat.
A dark-skinned orc, born of the tunnels, draws his weapon.
A dark-skinned orc, born of the tunnels, draws his weapon.
A dark-skinned orc, born of the tunnels, draws his weapon.
A dark orkish archer is aiming a vicious bow at you.
A dark orkish archer is aiming a vicious bow at you.
A dark-skinned orc, born of the tunnels, draws his weapon.
A dark-skinned orc, born of the tunnels, draws his weapon.
Exits: North East South West.
A darkened orc hits your body and tickles it.

* S C HP:Fine Mana:Burning a darkened orc:Healthy>
A darkened orc tries to stab you, but your parry is successful.

* S C HP:Fine Mana:Burning a darkened orc:Healthy>
A great black orc cleaves your body extremely hard.
You swiftly dodge a darkened orc's attempt to slash you.
Your attempt to pierce a darkened orc fails.

* S C HP:Fine Mana:Burning a darkened orc:Healthy>
A darkened orc tries to slash you, but your parry is successful.

* S C HP:Fine Mana:Burning a darkened orc:Healthy>
Boom-Doom!  Boom-Doom!  Boom-Doom!
A darkened orc has arrived from the east.
A darkened orc has arrived from the east.
A darkened orc has arrived from the east.

* S C HP:Fine Mana:Burning a darkened orc:Healthy>
A darkened orc joins a darkened orc's fight.
You swiftly dodge a darkened orc's attempt to slash you.

* S C HP:Fine Mana:Burning a darkened orc:Healthy>
You swiftly dodge a darkened orc's attempt to hit you.

* S C HP:Fine Mana:Burning a darkened orc:Healthy>
A dark orkish archer tries to hit you, but your parry is successful.
A dark orkish archer strongly shoots your left hand.
A darkened orc has arrived from the north.
A darkened orc slashes your right leg hard.

* S C HP:Hurt Mana:Burning a darkened orc:Healthy>
A darkened orc strongly stabs your body.

* S C HP:Hurt Mana:Burning a darkened orc:Healthy>
A darkened orc has arrived from the north.
A great black orc has arrived from the north.
A darkened orc has arrived from the north.
A darkened orc has arrived from the north.
A darkened orc has arrived from the north.
A dark orkish archer has arrived from the north.
A dark orkish archer has arrived from the north.
A dark orkish archer has arrived from the north.
A darkened orc lightly slashes your right arm.
A great black orc cleaves your left foot hard.

* S C HP:Wounded Mana:Burning a darkened orc:Healthy>
You try to pierce a darkened orc, but he parries successfully.

* S C HP:Wounded Mana:Burning a darkened orc:Healthy>
A darkened orc hits your right foot.

* S C HP:Wounded Mana:Burning a darkened orc:Healthy>No way! You are fighting for your life!
A darkened orc has arrived from the north.
A darkened orc slashes your left leg hard and shatters it.

* S C HP:Wounded Mana:Burning a darkened orc:Healthy>
You swiftly dodge a darkened orc's attempt to hit you.

* S C HP:Wounded Mana:Burning a darkened orc:Healthy>south
No way! You are fighting for your life!

* S C HP:Wounded Mana:Burning a darkened orc:Healthy>flee
You flee head over heels.
Durin's Way
Exits: East South West.
A great black orc has arrived from the east.
A darkened orc has arrived from the east.
A darkened orc has arrived from the east.
A darkened orc has arrived from the east.
A dark orkish archer has arrived from the east.
A dark orkish archer has arrived from the east.
A dark orkish archer has arrived from the east.
A darkened orc has arrived from the east.
A darkened orc has arrived from the east.

* S C HP:Wounded Mana:Burning>south

A darkened orc has arrived from the east.

* S C HP:Wounded Mana:Burning>flee
A short passageway
Exits: North South.

* S C HP:Wounded Mana:Burning>
You flee head over heels.
Durin's Way
A great black orc stands here, eager for combat.
A dark-skinned orc, born of the tunnels, draws his weapon.
A dark-skinned orc, born of the tunnels, draws his weapon.
A dark-skinned orc, born of the tunnels, draws his weapon.
A dark orkish archer is aiming a vicious bow at you.
A dark orkish archer is aiming a vicious bow at you.
A dark orkish archer is aiming a vicious bow at you.
A dark-skinned orc, born of the tunnels, draws his weapon.
A dark-skinned orc, born of the tunnels, draws his weapon.
A dark-skinned orc, born of the tunnels, draws his weapon.
A dark-skinned orc, born of the tunnels, draws his weapon.
A dark-skinned orc, born of the tunnels, draws his weapon.
A dark-skinned orc, born of the tunnels, draws his weapon.
Exits: East South West.

* S C HP:Wounded Mana:Burning>south
A short passageway
Exits: North South.
You hear some apparently very close noise coming from the north.

* S C HP:Wounded Mana:Burning>flee
south
You flee head over heels.
Durin's Way
A great black orc stands here, eager for combat.
A dark-skinned orc, born of the tunnels, draws his weapon.
A dark-skinned orc, born of the tunnels, draws his weapon.
A dark-skinned orc, born of the tunnels, draws his weapon.
A dark orkish archer is aiming a vicious bow at you.
A dark orkish archer is aiming a vicious bow at you.
A dark orkish archer is aiming a vicious bow at you.
A dark-skinned orc, born of the tunnels, draws his weapon.
A dark-skinned orc, born of the tunnels, draws his weapon.
A dark-skinned orc, born of the tunnels, draws his weapon.
A dark-skinned orc, born of the tunnels, draws his weapon.
A dark-skinned orc, born of the tunnels, draws his weapon.
A dark-skinned orc, born of the tunnels, draws his weapon.
A dark-skinned orc, born of the tunnels, draws his weapon.
A great black orc stands here, eager for combat.
A dark-skinned orc, born of the tunnels, draws his weapon.
A dark-skinned orc, born of the tunnels, draws his weapon.
A dark-skinned orc, born of the tunnels, draws his weapon.
A dark orkish archer is aiming a vicious bow at you.
A dark orkish archer is aiming a vicious bow at you.
A dark-skinned orc, born of the tunnels, draws his weapon.
Exits: East South West.
A great black orc cleaves your right hand hard and shatters it.
You swiftly dodge a darkened orc's attempt to hit you.

* S C HP:Bad Mana:Burning a great black orc:Healthy>No way! You are fighting for your life!
You swiftly dodge a darkened orc's attempt to hit you.
You swiftly dodge a darkened orc's attempt to slash you.
You pierce a great black orc's left leg and tickle it.

* S C HP:Bad Mana:Burning a great black orc:Fine>south
No way! You are fighting for your life!
A darkened orc tries to slash you, but your parry is successful.
A darkened orc stabs your right foot and shatters it.
You wish that your wounds would stop BLEEDING so much!
You swiftly dodge a darkened orc's attempt to hit you.
You wish that your wounds would stop BLEEDING so much!

* S C HP:Bad Mana:Burning a great black orc:Fine>south
No way! You are fighting for your life!

* S C HP:Bad Mana:Burning a great black orc:Fine>south
flee
No way! You are fighting for your life!

* S C HP:Bad Mana:Burning a great black orc:Fine>
You flee head over heels.
A short passageway
Exits: North South.

* S C HP:Bad Mana:Burning>south
Abandoned Armoury
Exits: North.

* S C HP:Bad Mana:Burning>
You hear some apparently very close noise coming from the north.
You hear some apparently very close noise coming from the north.

* S C HP:Bad Mana:Burning>south
Alas, you cannot go that way...

* S C HP:Bad Mana:Burning>

A darkened orc has arrived from the north.

* S C HP:Bad Mana:Burning>
A darkened orc has arrived from the north.
A great black orc has arrived from the north.
A darkened orc has arrived from the north.
A darkened orc has arrived from the north.
A darkened orc has arrived from the north.
A dark orkish archer has arrived from the north.
A dark orkish archer has arrived from the north.
A darkened orc has arrived from the north.
A great black orc has arrived from the north.
A darkened orc has arrived from the north.
A darkened orc has arrived from the north.
A darkened orc has arrived from the north.
A dark orkish archer has arrived from the north.
A dark orkish archer has arrived from the north.
A dark orkish archer has arrived from the north.
A darkened orc has arrived from the north.
A darkened orc has arrived from the north.
A darkened orc has arrived from the north.

* S C HP:Bad Mana:Burning>
A darkened orc has arrived from the north.

* S C HP:Bad Mana:Burning>
A darkened orc has arrived from the north.

* S C HP:Bad Mana:Burning>
* S C HP:Bad Mana:Burning>
A darkened orc has arrived from the north.

* S C HP:Bad Mana:Burning>
A great black orc leaves north.
A darkened orc leaves north.
A darkened orc leaves north.
A darkened orc leaves north.
A dark orkish archer leaves north.
A dark orkish archer leaves north.
You hear some apparently very close noise coming from the north.
You hear some apparently very close noise coming from the north.

* S C HP:Bad Mana:Burning>
Boom-Doom!  Boom-Doom!  Boom-Doom!

* S C HP:Bad Mana:Burning>
A great black orc has arrived from the north.
A darkened orc has arrived from the north.
A darkened orc has arrived from the north.
A darkened orc has arrived from the north.
A dark orkish archer has arrived from the north.
A dark orkish archer has arrived from the north.

* S C HP:Bad Mana:Burning>north
up

A darkened orc has arrived from the north.

* S C HP:Bad Mana:Burning>
A short passageway
Exits: North South.

* S C HP:Bad Mana:Burning>
A darkened orc has arrived from the south.

* S C HP:Bad Mana:Burning>
A darkened orc has arrived from the south.

* S C HP:Bad Mana:Burning>
A darkened orc has arrived from the south.

* S C HP:Bad Mana:Burning>
A darkened orc has arrived from the south.
A great black orc has arrived from the south.
A darkened orc has arrived from the south.
A darkened orc has arrived from the south.
A darkened orc has arrived from the south.
A dark orkish archer has arrived from the south.
A dark orkish archer has arrived from the south.
A darkened orc has arrived from the south.
A great black orc has arrived from the south.
A darkened orc has arrived from the south.
A darkened orc has arrived from the south.
A darkened orc has arrived from the south.
A dark orkish archer has arrived from the south.
A dark orkish archer has arrived from the south.
A dark orkish archer has arrived from the south.
A darkened orc has arrived from the south.
A darkened orc has arrived from the south.
A darkened orc has arrived from the south.

* S C HP:Bad Mana:Burning>
A darkened orc has arrived from the north.
A darkened orc has arrived from the south.
A darkened orc has arrived from the south.

* S C HP:Bad>Alas, you cannot go that way...

* S C HP:Bad>

* S C HP:Bad>l
exits
A short passageway
A dark-skinned orc, born of the tunnels, draws his weapon.
A dark-skinned orc, born of the tunnels, draws his weapon.
A dark-skinned orc, born of the tunnels, draws his weapon.
A dark-skinned orc, born of the tunnels, draws his weapon.
A great black orc stands here, eager for combat.
A dark-skinned orc, born of the tunnels, draws his weapon.
A dark-skinned orc, born of the tunnels, draws his weapon.
A dark-skinned orc, born of the tunnels, draws his weapon.
A dark orkish archer is aiming a vicious bow at you.
A dark orkish archer is aiming a vicious bow at you.
A dark-skinned orc, born of the tunnels, draws his weapon.
A great black orc stands here, eager for combat.
A dark-skinned orc, born of the tunnels, draws his weapon.
A dark-skinned orc, born of the tunnels, draws his weapon.
A dark-skinned orc, born of the tunnels, draws his weapon.
A dark orkish archer is aiming a vicious bow at you.
A dark orkish archer is aiming a vicious bow at you.
A dark orkish archer is aiming a vicious bow at you.
A dark-skinned orc, born of the tunnels, draws his weapon.
A dark-skinned orc, born of the tunnels, draws his weapon.
A dark-skinned orc, born of the tunnels, draws his weapon.
A dark-skinned orc, born of the tunnels, draws his weapon.
A dark-skinned orc, born of the tunnels, draws his weapon.
A dark-skinned orc, born of the tunnels, draws his weapon.
A great black orc cleaves your left arm extremely hard and shatters it.
You wish that your wounds would stop BLEEDING so much!
A darkened orc stabs your left leg and shatters it.
You wish that your wounds would stop BLEEDING so much!
A darkened orc tries to hit you, but your parry is successful.
You wish that your wounds would stop BLEEDING so much!
You flee head over heels.
PANIC! You couldn't escape!

* S C HP:Awful a great black orc:Healthy>North - You can't distinguish a lot of details.
South - You can't distinguish a lot of details.
A darkened orc tries to hit you, but your parry is successful.
You wish that your wounds would stop BLEEDING so much!
A great black orc cleaves your right leg extremely hard and shatters it.
You are mortally wounded and will die soon if not aided.
You feel a strong ache there!
Ouch! You lose a level!

You are dead! Sorry...


o S C HP:Awful>flee
Alas, you realize that yet again the mighty knowledge of drowned Númenor has
been lost... Despair settles on you.
Nah... You feel too relaxed to do that..

* S C HP:Awful>

* S C HP:Awful>sleep
You go to sleep.

* S C HP:Awful>wake
You wake, and sit up.

* S C HP:Awful>stand

Saving Shnake.

* S C HP:Awful>
You stand up.

* S C HP:Awful>east
The Crypt
Water drips slowly into a grey, still pool.
On the ground, there are six loaves of bread.
A mailbox stands here stuffed full of messages.
On the ground, there are two torches.
Exits: West.

* S C HP:Awful>reveal lantern
You start to search for a lantern.

You found a lantern.

* S C HP:Awful>reveal belt
You start to search for a belt.

wear belt
You found a plain leather belt.

* S C HP:Awful>
You wear a plain leather belt about your waist.

* S C HP:Awful>wear lantern belt
You fasten a lantern on your belt.
You light a lantern.

* S C HP:Awful>west
The Hidden Island
A large bulletin board is mounted on a wall here.
Eternity is standing here.
Exits: East.

* S C HP:Awful>emote says 'fuckin lag!'
Ok.

* S C HP:Awful>whois eternity
Eternity is a level nine Black Númenórean Mercenary.

* S C HP:Awful>sleep
You go to sleep.

* S C HP:Awful>

* S C HP:Bad>wake
You wake, and sit up.

* S C HP:Bad>stand
You stand up.

* S C HP:Bad>l
exits
cast 'cure serious' 
The Hidden Island
A large bulletin board is mounted on a wall here.
Eternity is standing here.

* S C HP:Bad>East  - The Crypt

* S C HP:Bad>
Now you feel strong enough to return to Arda.

* S C HP:Bad>
You muster all of your concentration...

You mispronounced the magical words... Your spell backfired! 
Alas, you realize that yet again the mighty knowledge of drowned Númenor has
been lost... Despair settles on you.

* S C HP:Bad Mana:Hot>cast 'cure serious' 
You muster all of your concentration...

You begin to see scars fade away and a feeling of health comes over you.

* S C HP:Wounded Mana:Cold>info
You are a male Black Númenórean.
You are 35 years, 0 months and 0 days old. It's your birthday today!
You have played 2 days and 2 hours (real time).
This ranks you as Shnake the Black Númenórean Murderer (level 15).
You are six feet two and weigh fourteen stone.
Perception: vision 85, hearing 18, smell -5. Alertness: normal.
You are totally corrupted by the Evilness of Morgoth!
You are carrying three pounds of equipment. Peanuts.
Your base abilities are: Str:13 Int:13 Wis:12 Dex:19 Con:15 Wil:8 Per:17.
Offensive Bonus: 55%, Dodging Bonus: 46%, Parrying Bonus: 0%.
You are not wearing any armour.
You have 39/142 hit, 8/57 mana, and 114/121 movement points.
You will flee if your hit points go below 55. Your mood is wimpy.
You have scored 1,536,138 experience points and you have 24,605 travel points.
You need 69,487 exp. points and 0 travel points to reach the next level.
You have 0 copper.
You are speaking Morbeth.
You are trying to sneak.
You will climb if necessary.

You are subjected to the following temporary effects:
- depression

* S C HP:Wounded Mana:Cold>cast 'invis' 
You muster all of your concentration...

You slowly fade out of existence.

* S C HP:Wounded Mana:Icy>pray
You kneel down and worship the Dark Lord.

* S C HP:Wounded Mana:Icy>
In response to your plea, you feel your soul probed by a scrutinising Red Eye.
At once your body is engulfed within the Black Lord's will and there is nothing
left but a consuming darkness...

* S C HP:Wounded Mana:Icy>
The pain stops, your vision clears and you realize that you are elsewhere.
Bushy Plains


[..]


* C HP:Hurt Mana:Warm Move:Slow>
You are too full to eat more!

* C HP:Hurt Mana:Warm Move:Slow>

* C HP:Hurt Mana:Warm Move:Slow>sc
77/142 hit, 24/57 mana, and 29/121 moves.

* C HP:Hurt Mana:Warm Move:Slow>info
You are a male Black Númenórean.
You are 35 years, 0 months and 0 days old. It's your birthday today!
You have played 2 days and 2 hours (real time).
This ranks you as Shnake the Black Númenórean Murderer (level 15).
You are six feet two and weigh fourteen stone.
Perception: vision 85, hearing 18, smell -5. Alertness: normal.
You are totally corrupted by the Evilness of Morgoth!
You are carrying twelve pounds of equipment. A tad uncomfortable, but no
problem.
Your base abilities are: Str:13 Int:13 Wis:12 Dex:19 Con:15 Wil:8 Per:17.
Offensive Bonus: 40%, Dodging Bonus: 3%, Parrying Bonus: 0%.
You are not wearing any armour.
You have 78/142 hit, 24/57 mana, and 31/121 movement points.
You will flee if your hit points go below 55. Your mood is wimpy.
You have scored 1,536,138 experience points and you have 24,643 travel points.
You need 69,487 exp. points and 0 travel points to reach the next level.
You have 0 copper.
You are speaking Morbeth.
You will climb if necessary.

You are subjected to the following temporary effects:
- depression
- invisibility

* C HP:Hurt Mana:Warm Move:Tired>stand
You stop resting, and stand up.

* C HP:Hurt Mana:Hot Move:Tired>west
A Great Hall
Exits: East West.

* C HP:Hurt Mana:Hot Move:Tired>west
A Great Hall
Exits: North East West.

* C HP:Hurt Mana:Hot Move:Tired>west
Durin's Way
There are two war arrows here.
Exits: East West.

* C HP:Hurt Mana:Hot Move:Tired>west
Durin's Way
A large arrow lies on the ground.
Exits: East West.

* C HP:Hurt Mana:Hot Move:Tired>west
The Central Gathering Hall
A huge water-drake is coiled here.
Exits: North East South West Down.

* C HP:Hurt Mana:Hot Move:Tired>west
Durin's Way
A large arrow lies on the ground.
Exits: North East South West.

* C HP:Hurt Mana:Hot Move:Tired>west
Durin's Way
Exits: East South West.

* C HP:Hurt Mana:Hot Move:Tired>south
A short passageway
The corpse of *a Man* is lying here.
Exits: North South.

* C HP:Hurt Mana:Hot Move:Tired>north
Durin's Way
Exits: East South West.

* C HP:Hurt Mana:Hot Move:Tired>south
A short passageway
The corpse of *a Man* is lying here.
Exits: North South.

* C HP:Hurt Mana:Hot Move:Tired>exam corpse
corpse (here) : 
a pile of coins
a laced quiver
a water skin
a herbal kit
a strange set of lock picks
a butcher knife (brand new)
a City Key
a belt of pearls and crystals
a black runed dagger (brand new)
a leather backpack
a forest green cloak (used)
a shield of Arthedain (brand new)
a pair of soft leather sleeves (used)
a thin pair of leather gloves (worn out)
a pair of soft leather boots (used)
a brown pair of pants (used)
a green hood (used)
a plain shirt (used)
a red ruby; it has a soft glowing aura
a ring
a war arrow